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A list of all pages that have property "TXMN Blurb" with value "A fusion of two tuxemon.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 442 results starting with #1.

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List of results

    • Agnsher  + (A fusion of two tuxemon.)
    • Bearloch  + (A fusion of two tuxemon.)
    • Foxko  + (A fusion of two tuxemon.)
    • Rocktot  + (A fusion of two tuxemon.)
    • Eyebite  + (A glance from the user saps the target of its vim and vigor.)
    • Muddle  + (A haze over the battlefield makes it harder for attacks to connect.)
    • Rock  + (A heavy rock falls on the target.)
    • Chrome Robo  + (A hostile robot.)
    • Xeon  + (A hostile robot.)
    • Xeon-2  + (A hostile robot.)
    • Dark Robo  + (A hostile robot.)
    • Cairfrey  + (A jolly piece of furniture who awoke one morning and decided to explore.)
    • Mk01 Alpha  + (A killer robot fused with a dragon. Don't ask us how.)
    • Mk01 Proto  + (A killer robot fused with a dragon. Don't ask us how.)
    • Mk01 Beta  + (A killer robot fused with a dragon. Don't ask us how.)
    • Mk01 Delta  + (A killer robot fused with a dragon. Don't ask us how.)
    • Mk01 Omega  + (A killer robot fused with a dragon. Don't ask us how.)
    • Mk01 Gamma  + (A killer robot fused with a dragon. Don't ask us how.)
    • Blade  + (A lightning-fast cut.)
    • Bullet  + (A piece of metal is flung at the target with great alacrity.)
    • Panjandrum  + (A reliable technique that hurts any monster in proportion to its HP.)
    • Sampsage  + (A scientist took a drug that made him clever by day and violent by night.)
    • Sampsack  + (A scientist wanted to separate his personalities, but he split his body.)
    • Rot  + (A sickness befalls the target.)
    • Stone Rot  + (A sickness quickly befalls the target.)
    • Sprightly  + (A timid plant, it pops its head aboveground to drink water and sunshine.)
    • Komothder  + (A very controlling and moody tuxemon, which likes to be in charge of its team members and trainer. They are extremely dangerous, but loyal to their trainers, making them excellent tuxemon for a trainer who cares deeply for their team.)
    • Solight  + (A villainous team is plotting to use SOLIGHT to create a miniature sun in order to create a new planet.)
    • Sleep Bomb  + (A violent explosion of sleeping powder threatens to send both combatants into a doze.)
    • Bigfin  + (A whole ecosystem exists on its back, so it tries not to go underwater.)
    • Altie  + (ALTIE floated down to earth in a bubble. Now its bubble has popped, it cannot float more than a few metres in the air.)
    • Asudopt  + (According to legend, ASUDOPT created the world and one day will destroy the world. In the meantime, it sets the world's universal laws.)
    • Hiboula  + (According to legend, this Mythical tuxemonAccording to legend, this Mythical tuxemon resides upon the tallest mountain peaks, guarding the planet from falling asteroids and intruders from space. Others say that it flies across the world, creating various natural miracles, including the Aurora of the North.racles, including the Aurora of the North.)
    • Dandicub  + (After a litter is born, they float all over the world and never see their family again.)
    • Pisacato  + (After hearing its tone, you can sing perfectly all day.)
    • Allagon  + (Allagon are drawn to relics made from the metals left behind by their ancestors, and will be violent to retrieve them.)
    • Elofly  + (An ELOFLY on its own is patient and wise, but when it flocks in great numbers it becomes violent and impulsive.)
    • Arcane Eye  + (An arcane veil lashes at those that would curse the user.)
    • Life Surge  + (An eruption of life charges the monster, but at the expense of healing its opponent.)
    • Fire Ball  + (An orb of scorching fire is flung at the target.)
    • Sockeserp  + (An otherwise formiddable enemy, SOCKESERP is easily dispatched if it gets tangled up.)
    • Azuron  + (Any battle against an Azuron will result in complete mystification from its opponent. It utilizes its unique mist-based powers to avoid and tease its enemies)
    • Glower  + (At the user's glare, the target grows weak and vulnerable.)
    • Pharfan  + (At the watering hole it keeps its friends RINOCEREED and HAMPOTAMOS well watered.)
    • Blasdoor  + (BLASDOOR shield those they care about behind their impenetrable bulk, but macerate unwanted intruders and scrap machines between their steel teeth.)
    • Brickhemoth  + (Be wary when kicking a Bricgard's nest, because percussive force is the trigger the tuxemon needs to burst forth once it has formed into a Brickhemoth.)
    • Vadampf  + (Before every session, saunas are to be searched for any Vadampf, this is a legal requirement.)
    • Berrshark  + (Berrshark has the ability to hack into any computer or device, and is supposed to be one of the most intelligant tuxemon ever discovered. Trainers can obtain this tuxemon by hacking into PCs with various cheat codes)
    • Gryfix  + (Bone armor protects GRYFIX from all but the most powerful of attacks.)
    • Brewdin  + (Born in neglected, once prized, pottery and similar treasures. Rumored to grants wishes to those who can make it smile.)
    • Bumbulus  + (Bumbulus is a flying being that produces a cloud of smoke to disguise itself as a cloud. No one has ever seen its true body.)
    • Saurchin  + (By night, SAURCHIN emerge from the coral reefs to hunt bigger prey on land.)
    • Potturney  + (By the time a Potturmeist has reached its maturity, its protective urn has so changed shape that it resembles no pottery made by human hands. Some insist that the designs on a Potturmeist's urn are writings from the far future.)
    • Caper  + (CAPER play and frolic with each other among the foam of mountain rivers, cold as ice.)
    • Chromeye  + (CHROMEYE was created to observe and learn how humans think and feel.)
    • Blossom  + (Carnivorous plants grow around the target, drawing away nutrients for the user's benefit.)
    • Zunna  + (Cheerful ZUNNA sucks up all the food it can find into its stomach.)
    • Pantern  + (Clusters of Pantern will often be seen with their tails softly glowing at celebrations and parties. When they attack, the flame of their lantern turns a bright blue and becomes much hotter.)
    • Levitate  + (Combatants float into the air, giving them a vantage point but leaving both struggling to connect with their hand-to-hand attacks.)
    • Coproblight  + (Coproblight were attracted to piles of dung, especially those created by large prehistoric Tuxemon. They would dig in these piles to acquire more dung to build up their bodies and find useful defensive parts, like bone shards.)
    • Cowool  + (Cowool are popular first time tuxemon amongst young and inexperienced young trainers. They are relaxed and enjoy resting from hanging branches, absorbing light energy to ready themselves for evolution.)
    • Demosnow  + (DEMOSNOW delight in luring travelers deeper into the wilderness than is strictly safe, promising them glory and adventure.)
    • Dinoflop  + (DINOFLOP delights in quickly turning away from its attackers so their blows land on its shielded and spiny back.)
    • Rockat  + (Despite its considerable weight, its footfalls are silent.)
    • Flamgu  + (Despite its immense power and dangerously immense flames, they are gentle giants. If they witness sadness and melancholy atmospheres, they will often create a mini firework display within their huge paw to cheer others up.)
    • Bambula  + (Despite their cute appearance, they are acDespite their cute appearance, they are actually rather dangerous. They crave blood, and need to drink at least one gallon per day in order to keep their rubber collar 'inflated'. There have been many incidents in the past where inexperienced first time trainers have fallen captive to the fangs of this little deer. captive to the fangs of this little deer.)
    • Cowoad  + (Due to its four horns and passive aggressiDue to its four horns and passive aggressive attitude, this tuxemon has been mistaken for a man-eating mythical cow creature high up in the mountains many times. They are rather gentle creatures, often seen wallowing in swamps, though they have been known to charge at humans in the past.een known to charge at humans in the past.)
    • Enduros  + (ENDUROS is an aggressive brawler that does not pull its blows. Out of the ring, it is quite sociable.)
    • Banling  + (Each BANLING is waiting for a homeless spirit to nestle in its branches.)
    • Snax  + (Each Snax has different partition drawn on the body. When it grows new notes appears.)
    • Wrougon  + (Each Wrougon is born with a patch of rust larger than the patch of its parents.)
    • Abesnaki  + (Each face is a different pattern, and some say the symbols spell out words in a dead language.)
    • Pantherafira  + (Each member of the pride lights their mane from a shared bonfire. As long as that fire burns, their strength is shared.)
    • Dollfin  + (Each one follows a ship from place to place, exploring the world.)
    • Vivitron  + (Early philosophers used VIVITRON as evidence that natural forces can be tamed and controlled.)
    • Herotint  + (Eastern-originating Herotint have developeEastern-originating Herotint have developed a strong set of aggressive tactics for mauling their prey. Their confrontational nature is in contrast to their delicate bodies.</br></br>Western-originating Herotint have developed their evasion in order to trick predators as well as prey, taking advantage of their lithe frames.y, taking advantage of their lithe frames.)
    • Mooush  + (Even though Mooush is a Wood type, it enjoEven though Mooush is a Wood type, it enjoys splashing about in water, and can often be seen wallowing in swamps. Since they enjoy rolling in mud and playing in dirty swamp water, their long coats will often get caked in mud. Its trainer must care for the coat on a regular basis in order to avoid lice infections.r basis in order to avoid lice infections.)
    • Mingdyn  + (Every 12 years, a single MINGDYN egg is laid. Its discovery marks a time of renewal and upheaval across the land.)
    • Xylocarp  + (Everyone believes it is man-made, but no one admits that they made it.)
    • Flummack  + (FLUMMACK no longer desires to be eaten, but to eat - even other FLUMMBY and FLUMMACK go down a treat.)
    • Flummby  + (FLUMMBY was invented by a scientist who thought food that wanted to be eaten would be more ethical. It leaps into the mouth of anyone who could eat it.)
    • Foxfire  + (FOXFIRE cubs are found in fires that burned out overnight. No one knows where they come from.)
    • Fruitera  + (FRUITERA is greedy for fruit, and carries as much as it can. When startled, it drops all its fruit, gathers it all up again, and only then runs away.)
    • Furnursus  + (FURNURSUS are friendly, and often forget that their bodies are too hot for others to touch.)
    • Jiquid  + (Female Jiquid are often seen guarding the gravestones of babies and children, caring for their spirits in death and acting as a mother figure for the lost souls. They are worshipped by the people, as they symbolise kindness, protection and motherly love.)
    • Breathe Fire  + (Fire bursts from the user's mouth, scorching the target.)
    • Altitude  + (Fly high out of reach, then dive with a powerful attack.)
    • Conileaf  + (Foods placed in its pitcher are blended and pickled. They are used to store food without it going off.)
    • Magmortis  + (Forgotten now, MAGMORTIS was once responsible for the end of an entire generation of monster hunters.)
    • Forthrobo  + (Forthrobo aspire to be leaders among their fellow Metal tuxemon, despite the species' small stature.)
    • Pilthropus  + (Found alongside Tuxemon such as Rhincus, Pilthropus is the oldest humanoid Tuxemon to date. They can create and wield crude stone tools.)
    • Crankus  + (From one mountaintop to another, CRANKUS can be heard bleating to one another in running arguments that end only with the spring thaws.)
    • Galnec  + (GALNEC buries itself deep in the hot sands of the desert, only its stony tail above ground. In packs, they look like gardens of stone.)
    • Graffiki  + (GRAFFIKI are as at home in cities as they are in the jungle, tagging their territory with elaborate paintings.)
    • Howl  + (HOWL's foolish exterior hides deep wisdom - if only it could communicate it, but its words come out as hoots and howls.)
    • Scope  + (Identifies an opponent's strengths and weaknesses.)
    • Conifrost  + (If it sneezes, an avalanche occurs. It has a permanent sniffle.)
    • Fancair  + (If someone leaves their fan running when they do not need it, it comes alive and flies out the window to find someone who actually needs to be cooled.)
    • AV8R  + (If the sun is out, it can fly as far or as high as it likes.)
    • Musydra  + (If you cut one head, then two other heads will grow)
    • Tourbidi  + (If you find a circle of mushrooms or clover, it is a place where TOURBIDI dance.)
    • Imbrickcile  + (Imbrickcile shelter inside a single brick, emerging only to lift it to build their strength.)
    • Shammer  + (In ancient times it hunted RHINCUS beneath ashen skies.)
    • Vividactil  + (In ancient times, the Year of the VIVIDACTIL marked a time of renewal and the restoration of authority.)
    • Crabin  + (In any serious situation, they will simply panic and run about frantically! Their only effective way of avoiding attacks is disguising themselves as dead bones, even then their panicky attitude will blow their cover.)
    • Sapragon  + (In olden times, each element had a mighty dragon - but those creatures have diminished and are rare in these days.)
    • Nut  + (In the great ships that cross the oceans, thousands of NUT and BOLT provide power and hold the steel plating together.)
    • Propellercat  + (Is it a new species, or just the pet of an inventor?)
    • Lucifice  + (Is it the wind howling through the trees, or LUCIFICE calling the dark spirits of the night to join its hunt?)
    • PiCC  + (It accompanies divers, providing much needed oxygen.)
    • Hoarse  + (It appears to be a farm animal, but it was mistreated by its owner.)
    • Toufigel  + (It appears to be a fluffy insect, but it is actually a reptile coated in soft snow.)
    • Corvix  + (It arms its wings with bone shards from its victims.)
    • Rapiere  + (It battles with finesse using its beak as a sword. The two tails allow it to maneuver more quickly, and block incoming attacks.)
    • Chenipode  + (It bites onto shoelaces and trouser legs when it wants to travel.)
    • Tumblebee  + (It builds hives that are perfect spheres, with the TUMBLEBEE inside just rolling about and buzzing with laughter.)
    • Flambear  + (It can be tracked from the trail of boiled berry bushes and roasted trout it leaves in its wake.)
    • Budaye  + (It can convince any group to cooperate for the common good with some encouraging mewls and waves.)
    • Frondly  + (It can do anything with its prehensile tail, even shake hands and pick fruit.)
    • Velocitile  + (It can outrun a bullet, but only when it has warmed up.)
    • Nostray  + (It can smell anything in the ocean, no matter how far away.)
    • Miaownolith  + (It can speak the human tongue, but only to say cryptic riddles.)
    • Moloch  + (It can stiffen or soften its skin to respond to friends and foes.)
    • Regalance  + (It can summon a halberd whenever it needs.)
    • Urcheedle  + (It can't move or attack, so it sits still and prays that the opponent damages itself on its many needles.)
    • Angrito  + (It cannot understand why humans feel rage and hatred, but ANGRITO feels these urges too.)
    • Anoleaf  + (It considers the plants growing near it to be its brothers and sisters.)
    • Tadcool  + (It croaks to warn people when they are walking near thin ice.)
    • Snowrilla  + (It delights in playing tag with skiers on desolate slopes.)
    • Polyrock  + (It disguises itself as a human child to sneak into dojos and learn from martial arts masters.)
    • Snarlon  + (It does not fly, but its feet never touch the ground. The king of paradox.)
    • Nudimind  + (It dreams of oceans under other skies.)
    • Nudiflot ♀  + (It eats and stores the poison of the sea creatures that it feeds upon.)
    • Noctula  + (It eats bugs and PIPIS eat fruit, so despite living in close proximity they do not compete.)
    • Embra  + (It eats everything it can to grow big enough to become a RUPTION.)
    • Flaminggo  + (It eats fire, and it gets pinker the warmer it is.)
    • Worbolt  + (It eats metal fibers to produce its young artificially inside its body. Its bolt-like head can turn a full 360 degrees.)
    • Grintrock  + (It feeds by sitting out in thunderstorms, waiting to be struck by lightning.)
    • Eyenemy  + (It feeds on beautiful views and other spectacular sights.)
    • Fluttaflap  + (It feeds on impurities, so it returns purified blood to those it sucks on.)
    • Arthrobolt  + (It feels uncomfortable commanding its fellow NUT and BOLT, and usually runs away. But then the NUT and BOLT have no one to instruct them.)
    • Bamboon  + (It fights with its bamboo staff, which it also uses for balance.)
    • Crustagu  + (It fires piercing, poisonous spines from its claws to frighten away those who threaten its underwater colonies.)
    • Manosting  + (It floats across the tops of cities, contemplating sharks.)
    • Dandylion  + (It gives birth to one litter in its life. Then it wanders the world trying to find them.)
    • Seirein  + (It grows lonely in the swamps, so it burns brightly to draw travellers near - but it is painfully shy and flits away when they approach.)
    • Pyraminx  + (It has a tomb hidden somewhere in the land. If it finds it, it can sleep.)
    • Wapuru  + (It has a whirlpool for a tail, which it uses to pedal itself around the ocean. Sometimes the pressure is too strong and it gets stuck, creating a whirlpool.)
    • Coleorus  + (It has existed, unchanged, for millions of years.)
    • Rhincus  + (It has some properties of a reptile and some of a bird.)
    • Vivipere  + (It hatches in great numbers in the summer, but the rest of its lifespan is a mystery.)
    • Millilil  + (It hatches in vast swarms that cover all the vegetation in a place.)
    • Chloragon  + (It hatches when an ancient egg is planted in fertile soil. When the eggs run out, there will be no more CHLORAGON.)
    • Cardinale  + (It hates all predators with a passion, and makes war with them and their young when it can.)
    • Forturtle  + (It heats its shell to read the future from the cracks that emerge.)
    • Slenstalker  + (It hides in the forest, seeking out lost cIt hides in the forest, seeking out lost children that chose to play in the forest without their parents' permission. Some say that the tuxemon scares the unforunate children, others say they feast on the children's souls before turning them into haunted trees.ls before turning them into haunted trees.)
    • Noctalo  + (It inhabits only places abandoned by humans - castles, graveyards and sewers.)
    • Grintot  + (It is a GRINTROCK or GRINFLARE that has experienced erosion.)
    • Slichen  + (It is a gel that sparked to life and begins making a body for itself of stone and rock.)
    • Possessun  + (It is a ghost that inhabits a dead CAIRFREY.)
    • K9  + (It is a helpful companion that can pull a tonne of weight.)
    • Botbot  + (It is a universal robot that can be adapted for any purpose.)
    • Cochini  + (It is as intelligent and aware as a three-year old child. It tastes delicious.)
    • Katapill  + (It is born fighting. It has to punch out of its eggshell or be trapped.)
    • Cohldrabi  + (It is born underground in cold, snowy areas, and learns how to fly within a few weeks.)
    • Agnigon  + (It is called a "false dragon", because it appears to be a dragon, but actually evolved from a different line of ancient reptiles.)
    • B-ver.1  + (It is designed for all those times you need something to be bitten by a robot.)
    • Bubonus  + (It is extremely rare, though certainly notIt is extremely rare, though certainly not unique. Many fools seek this tuxemon to simply boast about it. If the trainer manages to capture the tuxemon, it will see them as worthy and will let them live. However, if they fail, its mask will open to reveal its true face and thus it will look to steal the soul of the 'unworthy' trainer. steal the soul of the 'unworthy' trainer.)
    • Raptoucan  + (It is formidable and aggressive, but only eats fruit.)
    • Chibiro  + (It is found in forests and fields, where it is often mistaken for a turnip.)
    • Dracune  + (It is immobile during the day, but can wriggle and bite at night.)
    • Sharpfin  + (It is invisible in the water, being visible only when it leaps out of the water to drag animals on the shore back into the deep.)
    • Djinnbo  + (It is mistakenly believed that it is a human who died in a fire. Actually, its relatives did.)
    • Poiseam  + (It is most commonly found in bathrooms, lurking on flat surfaces (especially windows). This is normally after someone has used hot water.)
    • Squink  + (It is named for the noise it makes when it is all out of ink.)
    • Lambert  + (It is placed in its nut by its parent, who then sends it into the world.)
    • Agnite  + (It is playful, but must be taught early on to keep its fire in check.)
    • Chillimp  + (It is rumoured to live atop snowy mountains, but no clear photo of it has ever been taken.)
    • Weedlantis  + (It is said an ancient civilization once used WEEDLANTIS as advisors, but it has since disappeared beneath the sea.)
    • Grinflare  + (It is said that each is the walking heart of a volcano.)
    • Memnomnom  + (It is said that each one's mask is the face of a different dead king.)
    • Anu  + (It is said that it enters others' dreams to search for its lost love.)
    • Tigrock  + (It is said that it had to invent itself because an evolution was not designed.)
    • Fribbit  + (It is said that it was once a boy who licked a freezing lamp post.)
    • Claymorior  + (It is said that only one in a thousand can rule over the CLAYMORIOR as a REGALANCE.)
    • Loliferno  + (It is said that the LOLIFERNO's fire could not be extinguished. Yet, despite its power, LOLIFERNO has a playful side, and is known to dance among the flames it creates.)
    • Gectile  + (It is so quick and light that it can walk on leaves.)
    • Tikorch  + (It is the intermediary between forest and volcano, between sun and earth.)
    • Viviphyta  + (It is the king of snakes - or at least believes itself to be such.)
    • Volcoli  + (It is the spirit of a forest. Its hair changes with the seasons.)
    • Magjestic  + (It is the spirit of all warrior-kings, generals and war-time prime ministers.)
    • Riagal  + (It is the spirit of dynasts, benevolent dictators and bureaucrats.)
    • Forighness  + (It is the spirit of god-kings, pontifexes and crusaders.)
    • Sovereice  + (It is the spirit of philosopher-kings, ambassadors and vice-chancellors.)
    • Flacono  + (It is totally unafraid of adversaries, and will attack an enemy of any size without hesitation.)
    • Embazook  + (It is trained for use in war and it knows no other life.)
    • Rinocereed  + (It is voraciously hungry because it grows so quickly - and it does not limit itself to plants.)
    • Hoarseshoo  + (It is what is left when an EQUILL's shadow eats its body.)
    • Aardart  + (It keeps count of every ant it has eaten, and celebrates significant numbers.)
    • Cataspike  + (It learns to fight from observation. Left to its own devices, it uses its spike to pick up rubbish.)
    • Drashimi  + (It lies on the ground, smelling delicious and tempting monsters to take a bite - but when they approach, it bites them first.)
    • Axylightl  + (It lights the deep waters with its tail, marking a safe shelter for fish.)
    • Sludgehog  + (It lives in rubbish, and eats it too. Its spikes seem sharp, but it can soften them at will.)
    • Capiti  + (It looks like a baby, but some specimens have been found that are hundreds of years old.)
    • Lightmare  + (It lurks in the depths of the ocean, luring any unsuspecting prey using its light right into its large, gaping mouth.)
    • Vivicinder  + (It makes its nest in long-burning fires, either of its own creation or in memorials, smithies and glassworks.)
    • Hampotamos  + (It nibbles on RINOCEREED, clearing away dead skin, moss and weeds.)
    • Toucanary  + (It only has bright feathers because it grew up surrounded by flowers.)
    • Lesmagu  + (It oozes along the sea floor, looking for hard nooks and crannies to hide in until it develops its shell.)
    • Agnidon  + (It prefers four legs, but can stand on two to open doors, push over trees or hold things.)
    • Bursa  + (It rejects fire as "basic", and produces only the fire of the mind.)
    • Eyesore  + (It remembers everything it has ever seen, but not the order that it has seen it in.)
    • Yabba  + (It roamed the lands millions of years ago. It's believed they died out due to their poor diet of pebbles.)
    • Flisces  + (It skims the surface of the water, evading detection until a powerful leap brings its sharp fins into play.)
    • Ghosteeth  + (It smiles because it knows how everyone it meets is going to die.)
    • Nuenflu  + (It snuggles in homes in the winter months, spreading diseases.)
    • Boltnu  + (It spends most of its time digging burrows into the grounnd, it remains dizzy from the constant vibrations and movement caused by them digging into the soil.)
    • Katacoon  + (It stays in a meditative pose for its chrysalis, moving only to jab enemies.)
    • Glombroc  + (It stores its memories in its rocky shell. If some fall off, it is forgetful.)
    • Baobaraffe  + (It stores mass amounts of water in its huge body so that it can travel long distances across hot, dry deserts. It will also share water with thirsty creatures. When it has no water stored it is skinny.)
    • Bedoo  + (It swallows its victims whole, forcing them into a deep sleep for a few hours whilst it feasts on their dreams. Often, it will accidentally put their victims into a permanent sleep)
    • Viviteel  + (It takes the armour of a fallen warrior and repurposes it for a shell.)
    • Vamporm  + (It thirsts for blood, but must make do with tree sap.)
    • Komodraw  + (It uses its claws to carve its firearm out of wood, and uses it for powerful ranged attacks.)
    • Rapfi  + (It uses its tail as a shield. It likes to pierce hard berries with its beak.)
    • Rockitten  + (It uses its tiny rock ears for snuggling.)
    • Sumchon  + (It uses its weight to trip much larger enemies. It is as dense as a star.)
    • Hydrone  + (It utilises an experimental technology that creates power from water.)
    • Shelagu  + (It wards off attackers by poisoning its spiky shell with goo spat from its mouth.)
    • Yiinaang  + (It was born the first time a star fell into a black hole.)
    • Grimachin  + (It was made by a toy company to be a pet, but was too dangerous.)
    • Exapode  + (It waves its legs to attract attention, but mostly people just run away.)
    • Eggmile  + (It's always ravenous. Never let your fingers near its mouth...)
    • Spighter  + (It's not fair that something so good at sneaking up on people, can't be snuck up on itself.)
    • Equill  + (Its bitterness causes it to transform. It hides its ugliness in the dark.)
    • Cubfort  + (Its calming presence helps with healing, and those who sleep beside a Cubfort never have a nightmare.)
    • Puparmor  + (Its cocoon is so hard, people are knocked out if a PUPARMOR is dropped on them. They were once loaded into cannons and catapults.)
    • Pipis  + (Its cries are considered a bad omen, but it is a gentle creature.)
    • Incandesfin  + (Its entire body has massively grown in size. However, its light is still the exact same.)
    • Nudiflot ♂  + (Its feathery antennas snap off if it is attacked, confusing the predator.)
    • Trapsnap  + (Its head is the only part of its body that doesn't grow as it ages.)
    • Prophetoise  + (Its heavenly fire is something foes rarely see coming.)
    • Criniotherme  + (Its mane shines during the day, grows big and red at sunset, and blows away as ash at night.)
    • Cardiwing  + (Its song is remarkable, but few dare keep an explosive songbird.)
    • Joulraton  + (Its static coat of bristly fur attracts seeds, flowers and feathers, which it uses for food or nesting materials.)
    • Bugnin  + (Its sword is actually an antenna grown and snapped off for that purpose.)
    • Strella  + (Its tails are lures to convince bugs to bite them and be trapped.)
    • Sapsnap  + (Its terrific anger is off putting, but it passes quickly.)
    • Rabbitosaur  + (Its tunnels are extensive and wide, the site of tremendous wars between burrows.)
    • Scarlant  + (Its worst enemy is MARVILLAR, which pretends to be its kin.)
    • Kernel  + (KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. Known as JAS-KERI-BIT from its creators.)
    • Selmatek  + (Kept by the ancient kings of the deserts, SELMATEK served as watchdogs, hunting companions and - now - defenders against grave robbers.)
    • Elostorm  + (Kings and queens, the ELOSTORM rule their people and have great ambition.)
    • Lunight  + (LUNIGHT is the guardian of the night, and can control the moon and its phases.)
    • Windeye  + (Like a mighty tree, WINDEYE plants itself on the top of hills to soak in the sun and wind. Recharged, it then leaves to find another place under the sky.)
    • Spit Poison  + (Liquid death sprays from the user's venom sacs.)
    • Legko  + (Long thought to be legless, its leaves are actually vestigial limbs.)
    • Devidra  + (Look closely, for ultra fine fur gives away it is devilishly pretending to be a dinosaur.)
    • Selket  + (Lying in wait beneath the sand, they can feel their prey through the vibrations of their footsteps.)
    • Marvillar  + (MARVILLAR mimes an ant larvae using scent. It convinces SCARLANT and MYRMISON to feed it, eating skeptics.)
    • Mauai  + (MAUAI gives itself over to the spirits of lost warriors trapped inside its weapon.)
    • Komoduel  + (Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL.)
    • Lolihopper  + (Many choose to climb the merciless mountains of the region to train and clear their minds. They will often fight under areas where avalanches are most likely to prove their bravery and risk-taking.)
    • Ignebark  + (Many desert emergency teams use this tuxemMany desert emergency teams use this tuxemon to track lost souls in the vast desert of the region - as they have both a keen sense of smell and great stamina. They can use their huge, padded paws to dig their way under the mountains of sand to find the missing.the mountains of sand to find the missing.)
    • Merlicun  + (Merlicun is a hardy insect that has evolved to be efficient at both attack and defense. They gather in the tree canopies of ancient forests to feed on fruits and leaves.)
    • Grunsel  + (Mischievous little buggers. I've lost several pairs of underwear to them.)
    • Aerodeer  + (Missing.)
    • Bansaken  + (Missing.)
    • Banvengeance  + (Missing.)
    • Brachifor  + (Missing.)
    • Stegofor  + (Missing.)
    • Ampystoma  + (Missing.)
    • Aerostag  + (Missing.)
    • Aerodin  + (Missing.)
    • Coaldiak  + (Missing.)
    • Delfeco  + (Missing.)
    • Gladiatorbug  + (Missing.)
    • Spirain  + (Missing.)
    • Tornicane  + (Missing.)
    • Vulpyre  + (Missing.)
    • Wendigger  + (Missing.)
    • Tux  + (Most comfortable in arctic climes, TUX hunt weaker prey by leaping upon it, and crack open the shells or armor of stronger prey by sliding it along the ice into hard rocks.)
    • Neutrito  + (NEUTRITO feels nothing. The perfect machine?)
    • Nimbulex  + (NIMBULEX dresses itself in sparks and storm clouds to protect its delicate inner core.)
    • Ninjasmine  + (Ninjasmine poisons his opponents quickly using his two poison swords.)
    • Ziggurat  + (No labyrinth that can contain ZIGGURAT. It decorates its nests with carvings of all the mazes it has traversed over the years.)
    • Octabode  + (OCTABODE make ancient vessels and artifacts their homes, dreaming of the lives of those who used the relics before them.)
    • Pythwire  + (Observations of wild PYTHWIRE inspired the inventor of the first electrical outlet.)
    • Delichick  + (Oddly enough, the location of a Delichick'Oddly enough, the location of a Delichick's birth determines its personality. The ones with brown feathers hatched on the eastern side of the region are headstrong and boisterous. The ones with dark blue feathers hatched on the western side of the region are quiet and reserved.side of the region are quiet and reserved.)
    • Exclawvate  + (Often seen on construction sites, they can use their huge hands and tail to scoop up dirt and rubble. Underneath the tuxemon are caterpillar tyres, giving them a beter balance and grip while climbing heaps of rubble.)
    • Slentacle  + (Often seen photobombing normal family photographs, it stares at the camera with its empty black eyes until the camera lens cracks.)
    • Bubbitoise  + (On warm summer nights, the eggs hatch to reveal the vunerable Bubbitoise hatchlings trying their best to crawl to the water as quickly as possible. Predator tuxemon will often stay put near these shores to nab the hatchlings for a quick snack.)
    • Ruption  + (Once Embra's flame becomes hot enough, it engulfs its entire body, essentially replacing it in the process.)
    • Weedsea  + (Once a year, it is pollinated beneath the waves by aquatic tuxemon like Shrab.)
    • Grumpi  + (Once grabbed by a GRUMPI, its sticky tacky body is impossible to escape from.)
    • Drokoro  + (Once it had a family, but it ate its parents, and it ate its children, and it ate its mate, and it ate all of its kind.)
    • Ferricran  + (Once, the Ferricran were covered all over with adamantine scales, and had wings of mithril.)
    • Pairagrim  + (One of Pairagrim's heads is always searching for prey, while the other focuses on flying at great speed.)
    • Cardiling  + (One wouldn't expect it to breathe fire, until it does.)
    • Capinyah  + (Only after intense training in the jungles, lifting logs and river boulders, can CAPITI graduate to become CAPINYAH.)
    • Millisting  + (Only the strongest and largest in a swarm is permitted to evolve.)
    • Poinchin  + (POINCHIN make nests in the coral and can be tempted out by bread and milk.)
    • Araignee  + (Pedants who say all spiders have eight legs are strangely quiet on the case of ARAIGNEE.)
    • Potturmeist  + (Potturmeist are spirits of the dead that take refuge in empty vessels. In ancient temples, acolytes must distract the monsters lest they interrupt important ceremonies.)
    • Rhinocarpe  + (RHINOCARPE are territorial, charging headfirst at any who swim too near to their coral fortresses.)
    • Ellness  + (Residing at the bottom of the sea, this tuxemon inhabits the remains of long lost sailors and pirates lost to the ocean. They swarm bodies floating on the surface, before collecting their flesh-stricken bones to add to their collection.)
    • Rosarin  + (Rosarin's love is incredible, he's only asking some affection.)
    • Securipaw  + (Ruthless, merciless and silent, this tuxemon can hunt out intruders with its advanced built-in technology. They will often dig their sharp, saber teeth into their opponents, often hospitalising them.)
    • Seraphice  + (SERAPHICE can freeze in ice moments of great courage and joy, stored away in deep vaults beneath the mountains for the days when humanity will need them most.)
    • Sheye  + (SHEYE are weighed down by heavy thoughts. Edgy trainers like them for their sinister appearance and solemn demeanor.)
    • Shnark  + (SHNARK wears its last meal's flesh as a disguise so it can get close to its trusting prey.)
    • Snaki  + (SNAKI is a snake that has learned to grow legs by examining the motion of lizards and crocodiles.)
    • Spoilurm  + (SPOILURM disguise themselves as apples, and wait in trees to eat the unexpecting.)
    • Statursus  + (STATURSUS has learned to channel its emotions into a single pure flame. The mere sight of it sends others into a trance.)
    • Pigabyte  + (Scientists found that the best computers have organic implants.)
    • Eruptibus  + (Smiths work with it, heating up metals in its caldera.)
    • Cowpignon  + (Some people dry it out and eat it as a medicinal enhancement.)
    • Moranide  + (Stories say that this tuxemon would attack oncoming ships and break them in half with their strong tail. They electrocute their victims, before tearing the flesh off them and colllecting their bones.)
    • Tobishimi  + (TOBISHIMI spawn eggs in vast numbers, and carry them about under their chins for safekeeping until the next full moon - when they hatch.)
    • Trojerror  + (TROJERROR is a tuxemon that disguises itself as legitimate code or software. Once inside the network, TROJERRORS are able to carry out any action that a legitimate user could perform (deposit, withdrawn and delete).)
    • Teddisun  + (Teddisun worships the sun - they're always seen carrying their sun toy.)
    • Medushock  + (Tend to stay away from shore and known to be aggressive to people. Stingers are used to stun its prey. Swim safely.)
    • Mystikapi  + (The MYSTIKAPI's saliva augments psychic powers. It licks its eyes and ears to heighten its senses.)
    • Skwib  + (The SKWIB contentedly floats through the ocean, examining potential shell-homes. It has to fear for its life before it will finally make a choice.)
    • Neutralize  + (The battlefield is reset, with all conditions and other changes cleared.)
    • Ouroboutlet  + (The circuit focuses energy, creating a new type of electricity called griefed-lightning.)
    • Vivitrans  + (The cold focuses VIVITRANS' mind to a keen edge.)
    • Tweesher  + (The colder the weather, the harder its beak. At below 0 degrees, it is harder than diamond.)
    • Amnesia  + (The combatants' minds touch, leaving both befuddled.)
    • Heronquak  + (The crystal on its chest is mistaken for a diamond by poachers. It melts when it is removed from HERONQUAK's body.)
    • Ambearance  + (The cuddly AMBEARANCE love to comfort and nurture sick and injured monsters. But they would never deliberately harm a monster just for the pleasure of nurturing it back to health.)
    • Energy Field  + (The device saps the target's energy, empowering the user.)
    • Boxorox  + (The dumber it gets, the harder its rocky body becomes.)
    • Ambuwl  + (The egg in its pouch does not hatch. Instead, it secretes a delicious drink with restorative powers.)
    • Babysnitch  + (The fuming BABYSNITCH will throw itself into the attack, usually with little effect. But beware: if you laugh at its efforts, it will hunt you once it grows into a BADDRSCRATCH.)
    • Baddrscratch  + (The furious BADDRSCRATCH is a fearsome hunter, and it will not stop in its pursuit of its prey - even in the face of certain death.)
    • Conglolem  + (The gel has long ago dried out, but CONGLOLEM continues.)
    • Jemuar  + (The gems on its back are the type found when it was born. There are extensive ROCKITTEN breeding facilities over diamond veins.)
    • Tikoal  + (The guardian of a forest-dwelling people, it keeps guard and resolves disputes.)
    • Appariron  + (The horrors and hopes of a prisoner wrongfully on death row can manifest as an APPARIRON, which vainly tries to prove its creator innocent despite being terrifying, without limbs and incapable of speech.)
    • Birdling  + (The ignorant believe that it carries its own egg upon its back. It is the guard for a far more important egg than that.)
    • Apeoro  + (The kings of old used psychic powers to transfer their souls into these golden computing machines. Now they live on, unable to communicate but still dreaming of empires.)
    • Elowind  + (The lieutenants of the ELOFLY family, ELOWIND shepherd the flock and keep it focused.)
    • Doctsky  + (The little hyena just wants to take care of others, but has a bad reputation after a movie with it as a villain came out.)
    • Jeluna  + (The moon exercises its strange influence on Jeluna, causing these aerial jellyfish to change their forms over the course of a month.)
    • Bolt  + (The presence of a BOLT makes a NUT clamp down harder and spark more energy.)
    • Deviraptor  + (The single pair of feathers on its head are fakes, hinting at its devilish true identity.)
    • Snock  + (The snake-like creature hides under the safety of its sock cover. If startled, it will flail and lie very still on the ground to avoid attention.)
    • Vivisource  + (The spring it chooses for its home always has a peculiar oniony taste.)
    • Tinder  + (The target is set alight.)
    • Tonguespear  + (The tongue is jabbed into the opponent, and their blood drained.)
    • Snokari  + (The two heads of SNOKARI each hold great wisdom, but they never agree.)
    • All In  + (The user draws on their last ounce of strength, striking hard and getting their second wind.)
    • Hibernate  + (The user falls into a restorative sleep.)
    • Boulder  + (The user shelters beneath a rocky shell.)
    • Wall of Steel  + (The user spins about, creating a biting, shielding wall of steel.)
    • Blood Bond  + (The user sucks the target's blood, but leaves something of themselves behind.)
    • Orbs  + (The user undergoes a magical transformation, firing off an energy ball of a random element.)
    • Spycozeus  + (The whispered communications of the forest are given physical form in SPYCOZEUS, which thinks like the trees.)
    • Pairagrin  + (The young form of Pairagrim, it is a generally happy creature. It struggles to fly until the two heads learn to work together.)
    • Limewoof  + (Their constant and persistent excitable energy causes them to run round in circles for most of the day - and after a while cause huge sandstorms! They are quite the playful little pupper, and love to munch on limestone, hence their name.)
    • Wisturtle  + (Their magic located in their huge shells helps regulate the temperature of the water surronding it. They will often shelter fish tuxemon with their huge fins and underbelly.)
    • MRmOswitch  + (These cheeky robots are used for their fine motor skills, but they love pranks.)
    • Hotline  + (These curious creatures can leap great distances, letting out a strange, tinny cry that cannot be escaped however far their prey runs.)
    • Dune Pincher  + (These hermits will wrap themselves in whatever is closest. In the desert, that is the burial shrouds of long-dead pharaohs.)
    • Cherubat  + (These inquisitive bats are drawn by the heady emotions of people in love, and carry back unsupervised bouquets and chocolate boxes to build their nests.)
    • Firomenis  + (These tuxemon are large and tough from the many years spent as a MERLICUN. Their jaws can crush through trees and bones, and their flight is strong enough to carry people.)
    • Tetrchimp  + (They absorb any information they come across. Their constant chatter communicates everything they have learned in order.)
    • Nudikill  + (They are called Dark Bishops because their heads are reminiscent of a bishop's hat.)
    • Cheezap  + (They are often seen guarding high security areas and training in camps - although they are not quite as disciplined as they should be! They often mess about with other individuals, or nom on the security cameras and break their lenses.)
    • Feliuxdo  + (They are quite the quick footed tuxemon, and are very quick to make decisions. Their 'suit' is actually their fur, they are very popular amongst businessmen for their aesthetically pleasing looks.)
    • Treasurblin  + (They are very greedy tuxemon, and will often attack those seeking to steal their supply of treasure. Their golden fan is covered in the dust from their gold and shiny treasure.)
    • Snairal  + (They are very popular amongst bakers and pastry chefs, as it inspires them to bake their treats according to the shape of the tuxemon's shell. Snairal is a very delicate tuxemon, as its shell is easily broken and crumbled.)
    • Caterpillard  + (They eat ten times their weight in vegetation each and every day, they will often start to eat concrete and bricks if they cannot find enough food to feast their appetite.)
    • Gemblin  + (They often hide themselves in large piles of treasure to lure people to it, before trying to bite off their fingers for a tasy snack! They are blind, and rely on their acute sense of smell to sniff out their food.)
    • Kitticaine  + (They prowl the empy rooms of Bedlam, running around trying to burn off the energy given by the drugs inside its system. If they fall down and break, other Kitticaines will rush to it to lick up its liquid, hoping to get a boost from its chemical blood.)
    • Tarpeur  + (They rest and grow. They also grow and rest. Rarely, they rest without growing or grow without resting.)
    • Cateye  + (They say it blinks once a year, in honour of summer's end.)
    • Shimmerain  + (They say that when a rainbow appears over water, the SHIMMERAIN are spawning.)
    • Circupop  + (They train hard everyday by building snowmen mixed with ice and rock, before kicking them as hard and as quickly as they can. They also enjoy having snowball fights to help improve their aim.)
    • Baoby  + (They travel from river to river in search of water to drink and store. The leafy ossicones on its head conceal movable points that act similar to a dowsing rod. Many creatures follow Baoby in droughts.)
    • Caticane  + (They will often attack other Caticane to break their glass bodies and extract the addicting chemicals from them. They are very violent, especially under the influcence of their bodily drugs.)
    • Emperula  + (They will often find abandoned churches anThey will often find abandoned churches and monuments, and will hang upside down from the wooden beams. They are worshipped by the local people. Due to their serene grace and royal appearance, many will often go to their territory to bring them gifts of food and comfort. It is illegal to kill this tuxemon due to its religious symbolism.is tuxemon due to its religious symbolism.)
    • Octotangle  + (This dark and powerful tuxemon enjoys hiding in the piles of toys in abandoned toy shops, ready to feast upon the souls of curious children hoping to steal a toy. They absorb their spirit, allowing their tentacles to grow and their shell to grow harder.)
    • Patheak  + (This small and chubby little tuxemon has little self-confidence, so without its unique feature, it would be practically useless in battle. However, with the love and support of its trainer, the tuxemon can transform into a very strong and courageous form!)
    • UF0  + (This strange creature seems to be drawn by sounds that are too high for human ears to hear.)
    • Wolffsky  + (This tuxemon is very friendly. It is common to go hunting with the help of WOLFFSKY.)
    • Lunacalis  + (This tuxemon is very popular around the time of the region's Moon Festival, in which the region celebrates the visit of the moon goddess. They are said to inspire the region's favourite delicacy, the mooncake.)
    • Qetzlrokilus  + (This tuxemon would dive into groups of other dinosaur tuxemon and burn them. They also enjoy setting forests alight and dropping their ashes into water to spoil its purity.)
    • Metesaur  + (This tuxemon would enjoy diving into the ground and leaving marks. Sometimes, the tuxemon would misjudge the hit and land in trees, starting huge and dangerous forest fires)
    • Angesnow  + (Those who survive getting lost in hostile, icy conditions often mention a mysterious presence guiding them even when the snow is too heavy to see through.)
    • Pandosive  + (Through evolution, the lantern on the tuxemon begins to rip, allowing a more flames to escape through the safety of the paper wrapping. When it is excited, its tail will flash and make a happy crackling sound, almost like a firework.)
    • Folstein  + (Through evolution, the tuxemon becomes much more aggressive and suddenly feels the need to smash down trees. They contribute significantly to the ecosystem of the region, as they can knock down dead trees and free up space for new plants to bloom)
    • Krabtain  + (Through evolution, their panicky disposition simply disappears as they become strong and brave new leaders. They learn to discipline their cabin crew by hitting at them with its huge and powerful claws.)
    • Squabbit  + (To prove themselves, they will fight tooth and nail over even the smallest thing.)
    • Toxiris  + (Toxiris is extremely powerful, it violently poisons everything in his way.)
    • Tumbledillo  + (Tumbledillo have a mystical connection to a particular road, and they guard it from people who would interfere with it - even pothole repair crews!)
    • Tumblequill  + (Tumblequill rolls along the highways, gathering up useful items for its nests from the rubbish left by the side of the road.)
    • Tungrub  + (Tungrub have small magnetic ports in their bodies which pull them close to their parent Worbolt to keep them safe.)
    • One-Two  + (Two decisive strikes bring the target to its knees.)
    • Uneye  + (Uneye lurks in the shadows, and on the edge of vision.)
    • Taupypus  + (Upon their birth, a TAUPYPUS' eyes are burst by its mother. That way, their eyes will never sting when they dive into the water.)
    • Pythock  + (Using its shadow puppets, it can use them to fight its opponent with great accuracy and speed. They are much more confident, and will sometimes even use their shadow puppets to entertain small children at puppet shows.)
    • Vigueur  + (VIGUEUR compete to see who can lift the heaviest rocks. When they lift one that is too heavy, it squashes them and scatters TARPEUR seeds.)
    • Virware  + (VIRWARE is usually dormant until the victim activates it, either through downloading a corrupt app or clicking an infected link. Once activated, VIRWARE may complete any number of tasks.)
    • Overgrowth  + (Vines lash the target, locking them in place.)
    • Waysprite  + (WAYSPRITE are said to form when a person faces a difficult decision.)
    • Beenstalker  + (What BEENSTALKER lacks in sense and grace, it makes up for in sheer enthusiasm and goodwill. It delights in scaring off vermin, but never harming them.)
    • Medipup  + (When MEDIPUP sniff out sickness, they bounce over and nuzzle the affected creature. MEDIPUP's wet noses are effective, but some patients have been crushed under an overly enthusiastic pack.)
    • Lapinou  + (When SQUABBITS were taken as fashionable pets, they adapted to domestic life and lost their violent natures.)
    • Volconey  + (When VOLCONEY thump the earth with their gigantic feet, they call more and more THUMPURN and VOLCONEY to the warren. But when enough strike the earth at once, it is said to cause volcanic eruptions.)
    • Urcine  + (When a FURNURSUS is born without the fire inside, it is abandoned in the forests as an URCINE.)
    • Shrab  + (When a SHEYE frees its mind from always contemplating serious thoughts, it becomes a SHRAB, free in body to wander the world.)
    • Narcileaf  + (When a SHYBULB has restored a garden to glory, it morphs and proudly takes credit for its work.)
    • Fuzzlet  + (When a child is no longer around to play with their toys, they sometimes come to life.)
    • Sclairus  + (When a crop is left unharvested - be it from laziness or disaster - its scarecrow becomes a dark and living creature.)
    • Turnipper  + (When a field is abandoned to the crows, locusts and mice, a TURNIPPER will sometimes dig itself out of the ground to defend the crops.)
    • Shybulb  + (When a garden is neglected, a SHYBULB moves in and quietly tends the droopy plants.)
    • Woodoor  + (When a haunted house burns to the ground, sometimes all that is left is the front door. It hops away to find its next home.)
    • Sadito  + (When a person is feeling too sad, SADITO will carry that burden for them.)
    • Jelillow  + (When a person rests their head on Jelillow, its jelly-like skin causes them to fall into a deep sleep. If someone is having sleeping problems, then this monster will be used to help them.)
    • Hatchling  + (When an egg does not want to hatch and begin its next life stage, it becomes a HATCHLING.)
    • Aardorn  + (When born it is placed in an anthill and left to eat its way out.)
    • Masknake  + (When frightened or aggressive, it flashes a beautiful pattern with its tail.)
    • Marvantis  + (When it evolves, the only trace of its original mimickry is its red ornaments.)
    • Dragarbor  + (When it feels it is coming to the end of its life, it travels to a graveyard where it plants itself. Its tail flower grows forever.)
    • Uprout  + (When it has grown, its ears peel away to show wings that it uses to fly into the trees above where it grew.)
    • Hectapod  + (When it inflates its dome, it floats to the top of oceans, or even through mist and clouds.)
    • Weavifly  + (When it is heavy with egg, it becomes unable to fly.)
    • Uglip  + (When it is pulled up too quick from its home in the deep waters, UGLIP becomes puffy and pained.)
    • Eaglace  + (When it takes flight, clouds form. When it claps its wings, hail falls.)
    • Foofle  + (When one is in danger, all FOOFLE hear its cries, wherever they are.)
    • Fuzzina  + (When the child that abandoned a FUZZLET needs it again, it becomes a FUZZINA, a brave protector and nurturer of the small and the weak.)
    • Bricgard  + (When the winter comes, Imbrickcile builds a defensive cocoon of bricks to protect it from predators.)
    • Tumbleworm  + (When they have outgrown their honeycomb eggs, they drop to the ground face first.)
    • Ignibus  + (When threatened it retreats into its shell and cools down dramatically by venting steam. It could be mistaken for a rock.)
    • Fordin  + (When threatened, it curls into a ball and bounces away.)
    • Fluoresfin  + (When threatened, it huddles together with other Fluoresfin to create a large blinding light to disorientate predators.)
    • Lendos  + (When two UNEYE become tangled, they form a single unified LENDOS.)
    • Tsushimi  + (While sometimes referred to as its armor, the fleshy plates on TSUSHIMI are softer than its skin. Their purpose remains unknown.)
    • Happito  + (Why can't people always be happy? HAPPITO will give them exactly what they want, even if it is not what they need.)
    • Boxali  + (With its long blue cape, BOXALI can glide above the ground - allowing it to perform stunts and aerial attacks.)