Nostray

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TXMN Stats
Type(s) Water
Call File:25819 freqman splash-1.wav
Completed Complete
Body Shape Piscine
ID 152
Blurb It can smell anything in the ocean, no matter how far away.
Height/Length (centimetres) 120
Weight (kilograms) 30
Catch Rate 100
Terrain(s)
Sex(es) Male, Female
Evolution Stage Basic
Tags Bite, Water
Fusion Name First Part Nos
Fusion Name Second Part -tray

Set 1Set 2Set 3Creature Progress Tracker

151 ←

152 Nostray II face 1.pngNostray II face 2.png Nostray

→ 153

Nostray, the Proboscis tuxemon, is a Water-type monster.


Trivia[edit source]

Name Origin: nostril + ray

Design Origin[edit source]

Inspired by rays at the aquarium with big snouts and toothy mouths that looked like an overbite.

In The Spyder in the Cathedral Campaign[edit source]

Found in the wild in Sea Route C. Used by a trainer in Sea Route C. Fished with the Fishing Rod.

Evolution[edit source]

Raynose.png Shnark.gif
Nostray Shnark

Sprites[edit source]

Tuxemon Standard[edit source]

64px Raynose.png Nostray back.png
Face Sprites Nostray II face 1.png Nostray II face 2.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Raynose devamp.png Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

First Appeared: [1]

Sanglorian

Original design and sprites by Sanglorian.

Variations[edit source]

Alternative Names: Raynose

Other artPhoto of ray as reference.jpg, Photo of ray's nose for reference.jpg Alternative spritesNostray face 1.png, Nostray face 2.png

In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,

  • Nostray evolves into Shnark at 18
  • learn Font at level 6
  • learn Goad at level 8
  • learn Flow at level 24