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TXMN Stats
Type(s) Metal
Element(s) Lightning, Metal
Completed Complete
Body Shape Sprite
ID 253
Blurb KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. Known as JAS-KERI-BIT from its creators.
Height/Length (centimetres) 30
Weight (kilograms) 0
Catch Rate 100
Terrain(s) Extraplanar
Sex(es) Neuter
Evolution Stage Standalone
Fusion Name First Part Ker
Fusion Name Second Part -Nel

Set 1Set 2Creature Progress Tracker

252 ←

253 [[FaceSprite1::Kernel-menu01.png|24px|link=|class=bottom]][[FaceSprite2::Kernel-menu02.png|24px|link=|class=top]] Kernel

→ 254

Kernel, the Virtual tuxemon, is a Metal-type monster.

Trivia[edit source]

Name Origin: From Linux kernel.

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]


Evolution[edit source]


Sprites[edit source]

Tuxemon Standard[edit source]

64px [[FrontSprite::Kernel-front.png|64px]] [[BackSprite::Kernel-back.png|64px]]
Face Sprites [[FaceSprite1::Kernel-menu01.png|24px]] [[FaceSprite2::Kernel-menu02.png|24px]]
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing


Contributors[edit source]


Design and sprites by Jaskrendix.

Variations[edit source]

Evolutions[edit source]

At the moment, this is a double-up, but that will be fixed.


Techniques[edit source]

In other languages[edit source]

Language Name Category Blurb


{{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Electrical Storm|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Wall of Steel|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Shrapnel|+sep=, | Technique Level#list=6|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Rust Bomb|+sep=, | Technique Level#list=8|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Radiance|+sep=, | Technique Level#list=12|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Constrict|+sep=, | Technique Level#list=16|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Sword|+sep=, | Technique Level#list=20|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Bubble Trap|+sep=, | Technique Level#list=24|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Gold Digger|+sep=, | Technique Level#list=28|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Time Crisis|+sep=, | Technique Level#list=32|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Terror|+sep=, | Technique Level#list=36|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Kernel | Has Technique#list=Undertaker|+sep=, | Technique Level#list=40|+sep=, }}