Komodraw
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TXMN Stats | |
---|---|
Type(s) | Fire |
Element(s) | Normal |
Call | File:Monster 05.ogg |
Completed | Complete |
Body Shape | Humanoid |
ID | 92 |
Blurb | It uses its claws to carve its firearm out of wood, and uses it for powerful ranged attacks. |
Height/Length (centimetres) | 155 |
Weight (kilograms) | 55 |
Catch Rate | 100 |
Terrain(s) | Desert, Grassland, Urban |
Sex(es) | Male, Female |
Evolution Stage | Basic |
Tags | Bomber, Soldier, Gadgets |
Fusion Name First Part | Komo |
Fusion Name Second Part | -draw |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
91 ← | → 93 |
Komodraw, the Quickdraw tuxemon, is a Fire-type monster.
Trivia[edit source]
Name Origin: komodo dragon + quick draw
Design Origin[edit source]
A Wild West komodo dragon
In The Spyder in the Cathedral Campaign[edit source]
Used by trainers in Nimrod HQ.
Evolution[edit source]
→ | ||
Komodraw | Komoduel |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | |
---|---|---|
56px | Missing | |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Original design and sprites by Serpexnessie.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- Komodraw evolves into Komoduel at 32
- learn Riposte at level 2
- learn Bullet at level 2
- learn Sudden Glow at level 6
- learn Flamethrower at level 8
- learn Shrapnel at level 12
- learn Beam at level 16
- learn Supernova at level 20
- learn Breathe Fire at level 24
- learn Chameleon at level 28
- learn Wall of Fire at level 32
- learn Fire Shield at level 36
- learn Energy Claws at level 40