Sclairus
TXMN Stats | |
---|---|
Type(s) | Wood |
Call | [[MainCall::Bug 03.ogg]] |
Completed | Complete |
Body Shape | Blob |
ID | 119 |
Blurb | When a crop is left unharvested - be it from laziness or disaster - its scarecrow becomes a dark and living creature. |
Height/Length (centimetres) | 85 |
Weight (kilograms) | 3 |
Catch Rate | |
Terrain(s) | |
Sex(es) | Male, Female |
Evolution Stage | Standalone |
Fusion Name First Part | Sclai |
Fusion Name Second Part | -rus |
Set 1 • Set 2 • Creature Progress Tracker
118 ← |
119 [[FaceSprite1:: |
→ 120 |
Sclairus, the Fallow tuxemon, is a Wood-type monster.
Trivia[edit source]
Name Origin:
Design Origin[edit source]
Evolution[edit source]
[[Default64px::![]() |
Sclairus |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | [[FrontSprite::![]() |
[[BackSprite::![]() |
---|---|---|
Face Sprites | [[FaceSprite1::![]() |
[[FaceSprite2::![]() |
Overland Sprites | [[OverlandSprite::![]() |
Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | [[MenuSprite1-32px::![]() |
Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Catch Challenger is an open source project, with assets under Creative Commons Attribution. Original design and sprites by Catch Challenger. Face sprites by Sanglorian.
Variations[edit source]
Evolutions[edit source]
At the moment, this is a double-up, but that will be fixed.
Techniques[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
Portuguese | |||
German |
,,
{{#set_internal:Technique Allocation
| Parent Page=Sclairus
| Has Technique#list=Avalanche|+sep=,
| Technique Level#list=|+sep=,
}}
{{#set_internal:Technique Allocation
| Parent Page=Sclairus
| Has Technique#list=Peck|+sep=,
| Technique Level#list=|+sep=,
}}
{{#set_internal:Technique Allocation
| Parent Page=Sclairus
| Has Technique#list=Blossom|+sep=,
| Technique Level#list=|+sep=,
}}