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TXMN Stats
Type(s) Metal
Element(s) Lightning, Metal
Call [[MainCall::353624 josepharaoh99 game-shot-light-gun.wav]]
Completed Complete
Body Shape Sprite
ID 128
Blurb These cheeky robots are used for their fine motor skills, but they love pranks.
Height/Length (centimetres) 56
Weight (kilograms) 4
Catch Rate 70
Terrain(s) Urban
Sex(es) Neuter
Evolution Stage Stage1
Fusion Name First Part mRmO
Fusion Name Second Part -switch

Set 1Set 2Creature Progress Tracker

127 ←

128 [[FaceSprite1::Monkeybot face 2.png|24px|link=|class=bottom]][[FaceSprite2::Monkeybot face 3.png|24px|link=|class=top]] MRmOswitch

→ 129

MRmOswitch, the Gremlin tuxemon, is a Metal-type monster.

The name is mRmOswitch, but the wiki's limitations require a capital letter at the beginning.

Trivia[edit source]

Name Origin: Evoking marmoset and switch

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Used by trainers in Mansion, Scoop HQ and Wayfarer Inn.

Evolution[edit source]

Botbot MRmOswitch

Sprites[edit source]

Tuxemon Standard[edit source]

64px [[FrontSprite::Monkeybot-front.png|64px]] [[BackSprite::Monkeybot-back.png|64px]]
Face Sprites [[FaceSprite1::Monkeybot face 2.png|24px]] [[FaceSprite2::Monkeybot face 3.png|24px]]
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing


Contributors[edit source]

Cavalcadeur, Leo, Sanglorian

Original design by Leo. Sprites by Cavalcadeur and Sanglorian.

Variations[edit source]

Alternative Names: Rhebus, rEbus, B(na)2, C0evil, Cnullevil, Monkeybot, {mRmO}

Evolutions[edit source]

At the moment, this is a double-up, but that will be fixed.


Techniques[edit source]

In other languages[edit source]

Language Name Category Blurb


{{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Beam|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Levitate|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Strike|+sep=, | Technique Level#list=6|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Radiance|+sep=, | Technique Level#list=8|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Battery Discharge|+sep=, | Technique Level#list=12|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Wall of Steel|+sep=, | Technique Level#list=16|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Shrapnel|+sep=, | Technique Level#list=20|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=MRmOswitch | Has Technique#list=Glower|+sep=, | Technique Level#list=24|+sep=, }}