Windeye
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TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Lightning, Metal |
Call | |
Completed | Complete |
Body Shape | Humanoid |
ID | 180 |
Blurb | Like a mighty tree, WINDEYE plants itself on the top of hills to soak in the sun and wind. Recharged, it then leaves to find another place under the sky. |
Height/Length (centimetres) | 300 |
Weight (kilograms) | 600 |
Catch Rate | 70 |
Terrain(s) | |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | Machine, Weather, Electricity, Steel, Sharp |
Fusion Name First Part | Wind |
Fusion Name Second Part | -eye |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
179 ← | → 181 |
Windeye, the Tower tuxemon, is a Metal-type monster.
Trivia[edit source]
Name Origin:
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Used by trainers in Side Route E and Datacenter.
Evolution[edit source]
→ | ||
Fancair | Windeye |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
DevilDman, Levaine, Sanglorian
Original design by Sanglorian's former coworkers and donated to the project. Art and redesign by DevilDman. Front sprite by Levaine. Back sprite by Sanglorian.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | Ventœil | ||
Portuguese |
,,,
- learn Perfect Cut at level 2
- learn Shrapnel at level 2
- learn Bullet at level 6
- learn Muddle at level 8
- learn Wall of Steel at level 12
- learn Bubble Trap at level 20
- learn Adamantine at level 26
- learn Constrict at level 28