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[[MainImage::9 1.png|thumb]]

TXMN Stats
Type(s) Water
Element(s) Water
Completed Complete
Body Shape Polliwog
Blurb When a SHEYE frees its mind from always contemplating serious thoughts, it becomes a SHRAB, free in body to wander the world.
Height/Length (centimetres)
Weight (kilograms)
Catch Rate 70
Terrain(s) Coastal, Freshwater, Sea
Sex(es) Male, Female
Evolution Stage Stage1
Fusion Name First Part Shr
Fusion Name Second Part -rab

Set 1Set 2Creature Progress Tracker

[[FaceSprite1::Shrab-menu01.png|24px|link=|class=bottom]][[FaceSprite2::Shrab-menu02.png|24px|link=|class=top]] Shrab

Shrab is a Water-type monster.

Trivia[edit source]

Name Origin: shell + eye

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Evolution[edit source]

[[Default64px::9 1 64x64.png|64px]]
Sheye Shrab

Sprites[edit source]

Tuxemon Standard[edit source]

64px [[FrontSprite::9 1 64x64.png|64px]] [[BackSprite::Shrab-back.png|64px]]
Face Sprites [[FaceSprite1::Shrab-menu01.png|24px]] [[FaceSprite2::Shrab-menu02.png|24px]]
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing


Contributors[edit source]

Georg Eckert, HippasusTwo, Jaskrendix, Sanglorian

Designed and sprited by Georg Eckert. Resized by Sanglorian. Front and back sprites by HippasusTwo. Face sprites by Jaskrendix.

Variations[edit source]

Evolutions[edit source]

At the moment, this is a double-up, but that will be fixed.

[[Default64px::9 1 64x64.png|64px]]

Techniques[edit source]

In other languages[edit source]

Language Name Category Blurb