Woodoor
Jump to navigation
Jump to search
TXMN Stats | |
---|---|
Type(s) | Wood |
Element(s) | Wood |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 250 |
Blurb | When a haunted house burns to the ground, sometimes all that is left is the front door. It hops away to find its next home. |
Height/Length (centimetres) | 2040 |
Weight (kilograms) | 46 |
Catch Rate | 100 |
Terrain(s) | Ruins, Urban |
Sex(es) | Neuter |
Evolution Stage | Basic |
Tags | Bite, Plant, Ghost, Shielded |
Fusion Name First Part | Woo |
Fusion Name Second Part | -door |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
249 ← | → 251 |
Woodoor, the Portal tuxemon, is a Wood-type monster.
Trivia[edit source]
Name Origin: Presumably wooden + door
Design Origin[edit source]
A wooden door
In The Spyder in the Cathedral Campaign[edit source]
Found in Flower City (Petshop). Used by trainers in Route 7.
Evolution[edit source]
→ | ||
Woodoor | Blasdoor |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- Woodoor evolves into Blasdoor at 25
- learn Perfect Cut at level 2
- learn Shrapnel at level 2
- learn Bullet at level 6
- learn Muddle at level 8
- learn Wall of Steel at level 12
- learn Lineage at level 16
- learn Strike at level 20
- learn Terror at level 24
- learn Rust Bomb at level 28
- learn Crystal at level 32