Blasdoor
Jump to navigation
Jump to search
TXMN Stats | |
---|---|
Type(s) | Metal |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 251 |
Blurb | BLASDOOR shield those they care about behind their impenetrable bulk, but macerate unwanted intruders and scrap machines between their steel teeth. |
Height/Length (centimetres) | 2040 |
Weight (kilograms) | 204 |
Catch Rate | 70 |
Terrain(s) | Ruins, Urban |
Sex(es) | Neuter |
Evolution Stage | Stage1 |
Fusion Name First Part | Blas |
Fusion Name Second Part | -sdoor |
Set 1 • Set 2 • Creature Progress Tracker
250 ← |
251 [[FaceSprite1:: |
→ 252 |
Blasdoor, the Trapdoor tuxemon, is a Metal-type monster.
Trivia[edit source]
Name Origin:
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolves from Woodoor.
Evolution[edit source]
[[Default64px::![]() |
||
Woodoor | Blasdoor |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | [[FrontSprite::![]() |
[[BackSprite::![]() |
---|---|---|
Face Sprites | [[FaceSprite1::![]() |
[[FaceSprite2::![]() |
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.
Variations[edit source]
Evolutions[edit source]
At the moment, this is a double-up, but that will be fixed.
Techniques[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,