Nut

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TXMN Stats
Type(s) Metal
Element(s) Metal
Call [[MainCall::Steel Clang (Superpowers).wav]]
Completed Complete
Body Shape Blob
ID 4
Blurb In the great ships that cross the oceans, thousands of NUT and BOLT provide power and hold the steel plating together.
Height/Length (centimetres) 45
Weight (kilograms) 4
Catch Rate 100
Terrain(s)
Sex(es) Neuter
Evolution Stage Basic
Fusion Name First Part Nu
Fusion Name Second Part -nut

Set 1Set 2Creature Progress Tracker

3 ←

4 [[FaceSprite1::Nut face 1.png|24px|link=|class=bottom]][[FaceSprite2::Nut face 2.png|24px|link=|class=top]] Nut

→ 5

Nut, the Hardware tuxemon, is a Metal-type monster.

Inspired Tungrub.

The Spyder in the Cathedral

One of the old releases.

Trivia[edit source]

Name Origin:

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Starting tuxemon for players. Found in the wild in Greenwash HQ.

Evolution[edit source]

[[Default64px::Nut-front.png|64px]]
Nut [[EvolvesInto::Bolt]] Arthrobolt

Sprites[edit source]

Tuxemon Standard[edit source]

64px [[FrontSprite::Nut-front.png|64px]] [[BackSprite::Nut-back.png|64px]]
Face Sprites [[FaceSprite1::Nut face 1.png|24px]] [[FaceSprite2::Nut face 2.png|24px]]
Overland Sprites [[OverlandSprite::Disembodied eye.gif]] Missing

Other Standards[edit source]

48px [[FrontSprite48px::Nut 48px.png|48px]] Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) [[MenuSprite1px::Nut-menu1.png|24px]] [[MenuSprite2::Nut-menu2.png|24px]]
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

First Appeared: [1]

Sanglorian, TacoBot

Original design and sprites by TacoBot. Face sprites tweaked by Sanglorian.

Variations[edit source]

Evolutions[edit source]

At the moment, this is a double-up, but that will be fixed.


[[Default64px::Nut-front.png|64px]]

Techniques[edit source]

In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese Noz

,

{{#set_internal:Evolutions | Parent Page=Nut | Has Evolution#list=Bolt|+sep=, | Evolution Level#list=9|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Bullet|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Static Field|+sep=, | Technique Level#list=2|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Shuriken|+sep=, | Technique Level#list=4|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Clamp On|+sep=, | Technique Level#list=6|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Muddle|+sep=, | Technique Level#list=8|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Bubble Trap|+sep=, | Technique Level#list=12|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Beam|+sep=, | Technique Level#list=16|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Surge|+sep=, | Technique Level#list=20|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Nut | Has Technique#list=Thunderclap|+sep=, | Technique Level#list=24|+sep=, }}