Dune Pincher

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TXMN Stats
Type(s) Water
Call [[MainCall::Bug 09.ogg]]
Completed Complete
Body Shape Grub
ID 108
Blurb These hermits will wrap themselves in whatever is closest. In the desert, that is the burial shrouds of long-dead pharaohs.
Height/Length (centimetres)
Weight (kilograms)
Catch Rate
Fusion Name First Part
Fusion Name Second Part -

Set 1Set 2Creature Progress Tracker

107 ←

108 [[FaceSprite1::Dunepincher-menu-01.png|24px|link=|class=bottom]][[FaceSprite2::Dunepincher-menu-02.png|24px|link=|class=top]] Dune Pincher

→ 109

Dune Pincher, the Hermit tuxemon, is a Water-type monster.


Trivia[edit source]

Name Origin:

Design Origin[edit source]

Evolution[edit source]

[[Default64px::Dune-pincher-front.png|64px]]
Dune Pincher

Sprites[edit source]

Tuxemon Standard[edit source]

64px [[FrontSprite::Dune-pincher-front.png|64px]] [[BackSprite::Dune-pincher-back.png|64px]]
Face Sprites [[FaceSprite1::Dunepincher-menu-01.png|24px]] [[FaceSprite2::Dunepincher-menu-02.png|24px]]
Overland Sprites [[OverlandSprite::Crustacean.gif]] Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

tamashihoshi

Original design and sprites by tamashihoshi.

Variations[edit source]

Alternative spritesDune-pincher-menu-01.png

Evolutions[edit source]

At the moment, this is a double-up, but that will be fixed.


[[Default64px::Dune-pincher-front.png|64px]]

Techniques[edit source]

In other languages[edit source]

Language Name Category Blurb
Spanish
German


{{#set_internal:Technique Allocation | Parent Page=Dune Pincher | Has Technique#list=Flood|+sep=, | Technique Level#list=|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Dune Pincher | Has Technique#list=Avalanche|+sep=, | Technique Level#list=|+sep=, }} {{#set_internal:Technique Allocation | Parent Page=Dune Pincher | Has Technique#list=Refresh|+sep=, | Technique Level#list=|+sep=, }}