Property:TXMN Blurb
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C
Due to its four horns and passive aggressive attitude, this tuxemon has been mistaken for a man-eating mythical cow creature high up in the mountains many times. They are rather gentle creatures, often seen wallowing in swamps, though they have been known to charge at humans in the past. +
Cowool are popular first time tuxemon amongst young and inexperienced young trainers. They are relaxed and enjoy resting from hanging branches, absorbing light energy to ready themselves for evolution. +
In any serious situation, they will simply panic and run about frantically! Their only effective way of avoiding attacks is disguising themselves as dead bones, even then their panicky attitude will blow their cover. +
From one mountaintop to another, CRANKUS can be heard bleating to one another in running arguments that end only with the spring thaws. +
Its mane shines during the day, grows big and red at sunset, and blows away as ash at night. +
It fires piercing, poisonous spines from its claws to frighten away those who threaten its underwater colonies. +
Its calming presence helps with healing, and those who sleep beside a Cubfort never have a nightmare. +
D
It gives birth to one litter in its life. Then it wanders the world trying to find them. +
A DANKUSH can stop itself from burning by holding its breath, causing plumes of smoke to billow forth from each leaf. +
Oddly enough, the location of a Delichick's birth determines its personality. The ones with brown feathers hatched on the eastern side of the region are headstrong and boisterous. The ones with dark blue feathers hatched on the western side of the region are quiet and reserved. +
DEMOSNOW delight in luring travelers deeper into the wilderness than is strictly safe, promising them glory and adventure. +
A dicynodont that came back to life and decided to become the dinosaur everyone always mistakes it for. +
Look closely, for ultra fine fur gives away it is devilishly pretending to be a dinosaur. +
The single pair of feathers on its head are fakes, hinting at its devilish true identity. +
DINOFLOP delights in quickly turning away from its attackers so their blows land on its shielded and spiny back. +
It is mistakenly believed that it is a human who died in a fire. Actually, its relatives did. +
The little hyena just wants to take care of others, but has a bad reputation after a movie with it as a villain came out. +
When it feels it is coming to the end of its life, it travels to a graveyard where it plants itself. Its tail flower grows forever. +
It lies on the ground, smelling delicious and tempting monsters to take a bite - but when they approach, it bites them first. +
Once it had a family, but it ate its parents, and it ate its children, and it ate its mate, and it ate all of its kind. +
These hermits will wrap themselves in whatever is closest. In the desert, that is the burial shrouds of long-dead pharaohs. +
E
Residing at the bottom of the sea, this tuxemon inhabits the remains of long lost sailors and pirates lost to the ocean. They swarm bodies floating on the surface, before collecting their flesh-stricken bones to add to their collection. +
An ELOFLY on its own is patient and wise, but when it flocks in great numbers it becomes violent and impulsive. +
They will often find abandoned churches and monuments, and will hang upside down from the wooden beams. They are worshipped by the local people. Due to their serene grace and royal appearance, many will often go to their territory to bring them gifts of food and comfort. It is illegal to kill this tuxemon due to its religious symbolism. +
ENDUROS is an aggressive brawler that does not pull its blows. Out of the ring, it is quite sociable. +
The device saps the target's energy, empowering the user. +
Often seen on construction sites, they can use their huge hands and tail to scoop up dirt and rubble. Underneath the tuxemon are caterpillar tyres, giving them a beter balance and grip while climbing heaps of rubble. +
F
If someone leaves their fan running when they do not need it, it comes alive and flies out the window to find someone who actually needs to be cooled. +
They are quite the quick footed tuxemon, and are very quick to make decisions. Their 'suit' is actually their fur, they are very popular amongst businessmen for their aesthetically pleasing looks. +
Once, the Ferricran were covered all over with adamantine scales, and had wings of mithril. +
These tuxemon are large and tough from the many years spent as a MERLICUN. Their jaws can crush through trees and bones, and their flight is strong enough to carry people. +
It is totally unafraid of adversaries, and will attack an enemy of any size without hesitation. +
It can be tracked from the trail of boiled berry bushes and roasted trout it leaves in its wake. +
Despite its immense power and dangerously immense flames, they are gentle giants. If they witness sadness and melancholy atmospheres, they will often create a mini firework display within their huge paw to cheer others up. +
It skims the surface of the water, evading detection until a powerful leap brings its sharp fins into play. +
FLUMMACK no longer desires to be eaten, but to eat - even other FLUMMBY and FLUMMACK go down a treat. +
FLUMMBY was invented by a scientist who thought food that wanted to be eaten would be more ethical. It leaps into the mouth of anyone who could eat it. +
When threatened, it huddles together with other Fluoresfin to create a large blinding light to disorientate predators. +
It feeds on impurities, so it returns purified blood to those it sucks on. +
Through evolution, the tuxemon becomes much more aggressive and suddenly feels the need to smash down trees. They contribute significantly to the ecosystem of the region, as they can knock down dead trees and free up space for new plants to bloom +
It is the spirit of god-kings, pontifexes and crusaders. +
Forthrobo aspire to be leaders among their fellow Metal tuxemon, despite the species' small stature. +
FOXFIRE cubs are found in fires that burned out overnight. No one knows where they come from. +
FRUITERA is greedy for fruit, and carries as much as it can. When startled, it drops all its fruit, gathers it all up again, and only then runs away. +
FURNURSUS are friendly, and often forget that their bodies are too hot for others to touch. +
When the child that abandoned a FUZZLET needs it again, it becomes a FUZZINA, a brave protector and nurturer of the small and the weak. +
G
GALNEC buries itself deep in the hot sands of the desert, only its stony tail above ground. In packs, they look like gardens of stone. +
They often hide themselves in large piles of treasure to lure people to it, before trying to bite off their fingers for a tasy snack! They are blind, and rely on their acute sense of smell to sniff out their food. +
Missing. +
A colony of bacteria that became new life in a discarded medical glove. It can see out of the back of its body. +
GRAFFIKI are as at home in cities as they are in the jungle, tagging their territory with elaborate paintings. +
H
It nibbles on RINOCEREED, clearing away dead skin, moss and weeds. +
Why can't people always be happy? HAPPITO will give them exactly what they want, even if it is not what they need. +
When an egg does not want to hatch and begin its next life stage, it becomes a HATCHLING. +
When it inflates its dome, it floats to the top of oceans, or even through mist and clouds. +
The crystal on its chest is mistaken for a diamond by poachers. It melts when it is removed from HERONQUAK's body. +
Eastern-originating Herotint have developed a strong set of aggressive tactics for mauling their prey. Their confrontational nature is in contrast to their delicate bodies.
Western-originating Herotint have developed their evasion in order to trick predators as well as prey, taking advantage of their lithe frames. +
According to legend, this Mythical tuxemon resides upon the tallest mountain peaks, guarding the planet from falling asteroids and intruders from space. Others say that it flies across the world, creating various natural miracles, including the Aurora of the North. +
It is what is left when an EQUILL's shadow eats its body. +
These curious creatures can leap great distances, letting out a strange, tinny cry that cannot be escaped however far their prey runs. +
HOWL's foolish exterior hides deep wisdom - if only it could communicate it, but its words come out as hoots and howls. +
I
Many desert emergency teams use this tuxemon to track lost souls in the vast desert of the region - as they have both a keen sense of smell and great stamina. They can use their huge, padded paws to dig their way under the mountains of sand to find the missing. +
When threatened it retreats into its shell and cools down dramatically by venting steam. It could be mistaken for a rock. +
Imbrickcile shelter inside a single brick, emerging only to lift it to build their strength. +
Its entire body has massively grown in size. However, its light is still the exact same. +
J
When a person rests their head on Jelillow, its jelly-like skin causes them to fall into a deep sleep. If someone is having sleeping problems, then this monster will be used to help them. +
The moon exercises its strange influence on Jeluna, causing these aerial jellyfish to change their forms over the course of a month. +
The gems on its back are the type found when it was born. There are extensive ROCKITTEN breeding facilities over diamond veins. +
Female Jiquid are often seen guarding the gravestones of babies and children, caring for their spirits in death and acting as a mother figure for the lost souls. They are worshipped by the people, as they symbolise kindness, protection and motherly love. +
Its static coat of bristly fur attracts seeds, flowers and feathers, which it uses for food or nesting materials. +
K
KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. Known as JAS-KERI-BIT from its creators. +
They prowl the empy rooms of Bedlam, running around trying to burn off the energy given by the drugs inside its system. If they fall down and break, other Kitticaines will rush to it to lick up its liquid, hoping to get a boost from its chemical blood. +
It uses its claws to carve its firearm out of wood, and uses it for powerful ranged attacks. +
Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. +
A very controlling and moody tuxemon, which likes to be in charge of its team members and trainer. They are extremely dangerous, but loyal to their trainers, making them excellent tuxemon for a trainer who cares deeply for their team. +
Through evolution, their panicky disposition simply disappears as they become strong and brave new leaders. They learn to discipline their cabin crew by hitting at them with its huge and powerful claws. +
L
When SQUABBITS were taken as fashionable pets, they adapted to domestic life and lost their violent natures. +
It oozes along the sea floor, looking for hard nooks and crannies to hide in until it develops its shell. +
Combatants float into the air, giving them a vantage point but leaving both struggling to connect with their hand-to-hand attacks. +
An eruption of life charges the monster, but at the expense of healing its opponent. +
It lurks in the depths of the ocean, luring any unsuspecting prey using its light right into its large, gaping mouth. +
Their constant and persistent excitable energy causes them to run round in circles for most of the day - and after a while cause huge sandstorms! They are quite the playful little pupper, and love to munch on limestone, hence their name. +
It is said that the LOLIFERNO's fire could not be extinguished. Yet, despite its power, LOLIFERNO has a playful side, and is known to dance among the flames it creates. +
Many choose to climb the merciless mountains of the region to train and clear their minds. They will often fight under areas where avalanches are most likely to prove their bravery and risk-taking. +
Is it the wind howling through the trees, or LUCIFICE calling the dark spirits of the night to join its hunt? +
This tuxemon is very popular around the time of the region's Moon Festival, in which the region celebrates the visit of the moon goddess. They are said to inspire the region's favourite delicacy, the mooncake. +
M
These cheeky robots are used for their fine motor skills, but they love pranks. +
Forgotten now, MAGMORTIS was once responsible for the end of an entire generation of monster hunters. +
MARVILLAR mimes an ant larvae using scent. It convinces SCARLANT and MYRMISON to feed it, eating skeptics. +
When MEDIPUP sniff out sickness, they bounce over and nuzzle the affected creature. MEDIPUP's wet noses are effective, but some patients have been crushed under an overly enthusiastic pack. +
Tend to stay away from shore and known to be aggressive to people. Stingers are used to stun its prey. Swim safely. +
Merlicun is a hardy insect that has evolved to be efficient at both attack and defense. They gather in the tree canopies of ancient forests to feed on fruits and leaves. +
This tuxemon would enjoy diving into the ground and leaving marks. Sometimes, the tuxemon would misjudge the hit and land in trees, starting huge and dangerous forest fires +
It can speak the human tongue, but only to say cryptic riddles. +
Only the strongest and largest in a swarm is permitted to evolve. +
Every 12 years, a single MINGDYN egg is laid. Its discovery marks a time of renewal and upheaval across the land. +
A killer robot fused with a dragon. Don't ask us how. +
A killer robot fused with a dragon. Don't ask us how. +
A killer robot fused with a dragon. Don't ask us how. +
A killer robot fused with a dragon. Don't ask us how. +
A killer robot fused with a dragon. Don't ask us how. +
Even though Mooush is a Wood type, it enjoys splashing about in water, and can often be seen wallowing in swamps. Since they enjoy rolling in mud and playing in dirty swamp water, their long coats will often get caked in mud. Its trainer must care for the coat on a regular basis in order to avoid lice infections. +
Stories say that this tuxemon would attack oncoming ships and break them in half with their strong tail. They electrocute their victims, before tearing the flesh off them and colllecting their bones. +
The MYSTIKAPI's saliva augments psychic powers. It licks its eyes and ears to heighten its senses. +
N
When a SHYBULB has restored a garden to glory, it morphs and proudly takes credit for its work. +
The battlefield is reset, with all conditions and other changes cleared. +
Ninjasmine poisons his opponents quickly using his two poison swords. +
It eats bugs and PIPIS eat fruit, so despite living in close proximity they do not compete. +
It eats and stores the poison of the sea creatures that it feeds upon. +
Its feathery antennas snap off if it is attacked, confusing the predator. +
In the great ships that cross the oceans, thousands of NUT and BOLT provide power and hold the steel plating together. +
O
OCTABODE make ancient vessels and artifacts their homes, dreaming of the lives of those who used the relics before them. +
This dark and powerful tuxemon enjoys hiding in the piles of toys in abandoned toy shops, ready to feast upon the souls of curious children hoping to steal a toy. They absorb their spirit, allowing their tentacles to grow and their shell to grow harder. +
The circuit focuses energy, creating a new type of electricity called griefed-lightning. +
Vines lash the target, locking them in place. +
P
One of Pairagrim's heads is always searching for prey, while the other focuses on flying at great speed. +
The young form of Pairagrim, it is a generally happy creature. It struggles to fly until the two heads learn to work together. +
Through evolution, the lantern on the tuxemon begins to rip, allowing a more flames to escape through the safety of the paper wrapping. When it is excited, its tail will flash and make a happy crackling sound, almost like a firework. +
A reliable technique that hurts any monster in proportion to its HP. +
Clusters of Pantern will often be seen with their tails softly glowing at celebrations and parties. When they attack, the flame of their lantern turns a bright blue and becomes much hotter. +
Each member of the pride lights their mane from a shared bonfire. As long as that fire burns, their strength is shared. +
This small and chubby little tuxemon has little self-confidence, so without its unique feature, it would be practically useless in battle. However, with the love and support of its trainer, the tuxemon can transform into a very strong and courageous form! +
Found alongside Tuxemon such as Rhincus, Pilthropus is the oldest humanoid Tuxemon to date. They can create and wield crude stone tools. +
It is most commonly found in bathrooms, lurking on flat surfaces (especially windows). This is normally after someone has used hot water. +
It disguises itself as a human child to sneak into dojos and learn from martial arts masters. +
Potturmeist are spirits of the dead that take refuge in empty vessels. In ancient temples, acolytes must distract the monsters lest they interrupt important ceremonies. +
By the time a Potturmeist has reached its maturity, its protective urn has so changed shape that it resembles no pottery made by human hands. Some insist that the designs on a Potturmeist's urn are writings from the far future. +
Is it a new species, or just the pet of an inventor? +
Its heavenly fire is something foes rarely see coming. +
Its cocoon is so hard, people are knocked out if a PUPARMOR is dropped on them. They were once loaded into cannons and catapults. +
Using its shadow puppets, it can use them to fight its opponent with great accuracy and speed. They are much more confident, and will sometimes even use their shadow puppets to entertain small children at puppet shows. +
Q
This tuxemon would dive into groups of other dinosaur tuxemon and burn them. They also enjoy setting forests alight and dropping their ashes into water to spoil its purity. +
R
Its tunnels are extensive and wide, the site of tremendous wars between burrows. +
It battles with finesse using its beak as a sword. The two tails allow it to maneuver more quickly, and block incoming attacks. +
RHINOCARPE are territorial, charging headfirst at any who swim too near to their coral fortresses. +
It is voraciously hungry because it grows so quickly - and it does not limit itself to plants. +
Once Embra's flame becomes hot enough, it engulfs its entire body, essentially replacing it in the process. +
S
A bite brimming with heat and lashing pain. +
In olden times, each element had a mighty dragon - but those creatures have diminished and are rare in these days. +
When a crop is left unharvested - be it from laziness or disaster - its scarecrow becomes a dark and living creature. +
Ruthless, merciless and silent, this tuxemon can hunt out intruders with its advanced built-in technology. They will often dig their sharp, saber teeth into their opponents, often hospitalising them. +
It grows lonely in the swamps, so it burns brightly to draw travellers near - but it is painfully shy and flits away when they approach. +
Lying in wait beneath the sand, they can feel their prey through the vibrations of their footsteps. +
Kept by the ancient kings of the deserts, SELMATEK served as watchdogs, hunting companions and - now - defenders against grave robbers. +
SERAPHICE can freeze in ice moments of great courage and joy, stored away in deep vaults beneath the mountains for the days when humanity will need them most. +
A flurry of punches strikes the target. +
It is invisible in the water, being visible only when it leaps out of the water to drag animals on the shore back into the deep. +
SHEYE are weighed down by heavy thoughts. Edgy trainers like them for their sinister appearance and solemn demeanor. +
They say that when a rainbow appears over water, the SHIMMERAIN are spawning. +
SHNARK wears its last meal's flesh as a disguise so it can get close to its trusting prey. +
When a SHEYE frees its mind from always contemplating serious thoughts, it becomes a SHRAB, free in body to wander the world. +