Difference between revisions of "Category:Technique"
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|? TXMN ID | |? TXMN ID | ||
|? TXMN Blurb | |? TXMN Blurb | ||
|? TXMN Category | |||
|? TXMN Accuracy | |? TXMN Accuracy | ||
|? TXMN Potency | |? TXMN Potency | ||
|? TXMN Power | |? TXMN Power | ||
|? TXMN Type 1 | |? TXMN Type 1 |
Revision as of 07:00, 21 January 2020
This category uses the form Technique.
See Techniques for the system details.
Technique animations are the animations that could be activated when these techniques are used.
MainAnimation | TXMN ID | TXMN Blurb | TXMN Category | TXMN Accuracy | TXMN Potency | TXMN Power | TXMN Type 1 | TXMN Type 2 | TXMN Animation Target | TXMN User Condition | TXMN Target Condition | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Acid | 119 | A corrosive liquid is ejected from the user's mouth, burning the opponent. | Reliable | 80% | 1.4 | Metal | 1 | |||||
Adamantine | 120 | The user's body glows intensely before it delivers a crushing blow. | Touch | 100% | 3 | Fire | 1 | |||||
Air Chain | 121 | The user rapidly strikes the air, creating a series of powerful gusts that hit the opponent. | Reach | 60% | 1 | Earth | Wood | 1 | ||||
All In | 54 | The user draws on their last ounce of strength, striking hard and getting their second wind. | Touch | 80% | 100% | 3 | Fire | Wood | 0 | Recovering | ||
Altitude | Missing | 180 | Fly high out of reach, then dive with a powerful attack. | 80% | 100% | 1 | Wood | Earth | 0 | |||
Amnesia | 53 | The combatants' minds touch, leaving both befuddled. | Reach | 80% | 100% | 2.25 | Fire | Metal | 3 | Exhausted | Exhausted | |
Ants | 131 | The user summons a swarm of ants that crawl over the opponent, changing their type to Earth. | Special | 100% | 100% | Aether | 1 | |||||
Arcane Eye | 158 | An arcane veil lashes at those that would curse the user. | Special | 100% | 100% | Aether | 0 | Elemental Shield | ||||
Assault | 94 | The user unleashes a flurry of rapid, powerful attacks. | Melee | 90% | 1.7 | Wood | Earth | 1 | ||||
Avalanche | 33 | The user gathers momentum before unleashing a devastating avalanche of ice and rock. | Ranged | 80% | 80% | 2.25 | Earth | 3 | Exhausted | |||
Barking | 112 | The user lets out a powerful, intimidating roar that makes the opponent flinch. | Special | 100% | 80% | Aether | 1 | Flinching | ||||
Battery Acid | 88 | A corrosive liquid is ejected from the user's body, poisoning the opponent. | Ranged | 80% | 35% | 2.25 | Fire | Earth | 1 | Poisoned | ||
Battery Discharge | 83 | The user's body emits a bright light as it restores its own health. | Ranged | 80% | 1.25 | Metal | 1 | |||||
Beam | 18 | A concentrated beam of energy is fired from the user's eyes, blinding the opponent. | Ranged | 100% | 75% | 2 | Metal | Blinded | ||||
Berserk | 44 | The user enters a frenzied state, attacking with reckless abandon. | Melee | 80% | 100% | 2.25 | Fire | 1 | Enraged | |||
Biting Winds | 24 | A chill wind leaves the target weak and exposed. | Ranged | 80% | 100% | 1.25 | Earth | Water | 1 | Softened | ||
Blade | 7 | A lightning-fast cut. | Melee | 85% | 1.25 | Metal | 1 | |||||
Blood Bond | 79 | The user sucks the target's blood, but leaves something of themselves behind. | Touch | 80% | 100% | 2.25 | Water | 2 | Lifeleech | Lifeleech | ||
Blood Nets | 164 | A web of sticky, blood-red substance is shot from the user's body, draining the opponent's life force. | Special | 100% | 100% | Aether | 1 | Lifeleech | ||||
Blossom | 26 | Carnivorous plants grow around the target, drawing away nutrients for the user's benefit. | Ranged | 85% | 100% | 1.25 | Wood | 1 | ||||
Boulder | 11 | The user shelters beneath a rocky shell. | Special | 100% | 100% | Aether | 0 | Hard Shell | ||||
Breath | 122 | The user exhales a cloud of sleep-inducing gas. | Special | 100% | 100% | Aether | 1 | Nodding Off | ||||
Breathe Fire | 64 | Fire bursts from the user's mouth, scorching the target. | Ranged | 80% | 2.25 | Fire | 1 | |||||
Bubble Trap | 57 | The user creates a large bubble that traps both itself and the opponent. | Reach | 75% | 100% | 2.25 | Fire | Metal | 2 | Grabbed | Grabbed | |
Bullet | 8 | A piece of metal is flung at the target with great alacrity. | Ranged | 85% | 1.25 | Metal | 1 | |||||
Canine | 123 | The user unleashes a primal, ferocious attack that sends the opponent into a frenzy. | Special | 100% | 100% | Aether | 1 | Wild | ||||
Cat Calling | 124 | The user emits a high-pitched cry that distracts the opponent. | Special | 100% | 100% | Aether | 1 | Harpooned | ||||
Cavity | 118 | The user strikes with pinpoint accuracy, targeting the opponent's weak points. | Reliable | 70% | 2.9 | Earth | 1 | |||||
Chameleon | 97 | The user changes its type to Wood, while also creating a protective shell around itself. | Special | 100% | 100% | Wood | Fire | 1 | Hard Shell | |||
Chill Mist | 77 | The user releases a freezing mist that lowers the opponent's stats. | Ranged | 60% | 1.5 | Water | 1 | |||||
Clairaudience | 125 | The user attunes its senses, anticipating the opponent's next move and preparing a counterattack. | Special | 100% | 100% | Aether | 1 | Feedback | ||||
Clamp On | 17 | The user latches onto the opponent with its powerful jaws. | Special | 100% | 100% | Aether | 1 | Diehard | Grabbed | |||
Clock | 105 | The user creates a swirling vortex that confuses the opponent. | Special | 100% | 100% | Aether | 1 | Confused | ||||
Cloud Aether | 126 | The user is enveloped in a swirling cloud, causing both it and the opponent to change types randomly. | Special | 100% | 100% | Aether | 1 | |||||
Conjurer | 127 | The user conjures a force field that traps the opponent. | Special | 100% | 100% | Aether | 1 | Grabbed | ||||
Constrict | 75 | The user wraps its body around the opponent, squeezing tightly. | Reliable | 85% | 75% | 1.25 | Metal | 1 | Grabbed | |||
Crystal | 128 | The user fires a sharp, crystalline projectile at the opponent. | Ranged | 90% | 1 | Earth | Metal | 1 | ||||
Demiurge | 147 | The user undergoes a transformation, healing itself and confusing the opponent. | Touch | 80% | 80% | 2 | Earth | 1 | Recovering | Confused | ||
Earthquake | 168 | The ground shakes violently as the user unleashes a powerful ground attack. | Touch | 70% | 2.9 | Earth | 1 | |||||
Electrical Storm | 76 | The user summons a raging thunderstorm, striking the opponent with lightning bolts. | Ranged | 65% | 3 | Fire | Earth | 3 | ||||
Electroplate | 151 | Electricity causes the target to be coated in metal, changing its type. | Special | 100% | 100% | Aether | 1 | |||||
Energy Claws | 31 | The user's claws glow with energy as it delivers a powerful, focused attack. | Melee | 80% | 100% | 2.25 | Fire | 3 | Sniping | |||
Energy Field | 22 | The device saps the target's energy, empowering the user. | Special | 100% | 100% | Aether | 3 | Charging | Exhausted | |||
Evasion | 116 | The user becomes a blur of motion, making it difficult in the next round to miss. | Special | 100% | 100% | Earth | 1 | Focused | ||||
Eyebite | Missing | 35 | A glance from the user saps the target of its vim and vigor. | Special | 100% | 100% | Aether | 1 | Exhausted | |||
Feint | 36 | The user feigns an attack, then strikes with a swift, surprise blow. | Special | 100% | 100% | Aether | 3 | Focused | Tired | |||
Feline | 129 | The user focuses its predatory instincts. | Special | 100% | 100% | Aether | 1 | Wild | ||||
Fester | 78 | A foul smell washes across the battlefield, hindering the recovery of all combatants. | Reach | 100% | 80% | 2.25 | Earth | Wood | 2 | Festering | Festering | |
Fiery | 98 | The user emits a powerful blast of fire that changes the opponent's type to Fire. | Special | 100% | 100% | Aether | 1 | |||||
Fire Ball | 4 | An orb of scorching fire is flung at the target. | Ranged | 90% | 1.2 | Fire | 1 | |||||
Fire Claw | 3 | The user's claws ignite with fire as it delivers a burning attack. | Reach | 75% | 20% | 1.75 | Fire | 3 | Burn | |||
Fire Shield | 167 | The user surrounds itself with a protective wall of fire, while also burning the opponent. | Special | 100% | 100% | Aether | 1 | Elemental Shield | Burn | |||
Firestorm | 166 | The user creates a raging inferno that engulfs the opponent. | Reach | 80% | 3 | Fire | 1 | |||||
Flamethrower | 73 | The user spews a stream of intense flames at the opponent. | Ranged | 80% | 50% | 2.25 | Fire | 1 | Burn | |||
Fledgling | 117 | The user hurls sharp feathers at the opponent. | Ranged | 75% | 1.7 | Earth | 1 | |||||
Flood | 10 | The user summons a powerful flood that washes over the opponent. | Ranged | 60% | 1.5 | Water | 1 | |||||
Flow | 9 | The user channels a powerful water stream. | Melee | 60% | 1.5 | Water | 1 | |||||
Fluff Up | 71 | The user's body puffs up, healing its wounds. | Special | 100% | 100% | Aether | 0 | Recovering | ||||
Font | 48 | The user draws energy from a mystical font to heal itself. | Ranged | 80% | 100% | 1.25 | Water | 0 | Recovering | |||
Frostbite | 87 | The user shoots a freezing blast that inflicts poison on the opponent. | Reach | 80% | 50% | 3 | Earth | Water | 1 | Poisoned | ||
Fume | 28 | The user becomes enraged. | Special | 100% | 100% | Aether | 0 | Enraged | ||||
Geyser | 91 | The user erupts with a powerful water spout, changing the opponent's type to Water. | Special | 100% | 100% | Aether | 1 | |||||
Give All | 34 | The user sacrifices itself. | Melee | 100% | 100% | 3 | Fire | 1 | Exhausted | |||
Glower | 13 | At the user's glare, the target grows weak and vulnerable. | Special | 100% | 100% | Aether | 1 | Softened | ||||
Goad | 39 | The user taunts the opponent, causing them to become enraged. | Melee | 80% | 80% | 1.75 | Water | 1 | Enraged | |||
Gold Digger | 99 | The user digs into the ground, finding treasure or attacking itself. | Special | 60% | 100% | 1 | Aether | 1 | ||||
Greenstone | Missing | 106 | The user strikes with the force of a falling stone. | Touch | 60% | 2.5 | Wood | Earth | 1 | |||
Grinding | 109 | The user grinds its opponent down with a relentless attack. | Melee | 75% | 2.5 | Water | 1 | |||||
Gust | 161 | The user creates a powerful wind that blows the opponent back. | Ranged | 100% | 0.9 | Fire | 1 | |||||
Hammerhead | Missing | 72 | The user charges forward, striking the opponent with its head. | Melee | 100% | 1 | Earth | 1 | ||||
Hawk | 111 | The user soars high into the air before diving down with a powerful attack. | Touch | 100% | 100% | 1.5 | Wood | Earth | 1 | |||
Hibernate | Missing | 45 | The user falls into a restorative sleep. | Special | 100% | 100% | Aether | 0 | Nodding Off | |||
Ice Claw | 21 | The user's claws become covered in ice as it delivers a freezing attack. | Melee | 80% | 1.25 | Earth | Water | 1 | ||||
Ice Shield | 172 | The user surrounds itself with a protective wall of ice, while also slowing down the opponent. | Special | 100% | 100% | Water | 1 | Elemental Shield | Slow | |||
Ice Storm | 171 | The opponent is engulfed in a freezing aura, creating a treacherous environment. | Ranged | 60% | 2.5 | Water | 1 | |||||
Icicle Spear | 23 | The user launches a volley of sharp ice shards at the opponent. | Melee | 75% | 2.25 | Earth | Water | 1 | ||||
Insanity | 130 | The user becomes consumed by rage, increasing its power. | Special | 100% | 100% | Aether | 1 | Diehard | ||||
Invictus | 63 | The user enters a berserker state, attacking with relentless fury and trapping the opponent. | Touch | 75% | 100% | 1.25 | Fire | Wood | 3 | Enraged | Grabbed | |
Kindling Flame | 30 | The user ignites with inner fire, increasing its attack power. | Ranged | 80% | 100% | 2.25 | Fire | 2 | Enraged | |||
Kraken | 132 | The user summons the power of a legendary sea creature, unleashing a devastating attack. | Melee | 80% | 2.5 | Water | 1 | |||||
Lantern | 133 | The user creates a bright light that illuminates the battlefield, boosts its accuracy and damages the opponent. | Ranged | 90% | 1 | Earth | 1 | |||||
Lava | 134 | The user erupts with molten lava, burning both itself and the opponent. | Ranged | 80% | 100% | 2.9 | Fire | 1 | Burn | Burn | ||
Levitate | Missing | 82 | Combatants float into the air, giving them a vantage point but leaving both struggling to connect with their hand-to-hand attacks. | Special | 100% | 100% | Aether | 2 | Sniping | Sniping | ||
Life Surge | 175 | An eruption of life charges the monster, but at the expense of healing its opponent. | Special | 100% | 100% | Aether | Chargedup | |||||
Lightning Spheres | 163 | The user launches multiple balls of electricity at the opponent. | Ranged | 90% | 1.2 | Metal | 1 | |||||
Lineage | 135 | The user draws power from its ancestors to unleash an attack. | Reach | 100% | 1.5 | Metal | 1 | |||||
Lust | 136 | The user uses its charm to weaken the opponent's defenses. | Special | 100% | 80% | Earth | 1 | Exhausted | ||||
Magma | 137 | The user erupts with a torrent of molten rock. | Ranged | 80% | 1.4 | Fire | 1 | |||||
Meltdown | 103 | The user unleashes a corrosive attack that damages the opponent. | Reach | 70% | 20% | 2.8 | Earth | Metal | 1 | Festering | ||
Mending | 169 | The user draws energy from its surroundings to heal itself. | Special | 100% | 100% | Earth | 1 | |||||
Midnight Mantle | 55 | The user shrouds itself in a cloak of darkness, striking out with shadowy tendrils that inflict damage and disorient the opponent. | Ranged | 60% | 1.25 | Water | 1 | |||||
Mobbing | 115 | A swarm of small creatures emerges from the user, overwhelming the opponent with a flurry of attacks. | Melee | 100% | 10% | 1.8 | Water | 1 | ||||
Muck | 138 | The user covers the opponent in a sticky, poisonous substance. | Reach | 80% | 2 | Earth | Water | 1 | ||||
Muddle | 43 | A haze over the battlefield makes it harder for attacks to connect. | Reach | 100% | 100% | 1 | Fire | Metal | 3 | Focused | Focused | |
Mudslide | 89 | The user creates a massive mudslide that engulfs the opponent. | Melee | 80% | 100% | 2.25 | Earth | 1 | Softened | |||
Mystic Blending | 139 | The user becomes one with its surroundings, healing itself. | Special | 100% | 100% | Earth | 1 | Recovering | Focused | |||
Negation | Missing | 140 | The user cancels out the effects of the opponent's healing. | Special | 100% | 100% | Aether | 1 | Festering | |||
Nest | 114 | The user constructs a protective nest around itself. | Special | 80% | 90% | Fire | 1 | Sniping | ||||
Neutralize | Missing | 179 | The battlefield is reset, with all conditions and other changes cleared. | Special | 100% | 100% | Aether | 1 | ||||
Oedipus | Missing | 100 | The user attacks with a vengeance, confusing the opponent and seeking revenge. | Reach | 85% | 80% | 2.2 | Metal | 1 | Revenge | Confused | |
One-Two | 52 | Two decisive strikes bring the target to its knees. | Touch | 100% | 3 | Fire | Wood | 2 | ||||
Orbs | 141 | The user fires off an energy ball that causes a mystical transformation in the target. | Ranged | 100% | 100% | 2 | Aether | 1 | ||||
Overfeed | Missing | 173 | The user overloads the opponent with energy, slowing them down. | Special | 100% | 100% | Aether | 1 | Slow | |||
Overgrowth | 27 | Vines lash the target, locking them in place. | Ranged | 80% | 100% | 2.25 | Wood | 1 | Grabbed | |||
Panjandrum | 177 | A reliable technique that hurts any monster in proportion to its HP. | Reliable | 75% | Earth | 1 | ||||||
Peck | 70 | The user attacks with a sharp peck from its beak. | Reach | 100% | 1.25 | Wood | 1 | |||||
Peregrine | 65 | The user dives from the sky with incredible speed, delivering a powerful, piercing attack. | Melee | 80% | 1.75 | Wood | Metal | 1 | ||||
Perfect Cut | 61 | The user strikes with surgical precision, leaving no room for error. | Reliable | 80% | 2 | Metal | 1 | |||||
Petrify | 37 | The user emits a powerful aura that renders the opponent stuck. | Special | 100% | 100% | Aether | 1 | Stuck | ||||
Phantasmal Force | 162 | The user creates an illusionary copy of itself that attacks the opponent. | Melee | 90% | 10% | 1.1 | Wood | 1 | ||||
Pit | 142 | The user creates a pit beneath the opponent, causing them to fall and take damage. | Touch | 80% | 100% | 2.1 | Earth | 1 | Harpooned | |||
Platinum | 143 | The user's body becomes infused with a lustrous metal, granting it increased defense and the ability to inflict damage. | Melee | 70% | 70% | 1.7 | Metal | Earth | 1 | Focused | Softened | |
Poison Courtship | 113 | The user emits a seductive aura laces with toxins, charming the opponent while slowly poisoning them. | Special | 100% | 100% | Aether | 1 | Poisoned | ||||
Proboscis | 47 | The user extends a long, proboscis-like appendage, draining the opponent's life force while inflicting damage. | Reach | 80% | 50% | 1 | Water | 1 | Lifeleech | |||
Pseudopod | 68 | The user extends a pseudopod to deliver a forceful, sticky blow. | Reach | 100% | 70 | 1.25 | Wood | 1 | Festering | |||
Punch | Missing | 182 | A classic, powerful strike with the user's fist. | Melee | 90% | 1.5 | Fire | Metal | ||||
Quicksand | 90 | The user creates a treacherous patch of quicksand, trapping and damaging the opponent. | Touch | 80% | 100% | 2.25 | Earth | 1 | Stuck | |||
Radiance | 144 | The user emits blinding flash of light, followed by a powerful energy blast. | Ranged | 95% | 2.5 | Wood | Metal | 1 | ||||
Ram | 5 | The user charges forward with incredible force, delivering a devastating physical blow. | Melee | 85% | 1.5 | Earth | 1 | |||||
Refresh | 40 | The user rejuvenates itself, restoring health and entering a state of rapid recovery. | Special | 100% | 100% | Aether | 3 | Recovering | ||||
Ring | 145 | The user conjures a ring that expands, engulfing the opponent. | Reach | 80% | 100% | 2 | Earth | 1 | Recovering | |||
Rock | 6 | A heavy rock falls on the target. | Touch | 100% | 1.5 | Earth | 1 | |||||
Rot | 38 | A sickness befalls the target. | Special | 100% | 100% | Aether | 1 | Poisoned | ||||
Ruby | 146 | The user fires a concentrated beam of ruby-like energy, inflicting damage. | Reach | 80% | 2.5 | Metal | 1 | |||||
Rust Bomb | 86 | A corrosive projectile that explodes on impact, dealing damage and poisoning the opponent. | Ranged | 60% | 50% | 2.25 | Metal | 3 | Poisoned | |||
Saber | 102 | The user strikes with a swift and powerful sword-like attack. | Melee | 80% | 2.2 | Fire | 1 | |||||
Salamander | 85 | A bite brimming with heat and lashing pain. | Reach | 80% | 80% | 1.25 | Fire | 1 | Poisoned | |||
Sand Spray | 32 | A cloud of abrasive sand is hurled at the opponent, damaging their vision and inflicting damage. | Touch | 80% | 20% | 1.25 | Earth | 1 | Blinded | |||
Scope | 176 | Identifies an opponent's strengths and weaknesses. | Special | 100% | 100% | Aether | 1 | |||||
Shadow Boxing | 51 | A flurry of punches strikes the target. | Touch | 100% | 1.25 | Fire | Wood | 1 | ||||
Shapechange | 160 | The user undergoes a rapid transformation, striking the opponent with a surprising and powerful attack. | Melee | 70% | 2.2 | Water | 1 | |||||
Shooting Star | Missing | 190 | Heals the user's health by harnessing the energy of a shooting star streaking across the night sky. | Special | 100% | 100% | 0 | Aether | 0 | |||
Shrapnel | 60 | The user unleashes a barrage of sharp fragments, causing widespread damage. | Ranged | 60% | 2.5 | Metal | 1 | |||||
Shuriken | 16 | The user hurls a deadly array of throwing stars, reinforcing its own resolve with each hit. | Ranged | 80% | 100% | 2.25 | Metal | 3 | Diehard | |||
Sleep Bomb | 59 | A violent explosion of sleeping powder threatens to send both combatants into a doze. | Reach | 75% | 100% | 2.25 | Fire | Metal | 3 | Nodding Off | Nodding Off | |
Sleeping Powder | 49 | A cloud of sleep-inducing pollen is released, causing the opponent to fall asleep. | Special | 100% | 80% | Aether | 1 | Nodding Off | ||||
Slice | Missing | 101 | The user wields a sharp blade, delivery a powerful, cutting attack. | Melee | 90% | 1.2 | Metal | 1 | ||||
Slime | 96 | A sticky, viscous substance is emitted, engulfing the opponent and dealing damage. | Reach | 100% | 20% | 1.1 | Earth | 1 | Festering | |||
Snowstorm | 25 | A blizzard engulfs the opponent, inflicting cold damage and leaving them exhausted. | Melee | 60% | 100% | 3 | Earth | Water | 3 | Exhausted | ||
Solar Synthesis | Missing | 189 | Heals the user's health by absorbing sunlight. | Special | 100% | 100% | 0 | Aether | 0 | |||
Spit Poison | Missing | 2 | Liquid death sprays from the user's venom sacs. | Ranged | 80% | 100% | 0.75 | Wood | 1 | Poisoned | ||
Splinter | 41 | The user launches a barrage of wooden splinters, blinding and damaging the opponent. | Reach | 80% | 20% | 1.25 | Wood | 1 | Blinded | |||
Stabilo | 108 | The user summons a barrage of sharp wooden splinters that pierce the opponent. | Reliable | 60% | 1 | Wood | 1 | |||||
Stampede | 14 | A powerful, overwhelming charge that inflicts heavy physical damage. | Melee | 100% | 100% | 1.25 | Earth | 1 | Charging | |||
Starfall | 56 | A shower of celestial bodies descends upon the opponent, inflicting damage and granting the user heightened focus while exhausting the opponent. | Ranged | 80% | 100% | 1.25 | Water | 3 | Focused | Tired | ||
Static Field | 15 | The user generates a static electric field around itself, granting it increased defense. | Special | 100% | 100% | Aether | 3 | Hard Shell | Exhausted | |||
Sting | 1 | The user inflicts a painful sting, injecting poison into the opponent's body. | Melee | 80% | 40% | 1.25 | Wood | 1 | Poisoned | |||
Stone Rot | 84 | A sickness quickly befalls the target. | Special | 90% | 100% | Aether | 1 | Poisoned | ||||
Stonehenge | 107 | The user manipulates the earth, creating a ring of stones that crush the opponent. | Reach | 80% | 2.6 | Earth | Wood | 1 | ||||
Strangulation | 93 | The user constricts the opponent's throat, cutting off their air supply. | Melee | 80% | 2.5 | Earth | 1 | |||||
Strike | 74 | The user delivers a powerful, focused blow. | Reliable | 100% | 1.25 | Metal | 1 | |||||
Suck Poison | 58 | The user draws out the poison from their own body and infects their enemy with it. | Melee | 100% | 100% | 2 | Water | 1 | ||||
Sudden Glow | 67 | The user emits a radiant light, healing itself and restoring its stamina. | Special | 100% | 100% | Aether | 3 | Recovering | Focused | |||
Sunburst | Missing | 159 | The user channels the energy of the sun, unleashing a blindingly bright attack. | Ranged | 90% | 1.1 | Fire | Metal | 1 | |||
Supernova | 81 | A cataclysmic explosion of energy, dealing immense damage to all opponents. | Ranged | 75% | 100% | 3 | Fire | 1 | Chargedup | |||
Suplex | Missing | 184 | A powerful grappling move that throws the opponent to the ground, inflicting damage and granting the user increased resilience. | Melee | 95% | 50% | 2 | Earth | 1 | Diehard | Exhausted | |
Surf | 174 | A massive wave crashes down upon the opponent. | Ranged | 60% | 2.6 | Water | 1 | |||||
Surge | 19 | A powerful electric discharge that shocks the opponent. | Ranged | 75% | 100% | 1.25 | Fire | Earth | 3 | Charging | ||
Sylvan | 148 | The user summons the power of nature, transforming the opponent into a wooden puppet. | Special | 100% | 100% | Aether | 1 | |||||
Take Cover | 29 | The user assumes a defensive stance, increasing its accuracy. | Special | 100% | 100% | Aether | 0 | Sniping | ||||
Terror | 149 | The target is shaking with fear, unable to pick up or use items. | Special | 100% | 100% | Aether | 1 | Lockdown | ||||
Thunderball | 12 | With a rumbling like thunder, a hard ball of rock strikes the target. | Melee | 100% | 10% | 2.25 | Earth | 1 | Flinching | |||
Thunderclap | 20 | A sudden, deafening clap of thunder that stuns and damages the opponent. | Ranged | 95% | 75% | 1.25 | Fire | Earth | 1 | Exhausted | ||
Time Crisis | 104 | The user distorts the flow of time, causing the opponent damage. | Ranged | 80% | 60% | 2.5 | Metal | 1 | Slow | |||
Tinder | Missing | 178 | The target is set alight. | Special | 100% | 100% | Aether | 1 | Burn | |||
Tip | 110 | The user delivery a swift, precise strike to a vital point. | Melee | 100% | 90% | 2.2 | Earth | 1 | Festering | |||
Tonguespear | 50 | The tongue is jabbed into the opponent, and their blood drained. | Melee | 80% | 100% | 2.5 | Water | 1 | Lifeleech | |||
Torch | 150 | A projectile that strikes the opponent. | Reach | 70% | 20% | 1.4 | Water | 1 | Flinching | |||
Tsunami | 170 | The user summons a colossal wave that crashes down upon the opponent. | Reach | 75% | 2.7 | Water | Earth | 1 | ||||
Tux Attack | 92 | The user transforms into a whirlwind of data, dealing heavy damage. | Melee | 100% | 2 | Wood | 1 | |||||
Ubuntu | 95 | The user emits a chaotic energy that randomly alters the opponent's type. | Special | 100% | 100% | Aether | 1 | |||||
Undertaker | 152 | A desperate, self-sacrificing attack that deals a massive damage at the cost of the user's health. | Melee | 100% | 100% | 1 | Earth | 1 | Prickly | |||
Venom | 153 | The user secretes a corrosive acid that burns the opponent upon contact. | Ranged | 90% | 2.2 | Wood | 1 | |||||
Venomous Tentacle | 80 | A poisonous tentacle strikes the opponent, inflicting damage and poisoning them. | Reach | 80% | 100% | 2.25 | Water | 1 | Poisoned | |||
Viper | 154 | The user launches a volley of sharp, wooden darts with incredible speed and accuracy. | Reliable | 80% | 2.9 | Metal | 1 | |||||
Vorpal | 155 | The user unleashes a devastating, precision strike that inflicts severe damage and fills the opponent with a burning desire for revenge. | Melee | 95% | 100% | 3 | Earth | 1 | Revenge | |||
Wall of Fire | 165 | The user conjures a fiery wall that both protects it and scorches the opponent. | Reach | 80% | 80% | 1.9 | Fire | 1 | Elemental Shield | Burn | ||
Wall of Steel | 62 | The user spins about, creating a biting, shielding wall of steel. | Melee | 75% | 100% | 1.25 | Metal | 0 | Hard Shell | |||
Wallow | 46 | The user relaxes in a pool of mud, healing its wounds. | Special | 100% | 90% | Aether | 0 | Focused | ||||
Walls | 156 | The user constructs sturdy walls of earth or rock to create a defensive barrier. | Touch | 80% | 100% | 1 | Wood | 1 | Hard Shell | |||
Web | 42 | A sticky web is shot at the opponent, trapping them and inflicting damage. | Melee | 80% | 100% | 1.25 | Wood | 1 | Grabbed | |||
Webs Wind | 157 | The user creates a swirling vortex of sticky webs that ensnare the opponent, dealing multiple hits and slowing their movement. | Ranged | 100% | 30% | 0.5 | Earth | Wood | 1 | Slow | ||
Whirlwind | 66 | The user creates a powerful vortex of wind that sweeps the opponent away. | Ranged | 100% | 1.25 | Wood | Metal | 1 | ||||
Wing Tip | 69 | The user delivers a sharp, cutting attack with the tip of its wing. | Melee | 80% | 1.25 | Wood | Metal | 1 |
Pages in category "Technique"
The following 192 pages are in this category, out of 192 total.
B
C
D
F
P
S
- Saber
- Salamander
- Sand Spray
- Scope
- Shadow Boxing
- Shapechange
- Shooting Star
- Shrapnel
- Shuriken
- Sleep Bomb
- Sleeping Powder
- Slice
- Slime
- Snowstorm
- Solar Synthesis
- Spit Poison
- Splinter
- Stabilo
- Stampede
- Starfall
- Static Field
- Sting
- Stone Rot
- Stonehenge
- Strangulation
- Strike
- Suck Poison
- Sudden Glow
- Sunburst
- Supernova
- Suplex
- Surf
- Surge
- Sylvan