Difference between revisions of "Category:Technique"
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{{#ask:[[Category:Technique]] [[TXMN Tech Completed::Complete]] |limit=400 | {{#ask:[[Category:Technique]] [[TXMN Tech Completed::Complete]] |limit=400 | ||
|? | |? Source | ||
|? TXMN ID | |? TXMN ID | ||
|? TXMN Blurb | |? TXMN Blurb | ||
Revision as of 12:04, 4 September 2022
This category uses the form Technique.
See Techniques for the system details.
Technique animations are the animations that could be activated when these techniques are used.
| Source | TXMN ID | TXMN Blurb | TXMN Category | TXMN Accuracy | TXMN Potency | TXMN Power | TXMN Type 1 | TXMN Type 2 | TXMN Animation Target | TXMN User Condition | TXMN Target Condition | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acid | 119 | A corrosive liquid is ejected from the user's mouth, burning the opponent. | Reliable | 100% | 1.4 | Metal | Target | |||||
| Adamantine | 120 | The user's body glows intensely before it delivers a crushing blow. | Touch | 100% | 3 | Fire | Target | |||||
| Air Chain | 121 | The user rapidly strikes the air, creating a series of powerful gusts that hit the opponent. | Reach | 60% | 1 | Earth | Wood | |||||
| All In | 54 | The user draws on their last ounce of strength, striking hard and getting their second wind. | Touch | 80% | 100% | 3 | Fire | Wood | Recovering | |||
| Altitude | 180 | Fly high out of reach, then dive with a powerful attack. | Melee | 80% | 100% | 1 | Wood | Earth | ||||
| Amnesia | 53 | The combatants' minds touch, leaving both befuddled. | Reach | 80% | 100% | 2.25 | Fire | Metal | Exhausted | Exhausted | ||
| Ants | 131 | The user summons a swarm of ants that crawl over the opponent, changing their type to Earth. | Special | 100% | 100% | Aether | ||||||
| Arcane Eye | 158 | An arcane veil lashes at those that would curse the user. | Special | 100% | 100% | Aether | Elemental Shield | |||||
| Assault | 94 | The user unleashes a flurry of rapid, powerful attacks. | Melee | 90% | 1.7 | Wood | Earth | Target | ||||
| Avalanche | 33 | The user gathers momentum before unleashing a devastating avalanche of ice and rock. | Ranged | 80% | 80% | 2.25 | Earth | Exhausted | ||||
| Barking | 112 | The user lets out a powerful, intimidating roar that makes the opponent flinch. | Special | 100% | 80% | Aether | Target | Flinching | ||||
| Battery Acid | 88 | A corrosive liquid is ejected from the user's body, poisoning the opponent. | Ranged | 80% | 35% | 2.25 | Fire | Earth | Poisoned | |||
| Battery Discharge | 83 | The user's body emits a bright light as it restores its own health. | Ranged | 90% | 1.5 | Metal | Target | |||||
| Beam | 18 | A concentrated beam of energy is fired from the user's eyes, blinding the opponent. | Ranged | 100% | 75% | 1.25 | Metal | Blinded | ||||
| Berserk | 44 | The user enters a frenzied state, attacking with reckless abandon. | Melee | 80% | 100% | 2.25 | Fire | Target | Enraged | |||
| Biting Winds | 24 | A chill wind leaves the target weak and exposed. | Ranged | 100% | 100% | 1.25 | Earth | Water | Target | Softened | ||
| Blade | 7 | A lightning-fast cut. | Melee | 100% | 1.25 | Metal | Target | |||||
| Blood Bond | 79 | The user sucks the target's blood, but leaves something of themselves behind. | Touch | 80% | 100% | 2.25 | Water | Lifeleech | Lifeleech | |||
| Blood Nets | 164 | A web of sticky, blood-red substance is shot from the user's body, draining the opponent's life force. | Special | 100% | 100% | Aether | Lifeleech | |||||
| Blossom | 26 | Carnivorous plants grow around the target, drawing away nutrients for the user's benefit. | Ranged | 85% | 100% | 1.25 | Wood | |||||
| Bomb | 266 | They set a bomb. | Ranged | 80% | 1 | Fire | Metal | |||||
| Boulder | 11 | The user shelters beneath a rocky shell. | Special | 100% | 100% | Aether | Hard Shell | |||||
| Breath | 122 | The user exhales a cloud of sleep-inducing gas. | Special | 100% | 100% | Aether | Target | Nodding Off | ||||
| Breathe Fire | 64 | Fire bursts from the user's mouth, scorching the target. | Ranged | 80% | 2.25 | Fire | ||||||
| Bubble Trap | 57 | The user creates a large bubble that traps both itself and the opponent. | Reach | 75% | 100% | 2.25 | Fire | Metal | Grabbed | Grabbed | ||
| Bubbles | 214 | The user blows a wide jet of bubbles at the target, weak but difficult to avoid. | Ranged | 100% | 1.4 | Water | ||||||
| Bullet | 8 | A piece of metal is flung at the target with great alacrity. | Ranged | 100% | 1.25 | Metal | Target | |||||
| Burrow Blast | 204 | The user digs underground and reappear at a different location, striking the opponent with a burst of dirt and debris. | Melee | 80% | 100% | 1 | Earth | |||||
| Buzz | 197 | The user generates a close-ranged blast of electromagnetic energy from its body, striking the opponent with a burst of electric force, dealing damage. | Melee | 100% | 50% | 1.2 | Wood | Metal | Target | Flinching | ||
| Canine | 123 | The user unleashes a primal, ferocious attack that sends the opponent into a frenzy. | Special | 100% | 100% | Aether | Wild | |||||
| Cat Calling | 124 | The user emits a high-pitched cry that distracts the opponent. | Special | 100% | 100% | Aether | Charmed | |||||
| Caustic Spray | 153 | The user secretes a corrosive acid that burns the opponent upon contact. | Ranged | 90% | 2.2 | Wood | ||||||
| Cavity | 118 | The user strikes with pinpoint accuracy, targeting the opponent's weak points. | Reliable | 70% | 2.9 | Earth | ||||||
| Chameleon | 97 | The user changes its type to Wood, while also creating a protective shell around itself. | Special | 100% | 100% | Wood | Fire | Target | Hard Shell | |||
| Charge | 272 | They charge up and then charge forward. | Melee | 80% | 2.5 | Metal | User | Charging | ||||
| Chill Mist | 77 | The user releases a freezing mist that lowers the opponent's stats. | Ranged | 80% | 1.5 | Water | Target | |||||
| Clairaudience | 125 | The user attunes its senses, anticipating the opponent's next move and preparing a counterattack. | Special | 100% | 100% | Aether | Feedback | |||||
| Clamp On | 17 | The user latches onto the opponent with its powerful jaws. | Special | 100% | 100% | Aether | Diehard | Grabbed | ||||
| Clock | 105 | The user creates a swirling vortex that confuses the opponent. | Special | 100% | 100% | Aether | Confused | |||||
| Cloud Aether | 126 | The user is enveloped in a swirling cloud, causing both it and the opponent to change types randomly. | Special | 100% | 100% | Aether | ||||||
| Combat Clone | 263 | They begin to divide themselves and send the copy to attack. | Melee | 100% | 1 | Wood | Elemental Shield | |||||
| Conjurer | 127 | The user conjures a force field that traps the opponent. | Special | 100% | 100% | Aether | Grabbed | |||||
| Constrict | 75 | The user wraps its body around the opponent, squeezing tightly. | Reliable | 100% | 75% | 1.25 | Metal | Target | Grabbed | |||
| Counterspell | 262 | Protection against ranged attacks like other spells. | Special | 100% | Aether | |||||||
| Crushing Bite | 216 | The user bites down with bone-crushing force. May leave the target unable to act. | Touch | 90% | 20% | 1.8 | Earth | Stuck | ||||
| Crystal | 128 | The user fires a sharp, crystalline projectile at the opponent. | Ranged | 90% | 1 | Earth | Metal | |||||
| Curse | 252 | They caste a curse that takes effect later on. | Ranged | 95% | 0.5 | Metal | Target | |||||
| Cutting Leaves | 224 | They charge into the opponent with cutting, sharp leaves that may snag against the foe. | Melee | 95% | 50% | 3 | Wood | Grabbed | ||||
| Damage Division | 261 | They divide into two and give the duplicate part of their damage. | Special | 100% | Wood | User | ||||||
| Data Swap | 264 | They swap data, and hp. | Special | 100% | Metal | |||||||
| Deletion Request | 265 | They try to put the opponent's deletion into a data queue. | Ranged | 90% | 2 | Metal | ||||||
| Demiurge | 147 | The user undergoes a transformation, healing itself and confusing the opponent. | Touch | 80% | 80% | 2 | Earth | Recovering | Confused | |||
| Depth Charge | 205 | The user dives underwater and then explode upwards, dealing damage to the opponent. | Melee | 80% | 100% | 1 | Water | |||||
| Diet | 231 | The user fuels their body with healthy foods, enhancing their physical resilience and making them more resistant to damage. | Special | 100% | 100% | 0 | Aether | Diehard | ||||
| Divinity Beam | 192 | A ray of divinity blinds those who look upon it. | Ranged | 95% | 50% | 3 | Metal | Wood | Blinded | |||
| Dreamwalk | 211 | Allows the user to enter the dreams of sleeping opponents, potentially dealing damage. | Reliable | 100% | 2.8 | Metal | User | |||||
| Earth Charge | 275 | They charge power from the earth, then charge forward. | Reach | 80% | 2.5 | Earth | User | Charging | ||||
| Earthquake | 168 | The ground shakes violently as the user unleashes a powerful ground attack. | Touch | 70% | 2.9 | Earth | ||||||
| Egg Smash | 232 | The user hurls an egg or egg fragment at the opponent, striking them with a messy and disorienting blow. | Ranged | 90% | 2 | Earth | Wood | Target | ||||
| Electric Multibite | 220 | The user bites repeatedly while channeling electricity. May shock the target. | Touch | 90% | 15% | 1.2 | Water | Fire | Slow | |||
| Electrical Storm | 76 | The user summons a raging thunderstorm, striking the opponent with lightning bolts. | Ranged | 75% | 3 | Fire | Earth | |||||
| Electroplate | 151 | Electricity causes the target to be coated in metal, changing its type. | Special | 100% | 100% | Aether | Target | |||||
| Energy Beam | 191 | The user fires a beam of energy that burns all in its path. | Ranged | 95% | 50% | 3 | Earth | Fire | Burn | |||
| Energy Claws | 31 | The user's claws glow with energy as it delivers a powerful, focused attack. | Melee | 80% | 100% | 2.25 | Fire | Sniping | ||||
| Energy Field | 22 | The device saps the target's energy, empowering the user. | Special | 100% | 100% | Aether | Charging | Exhausted | ||||
| Entomb | 248 | They pin you to the ground with great force and assemble a tomb around you. | Melee | 90% | 3 | Earth | Fire | Target | ||||
| Evasion | 116 | The user becomes a blur of motion, making it difficult to hit with ranged attacks. | Special | 100% | 100% | Earth | Focused | |||||
| External Power | 255 | The user uses a ranged attack that can be different types. | Ranged | 100% | 2 | Aether | User | |||||
| Eyebite | 35 | A glance from the user saps the target of its vim and vigor. | Special | 100% | 100% | Aether | Exhausted | |||||
| Feint | 36 | The user feigns an attack, then strikes with a swift, surprise blow. | Melee | 100% | 100% | 1 | Aether | Focused | ||||
| Feline | 129 | The user focuses its predatory instincts. | Special | 100% | 100% | Aether | Wild | |||||
| Fester | 78 | A foul smell washes across the battlefield, hindering the recovery of all combatants. | Reach | 100% | 80% | 2.25 | Earth | Wood | Both | |||
| Fey Light | 274 | They create an unnatural light as a lure to the beyond. | Ranged | 80% | 50% | 2.5 | Fire | Middle of the screen | Lifeleech | |||
| Fiery | 98 | The user emits a powerful blast of fire that changes the opponent's type to Fire. | Special | 100% | 100% | Aether | ||||||
| Fire Ball | 4 | An orb of scorching fire is flung at the target. | Ranged | 90% | 1.2 | Fire | Target | |||||
| Fire Claw | 3 | The user's claws ignite with fire as it delivers a burning attack. | Reach | 75% | 20% | 1.75 | Fire | Burn | ||||
| Fire Shield | 167 | The user surrounds itself with a protective wall of fire, while also burning the opponent. | Special | 100% | 100% | Aether | Elemental Shield | Burn | ||||
| Firestorm | 166 | The user creates a raging inferno that engulfs the opponent. | Reach | 80% | 3 | Fire | ||||||
| Flamethrower | 73 | The user spews a stream of intense flames at the opponent. | Ranged | 80% | 50% | 2.25 | Fire | Burn | ||||
| Fledgling | 117 | The user hurls sharp feathers at the opponent. | Ranged | 75% | 1.7 | Earth | Target | |||||
| Flood | 10 | The user summons a powerful flood that washes over the opponent. | Ranged | 80% | 1.5 | Water | Target | |||||
| Flow | 9 | The user channels a powerful water stream. | Melee | 80% | 1.8 | Water | Target | |||||
| Flower Armor | 226 | The user creates an armor out of flowers. | Special | 100% | 100% | Wood | Elemental Shield | |||||
| Flower Bloom | 227 | A hard to evade massive bloom of flower petals blasts like a blizzard across the landscape. | Ranged | 95% | 3 | Wood | ||||||
| Fluff Up | 71 | The user's body puffs up, healing its wounds. | Special | 100% | 100% | Aether | Recovering | |||||
| Font | 48 | The user draws energy from a mystical font to heal itself. | Ranged | 100% | 100% | 1.25 | Water | User | Recovering | |||
| Food Fight | 229 | The user initiates a frantic food fight, rapidly throwing edible projectiles at the opponent with reckless abandon. | Ranged | 95% | 0.4 | Earth | ||||||
| Frighten | 244 | A spooked opponent takes to the higher ground, helping ranged attacks at the expense of close combat. | Special | 100% | 100% | Aether | Sniping | |||||
| Frostbite | 87 | The user shoots a freezing blast that inflicts poison on the opponent. | Reach | 80% | 50% | 3 | Earth | Water | Poisoned | |||
| Fume | 28 | The user becomes enraged. | Special | 100% | 100% | Aether | Enraged | |||||
| Fungal Spore | 239 | On touch, the user explodes with spores. These have a small chance of infecting the target and leeching life from them. | Touch | 100% | 25% | 1.4 | Wood | Lifeleech | ||||
| Geyser | 91 | The user erupts with a powerful water spout, changing the opponent's type to Water. | Special | 100% | 100% | Aether | ||||||
| Give All | 34 | The user sacrifices itself. | Melee | 100% | 100% | 3 | Fire | Exhausted | ||||
| Glower | 13 | At the user's glare, the target grows weak and vulnerable. | Special | 100% | 100% | Aether | Target | Softened | ||||
| Glowing Punch | 273 | Tapping into their internal fighting energies, their fist glows. | Melee | 99% | 2 | Fire | Target | |||||
| Gnaw | 215 | The user nibbles at the target, dealing a small amount of damage. A weak but fast and consistent attack. | Touch | 100% | 1 | Earth | Target | |||||
| Goad | 39 | The user taunts the opponent, causing them to become enraged. | Melee | 80% | 80% | 1.75 | Water | Enraged | ||||
| Gold Digger | 99 | The user digs into the ground, finding treasure or attacking itself. | Melee | 80% | 100% | 1 | Aether | Target | ||||
| Gourmet | 234 | The user devours a nourishing meal, restoring their vitality and rejuvenating their spirits. | Special | 100% | 100% | Metal | Recovering | |||||
| Greenstone | 106 | The user strikes with the force of a falling stone. | Touch | 60% | 2.5 | Wood | Earth | |||||
| Grinding | 109 | The user relentlessly batters the opponent with a barrage of grinding blows, wearing them down with sustained pressure. | Melee | 75% | 2.2 | Earth, Metal | ||||||
| Gust | 161 | The user creates a powerful wind that blows the opponent back. | Ranged | 100% | 0.9 | Fire | ||||||
| Hallucinogen Spore | 240 | The user releases a cloud of hallucinogenic spores, disorienting the opponent and altering their perception of reality. | Ranged | 90% | 90% | 2 | Wood | Confused | ||||
| Hammerhead | 72 | The user charges forward, striking the opponent with its head. | Melee | 100% | 1 | Earth | Target | |||||
| Harpoon | 247 | A well aimed harpoon that can take down even a white whale. | Ranged | 85% | 90% | 2.8 | Metal | Middle of the screen | Harpooned | |||
| Hawk | 111 | The user soars high into the air before diving down with a powerful attack. | Touch | 100% | 1.5 | Wood | Earth | |||||
| Healing Herb | 260 | They give a healing leaf to heal an ally. | Special | 100% | Wood | |||||||
| Heavenly Desserts | 233 | A bizarre move that can both heal you and send you to heaven by how good it tastes. | Melee | 90% | 100% | 3 | Metal | Recovering | ||||
| Hibernate | 45 | The user falls into a restorative sleep. | Special | 100% | 100% | Aether | Nodding Off | |||||
| Hook | 246 | They aim to hook the opponent, perhaps with a horn or limb. | Ranged | 95% | 25% | 1 | Water | Metal | Harpooned | |||
| Horn | 245 | They jab powerfully but wildly with a horn, risking many misses. | Touch | 75% | 2.5 | Earth | ||||||
| Ice Claw | 21 | The user's claws become covered in ice as it delivers a freezing attack. | Melee | 100% | 1.25 | Earth | Water | Target | ||||
| Ice Shield | 172 | The user surrounds itself with a protective wall of ice, while also slowing down the opponent. | Special | 100% | 100% | Water | Elemental Shield | Slow | ||||
| Ice Storm | 171 | The opponent is engulfed in a freezing aura, creating a treacherous environment. | Ranged | 60% | 2.5 | Water | ||||||
| Icicle Spear | 23 | The user launches a volley of sharp ice shards at the opponent. | Melee | 75% | 2.25 | Earth | Water | |||||
| Implosion | 257 | They try to blow themselves up and the opponent. | Ranged | 95% | 1 | Fire | Middle of the screen | |||||
| Infectious Bite | 218 | A sharp fast bite that injects a festering toxin. May leave the target with a lingering injury. | Touch | 95% | 30% | 1 | Wood | Target | Festering | |||
| Inner Power | 254 | The user calls upon their inner power to unleash an attack of the same type. | Melee | 100% | 2 | Aether | ||||||
| Insanity | 130 | The user becomes consumed by rage, increasing its power. | Special | 100% | 100% | Aether | User | Diehard | ||||
| Invictus | 63 | The user enters a berserker state, attacking with relentless fury and trapping the opponent. | Touch | 95% | 100% | 1.25 | Fire | Wood | Middle of the screen | Enraged | Grabbed | |
| Just Desserts | 230 | The user offers the opponent a poisoned treat, exacting a sweet revenge as they succumb to the toxic effects. | Ranged | 80% | 100% | 2 | Metal | Earth | Target | Revenge | Poisoned | |
| Kindling Flame | 30 | The user ignites with inner fire, increasing its attack power. | Ranged | 80% | 100% | 2.25 | Fire | Enraged | ||||
| Kiss | 253 | They exchange a kiss, and health. | Touch | 100% | Aether | |||||||
| Kraken | 132 | The user summons the power of a legendary sea creature, unleashing a devastating attack. | Melee | 80% | 2.5 | Water | ||||||
| Lantern | 133 | The user damages the target with bright light. | Ranged | 90% | 1 | Earth | ||||||
| Laser Beam | 238 | A powerful ranged energy attack that may blind that goes at the speed of light. | Ranged | 100% | 30% | 3 | Metal | Target | Blinded | |||
| Lava | 134 | The user erupts with molten lava, burning both itself and the opponent. | Ranged | 80% | 100% | 2.9 | Fire | Target | ||||
| Leaf Barrage | 223 | Barrage the opponent with a series of leaves. | Reach | 95% | 1.3 | Wood | ||||||
| Leaf Stab | 222 | The user throws a prickly sharp leaf, which induces a burning feeling on contact as the stab wound bleeds. | Ranged | 90% | 80% | 1.2 | Wood | Target | Burn | |||
| Levitate | 82 | Combatants float into the air, giving them a vantage point but leaving both struggling to connect with their hand-to-hand attacks. | Special | 100% | 100% | Aether | Both | |||||
| Lick Lash | 209 | The user lashes out with its tongue, dealing damage and possibly leaving the opponent stunned. | Melee | 100% | 100% | 1.5 | Earth | Target | Flinching | |||
| Life Surge | 175 | An eruption of life charges the monster, but at the expense of healing its opponent. | Special | 100% | 100% | Aether | Chargedup | |||||
| Lightning Spheres | 163 | The user launches multiple balls of electricity at the opponent. | Ranged | 90% | 1.2 | Metal | ||||||
| Lineage | 135 | The user draws power from its ancestors to unleash an attack. | Reach | 100% | 1.5 | Metal | Target | |||||
| Lock Horns | 259 | They try to lock horns with the enemy. | Touch | 95% | 100% | 1.5 | Earth | Target | Harpooned | |||
| Lust | 136 | The user uses its charm to weaken the opponent's defenses. | Special | 100% | 80% | Earth | Charmed | |||||
| Magic Spell | 251 | They try to increase enemy cooldowns of non-ranged and nonspecial moves. | Special | 95% | 100% | 0 | Aether | User | ||||
| Magma | 137 | The user erupts with a torrent of molten rock. | Ranged | 80% | 1.4 | Fire | ||||||
| Magnetic Body | 237 | A powerful magnetic field is generated, sending metal objects flying wildly across the battlefield and disrupting the opponent's movements. | Melee | 100% | 80% | 3 | Metal | User | Grabbed | Grabbed | ||
| Meltdown | 103 | The user unleashes a corrosive attack that damages the opponent. | Reach | 70% | 20% | 2.8 | Earth | Metal | Festering | |||
| Mending | 169 | The user draws energy from its surroundings to heal itself. | Special | 100% | 100% | Earth | ||||||
| Midnight Mantle | 55 | The user shrouds itself in a cloak of darkness, striking out with shadowy tendrils that inflict damage and disorient the opponent. | Ranged | 80% | 1.25 | Water | Target | |||||
| Mind Explosion | 225 | A powerful psychic or mushroom hallucinogen attack. | Ranged | 100% | 50% | 3 | Metal | Wood | Exhausted | Confused | ||
| Mobbing | 115 | A swarm of small creatures emerges from the user, overwhelming the opponent with a flurry of attacks. | Melee | 100% | 10% | 1.8 | Water | Target | ||||
| Muck | 138 | The user covers the opponent in a sticky, poisonous substance. | Reach | 80% | 2 | Earth | Water | |||||
| Muddle | 43 | A haze over the battlefield makes it harder for attacks to connect. | Reach | 100% | 100% | 1 | Fire | Metal | Middle of the screen | |||
| Mudslide | 89 | The user creates a massive mudslide that engulfs the opponent. | Melee | 80% | 100% | 2.25 | Earth | Softened | ||||
| Mystic Blending | 139 | The user becomes one with its surroundings, healing itself. | Special | 100% | 100% | Earth | Recovering | Focused | ||||
| Needle | 196 | The user stabs the target rapidly with a needle or thorns. | Ranged | 90% | 2.5 | Metal | Target | |||||
| Negation | 140 | The user cancels out the effects of the opponent's healing. | Special | 100% | 100% | Aether | Festering | |||||
| Nest | 114 | The user constructs a protective nest around itself. | Special | 80% | 90% | Fire | Sniping | |||||
| Neutralize | 179 | The battlefield is reset, with all conditions and other changes cleared. | Special | 100% | 100% | Aether | ||||||
| Oedipus | 100 | The user attacks with a vengeance, confusing the opponent and seeking revenge. | Reach | 85% | 80% | 2.2 | Metal | Revenge | Confused | |||
| One-Two | 52 | Two decisive strikes bring the target to its knees. | Touch | 80% | 2 | Fire | Wood | Both | ||||
| Orbs | 141 | The user fires off an energy ball that causes a mystical transformation in the target. | Ranged | 100% | 100% | 2 | Aether | |||||
| Oven | 236 | The user throws themselves into a fiery oven or pyre, then re-emerges to attack. | Melee | 80% | 100% | 1 | Fire | |||||
| Overfeed | 173 | The user overloads the opponent with energy, slowing them down. | Special | 100% | 100% | Aether | Slow | |||||
| Overgrowth | 27 | Vines lash the target, locking them in place. | Ranged | 80% | 100% | 2.25 | Wood | Grabbed | ||||
| Panjandrum | 177 | A reliable technique that hurts any monster in proportion to its HP. | Reliable | 100% | Earth | Target | ||||||
| Peck | 70 | The user attacks with a sharp peck from its beak. | Reach | 100% | 1.25 | Wood | Target | |||||
| Peregrine | 65 | The user dives from the sky with incredible speed, delivering a powerful, piercing attack. | Melee | 80% | 1.75 | Wood | Metal | |||||
| Perfect Cut | 61 | The user strikes with surgical precision, leaving no room for error. | Reliable | 100% | 1.6 | Metal | Target | |||||
| Petrify | 37 | The user emits a powerful aura that renders the opponent stuck. | Special | 100% | 100% | Aether | Stuck | |||||
| Phantasmal Force | 162 | The user creates an illusionary copy of itself that attacks the opponent. | Melee | 90% | 1.1 | Wood | ||||||
| Piece of Cake | 228 | The user enters a state of effortless ease, healing their wounds and restoring their vitality as everything becomes as simple as enjoying a delicious cake. | Special | 100% | 100% | Aether | Charging | |||||
| Pit | 142 | The user creates a pit beneath the opponent, causing them to fall and take damage. | Touch | 80% | 100% | 2.1 | Earth | Harpooned | ||||
| Platinum | 143 | The user's body becomes infused with a lustrous metal, granting it increased defense and the ability to inflict damage. | Melee | 70% | 70% | 1.7 | Metal | Earth | Focused | Softened | ||
| Poison Courtship | 113 | The user emits a seductive aura laces with toxins, charming the opponent while slowly poisoning them. | Special | 100% | 100% | Aether | Poisoned | |||||
| Poison Gas | 268 | The user throws a weak bomb that explodes into poison gas. | Ranged | 90% | 100% | 0.5 | Wood | Target | Poisoned | |||
| Poisonous | 282 | They coat themselves in a protective poison, absorbing it harmlessly. | Special | 100% | 100% | Wood | User | Elemental Shield | ||||
| Pollen Blast | 212 | Releases a cloud of pollen, dealing damage to opponents and potentially causing them to become disoriented. | Ranged | 100% | 30% | 1.5 | Wood | Target | Confused | |||
| Potluck | 235 | The user and opponent engage in a mutual exchange of gifts, fostering a brief moment of camaraderie in the midst of battle. | Special | 100% | 80% | Aether | User | Exhausted | Nodding Off | |||
| Pouch | 198 | The user refreshes themselves with a tasty morsel from a pouch or bag. | Special | 100% | 100% | 0 | Aether | |||||
| Power Theft | 256 | The user steals some power, perhaps by gene exchange, and uses it to launch an attack of the enemy type. | Touch | 100% | 50% | 1 | Aether | Softened | ||||
| Proboscis | 47 | The user extends a long, proboscis-like appendage, draining the opponent's life force while inflicting damage. | Reach | 100% | 50% | 1 | Water | Target | Lifeleech | |||
| Pseudopod | 68 | The user extends a pseudopod to deliver a forceful, sticky blow. | Reach | 100% | 70% | 1.25 | Wood | Target | Festering | |||
| Psychic Puppets | 278 | They begin taking control of others as puppets or creating psychic spirits and using them to attack, then join the fray themselves. | Melee | 80% | 2.5 | Fire | Middle of the screen | |||||
| Punch | 182 | A classic, powerful strike with the user's fist. | Melee | 90% | 1.5 | Fire | Metal | |||||
| Pyrokinesis | 208 | The user unleashes a wave of intense heat and flames that can scorch its opponents. | Melee | 80% | 2.5 | Fire | ||||||
| Quicksand | 90 | The user creates a treacherous patch of quicksand, trapping and damaging the opponent. | Touch | 80% | 100% | 2.25 | Earth | Stuck | ||||
| Radiance | 144 | The user emits blinding flash of light, followed by a powerful energy blast. | Ranged | 95% | 2.5 | Wood | Metal | |||||
| Ram | 5 | The user charges forward with incredible force, delivering a devastating physical blow. | Melee | 100% | 1.5 | Earth | Target | |||||
| Refresh | 40 | The user rejuvenates itself, restoring health and entering a state of rapid recovery. | Special | 100% | 100% | Aether | Middle of the screen | Recovering | ||||
| Rift Dash | 206 | The user creates a temporary rift in space and dash through it, reappearing at a different location and striking the opponent with a swift attack. | Melee | 80% | 100% | 1 | Metal | |||||
| Ring | 145 | The user conjures a ring that expands, engulfing the opponent. | Reach | 80% | 100% | 2 | Earth | Recovering | ||||
| Rock | 6 | A heavy rock falls on the target. | Touch | 100% | 1.5 | Earth | ||||||
| Roll | 202 | The user curls into a ball and rolls over or against the opponent. | Melee | 90% | 80% | 1.2 | Earth | Wood | Hard Shell | |||
| Rot | 38 | A sickness befalls the target. | Special | 100% | 100% | Aether | Poisoned | |||||
| Ruby | 146 | The user fires a concentrated beam of ruby-like energy, inflicting damage. | Reach | 80% | 2.5 | Metal | ||||||
| Rust Bomb | 86 | A corrosive projectile that explodes on impact, dealing damage and poisoning the opponent. | Ranged | 60% | 50% | 2.25 | Metal | Poisoned | ||||
| Saber | 102 | The user strikes with a swift and powerful sword-like attack. | Melee | 80% | 2.2 | Fire | ||||||
| Salamander | 85 | A bite brimming with heat and lashing pain. | Reach | 100% | 20% | 1.25 | Fire | Target | Poisoned | |||
| Sand Spray | 32 | A cloud of abrasive sand is hurled at the opponent, damaging their vision and inflicting damage. | Touch | 100% | 20% | 1.25 | Earth | Target | Blinded | |||
| Sands of Time | 249 | They imbue sand around them with the power to turn time. | Touch | 90% | 100% | 2.4 | Earth | Target | Slow | |||
| Scope | 176 | Identifies an opponent's strengths and weaknesses. | Special | 100% | 100% | Aether | ||||||
| Shade Shield | 276 | They cloak themselves in shade and become one with the darkness, summoning shadows to themselves if no shade is available. | Special | 100% | 100% | Metal | User | Elemental Shield | ||||
| Shadow Blast | 193 | The user releases a blast of negative energy, sucking life from other beings. | Ranged | 95% | 100% | 2.8 | Metal | |||||
| Shadow Boxing | 51 | A flurry of punches strikes the target. | Touch | 100% | 1.25 | Fire | Wood | Target | ||||
| Shadow Sphere | 269 | The shadows ooze and blob. | Ranged | 100% | 1.5 | Metal | ||||||
| Shapechange | 160 | The user undergoes a rapid transformation, striking the opponent with a surprising and powerful attack. | Melee | 70% | 70% | 2.2 | Water | |||||
| Shooting Star | 190 | Heals the user's health by harnessing the energy of a shooting star streaking across the night sky. | Special | 100% | 100% | 0 | Aether | |||||
| Shrapnel | 60 | The user unleashes a barrage of sharp fragments, causing widespread damage. | Ranged | 60% | 2.5 | Metal | ||||||
| Shuriken | 16 | The user hurls a deadly array of throwing stars, reinforcing its own resolve with each hit. | Ranged | 80% | 100% | 2.25 | Metal | Diehard | ||||
| Sleep Bomb | 59 | A violent explosion of sleeping powder threatens to send both combatants into a doze. | Reach | 75% | 100% | 2.25 | Fire | Metal | Middle of the screen | |||
| Sleeping Powder | 49 | A cloud of sleep-inducing pollen is released, causing the opponent to fall asleep. | Special | 100% | 80% | Aether | Target | |||||
| Slice | 101 | The user wields a sharp blade, delivery a powerful, cutting attack. | Melee | 90% | 1.2 | Metal | Target | |||||
| Slime | 96 | A sticky, viscous substance is emitted, engulfing the opponent and dealing damage. | Reach | 100% | 20% | 1.1 | Earth | Festering | ||||
| Snowball | 267 | The user hurls a compact ball of snow at the target, dealing light damage and chilling them slightly. | Ranged | 90% | 25% | 1 | Water | Slow | ||||
| Snowstorm | 25 | A blizzard engulfs the opponent, inflicting cold damage and leaving them exhausted. | Melee | 60% | 100% | 3 | Earth | Water | Exhausted | |||
| Sockpuppet | 258 | The user whips out a quirky sock puppet that mimics its movements, confusing the foe and shielding the user from tricks and status moves for several turns. | Special | 100% | 0 | Aether | ||||||
| Solar Synthesis | 189 | Heals the user's health by absorbing sunlight. | Special | 100% | 100% | 0 | Aether | |||||
| Spiky Strike | 199 | The user lashes out with its sharp spines or quills, striking the opponent with a flurry of piercing blows, inflicting pain and damage. | Reach | 95% | 1.5 | Wood | ||||||
| Spit Poison | 2 | Liquid death sprays from the user's venom sacs. | Ranged | 100% | 20% | 1.25 | Wood | Target | Poisoned | |||
| Splinter | 41 | The user launches a barrage of wooden splinters, blinding and damaging the opponent. | Reach | 100% | 20% | 1.25 | Wood | Target | Blinded | |||
| Spread Disease | 283 | Disease doesn't care about your dodge skills or defenses. The user spreads it with malicious glee. | Reliable | 70% | 50% | 3 | Water | Target | Festering | |||
| Stabilo | 108 | The user summons a barrage of sharp wooden splinters that pierce the opponent. | Reliable | 75% | 0.8 | Wood | Target | |||||
| Staff Smash | 207 | The user delivers a powerful blow with its staff. | Melee | 80% | 2.5 | Metal | Wood | |||||
| Stampede | 14 | A powerful charge that puts the user in motion. | Melee | 100% | 100% | 1.25 | Earth | |||||
| Starfall | 56 | A shower of celestial bodies descends upon the opponent, inflicting damage and granting the user heightened focus while exhausting the opponent. | Ranged | 100% | 100% | 1.25 | Water | Middle of the screen | Focused | |||
| Static Field | 15 | The user generates a static electric field around itself, granting it increased defense. | Special | 100% | 100% | Aether | Hard Shell | Exhausted | ||||
| Steel Jaws | 217 | The user clamps down with jaws reinforced by metal. A powerful biting attack. | Touch | 95% | 2.5 | Metal | ||||||
| Stick | 221 | The user uses a stick, plant part or twig to poke or smack the opponent. | Reach | 95% | 1.4 | Wood | ||||||
| Sting | 1 | The user inflicts a painful sting, injecting poison into the opponent's body. | Melee | 95% | 40% | 1.25 | Wood | Target | Poisoned | |||
| Stone Rot | 84 | A sickness quickly befalls the target. | Special | 100% | 90% | Aether | Poisoned | |||||
| Stonehenge | 107 | The user manipulates the earth, creating a ring of stones that crush the opponent. | Reach | 80% | 2.6 | Earth | Wood | |||||
| Strangulation | 93 | The user constricts the opponent's throat, cutting off their air supply. | Melee | 80% | 2.5 | Earth | ||||||
| Strike | 74 | The user delivers a powerful, focused blow. | Reliable | 100% | 1.25 | Metal | Target | |||||
| Suck Poison | 58 | The user draws out the poison from their own body and infects their enemy with it. | Melee | 100% | 100% | 2 | Water | |||||
| Sudden Glow | 67 | The user emits a radiant light, healing itself and restoring its stamina. | Special | 100% | 100% | Aether | Middle of the screen | Recovering | Focused | |||
| Summon Fire Spirits | 279 | They summon fire spirits to engage in battle alongside them. | Touch | 100% | 1 | Fire | Middle of the screen | |||||
| Summon Ice Spirits | 281 | They summon ice spirits whose touch drains the life and heat out of their victims. | Touch | 70% | 10% | 2.5 | Water | Target | Slow | |||
| Summon Shadows | 277 | They ritualistically summon shadows to attack, then join in the melee as a shadow themselves. | Touch | 80% | 2 | Metal | Middle of the screen | |||||
| Summon Water Spirits | 280 | They summon water spirits, avoid their touch if you do not wish to be dragged down into watery depths. | Touch | 90% | 10% | 2 | Water | Target | Stuck | |||
| Sunburst | 159 | The user channels the energy of the sun, unleashing a blindingly bright attack. | Ranged | 90% | 90% | 1.1 | Fire | Metal | Blinded | |||
| Supernova | 81 | A cataclysmic explosion of energy, dealing immense damage to all opponents. | Ranged | 75% | 100% | 3 | Fire | Chargedup | ||||
| Suplex | 184 | A powerful grappling move that throws the opponent to the ground, inflicting damage and granting the user increased resilience. | Melee | 95% | 50% | 2 | Earth | Diehard | Exhausted | |||
| Surf | 174 | A massive wave crashes down upon the opponent. | Ranged | 60% | 2.6 | Water | ||||||
| Surge | 19 | A powerful electric discharge that shocks the opponent. | Ranged | 100% | 100% | 1.25 | Fire | Earth | Middle of the screen | |||
| Sylvan | 148 | The user summons the power of nature, transforming the opponent into a wooden puppet. | Special | 100% | 100% | Aether | ||||||
| Tail Lash | 201 | The user lashes out with their tail or tail like appendage. | Melee | 100% | 20% | 1.2 | Water | Fire | Flinching | |||
| Take Cover | 29 | The user assumes a defensive stance, increasing its accuracy. | Special | 100% | 100% | Aether | Sniping | |||||
| Taunt | 243 | A quick jab provokes the opponent into a powerful but distracted rage. | Special | 100% | 100% | Aether | Enraged | |||||
| Terror | 149 | The target is shaking with fear, unable to pick up or use items. | Special | 100% | 100% | Aether | Lockdown | |||||
| Thunderball | 12 | With a rumbling like thunder, a hard ball of rock strikes the target. | Melee | 100% | 10% | 2.25 | Earth | Flinching | ||||
| Thunderclap | 20 | A sudden, deafening clap of thunder that stuns and damages the opponent. | Ranged | 95% | 75% | 1.25 | Fire | Earth | Exhausted | |||
| Time Crisis | 104 | The user distorts the flow of time, causing the opponent damage. | Ranged | 80% | 60% | 2.5 | Metal | Slow | ||||
| Tinder | 178 | The target is set alight. | Special | 100% | 100% | Aether | Target | Burn | ||||
| Tip | 110 | The user delivery a swift, precise strike to a vital point. | Melee | 100% | 90% | 2.2 | Earth | Target | Festering | |||
| Tonguespear | 50 | The tongue is jabbed into the opponent, and their blood drained. | Melee | 80% | 100% | 2.5 | Water | Lifeleech | ||||
| Tooth for Tooth | 242 | The user bares their fangs, taking pain to give it back. | Melee | 100% | Fire | |||||||
| Torch | 150 | A projectile that strikes the opponent. | Reach | 90% | 20% | 1.4 | Fire | Target | Flinching | |||
| Tornado | 194 | The user summons a swirling vortex of air, unleashing a devastating tornado that lifts the opponent off the ground and deals damage. | Ranged | 80% | 50% | 2.9 | Water | Wood | Slow | |||
| Trample | 219 | The user charges at the opponent with a powerful shoulder tackle, knocking them to the ground and then quickly moving away, leaving the target stuck in place. | Melee | 90% | 80% | 2.5 | Earth | Stuck | ||||
| Tsunami | 170 | The user summons a colossal wave that crashes down upon the opponent. | Reach | 75% | 2.7 | Water | Earth | |||||
| Tux Attack | 92 | The user transforms into a whirlwind of data, dealing heavy damage. | Melee | 100% | 2 | Wood | ||||||
| Ubuntu | 95 | The user emits a chaotic energy that randomly alters the opponent's type. | Special | 100% | 100% | Aether | Target | |||||
| Undertaker | 152 | A desperate, self-sacrificing attack that deals a massive damage at the cost of the user's health. | Melee | 100% | 100% | 1 | Earth | Prickly | ||||
| Venomous Tentacle | 80 | A poisonous tentacle strikes the opponent, inflicting damage and poisoning them. | Reach | 80% | 100% | 2.25 | Water | Poisoned | ||||
| Viper | 154 | The user launches a volley of sharp, wooden darts with incredible speed and accuracy. | Reliable | 80% | 2.9 | Metal | Target | |||||
| Vorpal | 155 | The user unleashes a devastating, precision strike that inflicts severe damage and fills the opponent with a burning desire for revenge. | Melee | 95% | 100% | 3 | Metal | Target | Revenge | |||
| Wall of Fire | 165 | The user conjures a fiery wall that both protects it and scorches the opponent. | Reach | 80% | 80% | 1.9 | Fire | Elemental Shield | Burn | |||
| Wall of Steel | 62 | The user spins about, creating a biting, shielding wall of steel. | Melee | 100% | 100% | 1.25 | Metal | User | Hard Shell | |||
| Wallow | 46 | The user relaxes in a pool of mud, healing its wounds. | Special | 100% | 90% | Aether | Focused | |||||
| Walls | 156 | The user constructs sturdy walls of earth or rock to create a defensive barrier. | Touch | 100% | 100% | 0.9 | Wood | Target | Hard Shell | |||
| Water Blast | 195 | The user unleashes a powerful blast of water, striking the opponent with a torrent of liquid force, dealing damage. | Ranged | 100% | 2.3 | Water | ||||||
| Water Bullet | 213 | A mouthful of water is flung at the target with great alacrity. | Ranged | 90% | 1.25 | Water | ||||||
| Web | 42 | A sticky web is shot at the opponent, trapping them and inflicting damage. | Melee | 100% | 100% | 1.25 | Wood | Target | Grabbed | |||
| Webs Wind | 157 | The user creates a swirling vortex of sticky webs that ensnare the opponent, dealing multiple hits and slowing their movement. | Ranged | 100% | 30% | 0.5 | Earth | Wood | Slow | |||
| Whirlwind | 66 | The user creates a powerful vortex of wind that sweeps the opponent away. | Ranged | 100% | 1.25 | Wood | Metal | |||||
| Wicked Wind | 250 | An ill wind draws near. | Ranged | 85% | 2.4 | Metal | Wood | Festering | ||||
| Wiggle | 210 | The user shakes their body back and forth, creating a silly, attention-grabbing display that doesn't do any damage but might be entertaining to watch. | Special | 100% | Aether | |||||||
| Wind Leaf Blade | 270 | They slam down a blade of leaf or air with great speed. | Reach | 95% | 2.8 | Wood | ||||||
| Wing Tip | 69 | The user delivers a sharp, cutting attack with the tip of its wing. | Melee | 100% | 1.25 | Wood | Metal | Target | ||||
| Woodsmash | 203 | The user slams into the opponent with a powerful wooden strike, dealing damage and potentially knocking them back. | Melee | 90% | 2.9 | Wood |