Property:TXMN Blurb
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C
Due to its four horns and passive aggressive attitude, this tuxemon has been mistaken for a man-eating mythical cow creature high up in the mountains many times. They are rather gentle creatures, often seen wallowing in swamps, though they have been known to charge at humans in the past. +
Cowool are popular first time tuxemon amongst young and inexperienced young trainers. They are relaxed and enjoy resting from hanging branches, absorbing light energy to ready themselves for evolution. +
In any serious situation, they will simply panic and run about frantically! Their only effective way of avoiding attacks is disguising themselves as dead bones, even then their panicky attitude will blow their cover. +
From one mountaintop to another, CRANKUS can be heard bleating to one another in running arguments that end only with the spring thaws. +
Its mane shines during the day, grows big and red at sunset, and blows away as ash at night. +
It fires piercing, poisonous spines from its claws to frighten away those who threaten its underwater colonies. +
Its calming presence helps with healing, and those who sleep beside a Cubfort never have a nightmare. +
D
It gives birth to one litter in its life. Then it wanders the world trying to find them. +
A DANKUSH can stop itself from burning by holding its breath, causing plumes of smoke to billow forth from each leaf. +
Oddly enough, the location of a Delichick's birth determines its personality. The ones with brown feathers hatched on the eastern side of the region are headstrong and boisterous. The ones with dark blue feathers hatched on the western side of the region are quiet and reserved. +
DEMOSNOW delight in luring travelers deeper into the wilderness than is strictly safe, promising them glory and adventure. +
A dicynodont that came back to life and decided to become the dinosaur everyone always mistakes it for. +
Look closely, for ultra fine fur gives away it is devilishly pretending to be a dinosaur. +
The single pair of feathers on its head are fakes, hinting at its devilish true identity. +
DINOFLOP delights in quickly turning away from its attackers so their blows land on its shielded and spiny back. +
It is mistakenly believed that it is a human who died in a fire. Actually, its relatives did. +
The little hyena just wants to take care of others, but has a bad reputation after a movie with it as a villain came out. +
When it feels it is coming to the end of its life, it travels to a graveyard where it plants itself. Its tail flower grows forever. +
It lies on the ground, smelling delicious and tempting monsters to take a bite - but when they approach, it bites them first. +
Once it had a family, but it ate its parents, and it ate its children, and it ate its mate, and it ate all of its kind. +
These hermits will wrap themselves in whatever is closest. In the desert, that is the burial shrouds of long-dead pharaohs. +
E
Residing at the bottom of the sea, this tuxemon inhabits the remains of long lost sailors and pirates lost to the ocean. They swarm bodies floating on the surface, before collecting their flesh-stricken bones to add to their collection. +
An ELOFLY on its own is patient and wise, but when it flocks in great numbers it becomes violent and impulsive. +
They will often find abandoned churches and monuments, and will hang upside down from the wooden beams. They are worshipped by the local people. Due to their serene grace and royal appearance, many will often go to their territory to bring them gifts of food and comfort. It is illegal to kill this tuxemon due to its religious symbolism. +
ENDUROS is an aggressive brawler that does not pull its blows. Out of the ring, it is quite sociable. +
The device saps the target's energy, empowering the user. +
Often seen on construction sites, they can use their huge hands and tail to scoop up dirt and rubble. Underneath the tuxemon are caterpillar tyres, giving them a beter balance and grip while climbing heaps of rubble. +
F
If someone leaves their fan running when they do not need it, it comes alive and flies out the window to find someone who actually needs to be cooled. +
They are quite the quick footed tuxemon, and are very quick to make decisions. Their 'suit' is actually their fur, they are very popular amongst businessmen for their aesthetically pleasing looks. +
Once, the Ferricran were covered all over with adamantine scales, and had wings of mithril. +
These tuxemon are large and tough from the many years spent as a MERLICUN. Their jaws can crush through trees and bones, and their flight is strong enough to carry people. +
It is totally unafraid of adversaries, and will attack an enemy of any size without hesitation. +
It can be tracked from the trail of boiled berry bushes and roasted trout it leaves in its wake. +
Despite its immense power and dangerously immense flames, they are gentle giants. If they witness sadness and melancholy atmospheres, they will often create a mini firework display within their huge paw to cheer others up. +
It skims the surface of the water, evading detection until a powerful leap brings its sharp fins into play. +
FLUMMACK no longer desires to be eaten, but to eat - even other FLUMMBY and FLUMMACK go down a treat. +
FLUMMBY was invented by a scientist who thought food that wanted to be eaten would be more ethical. It leaps into the mouth of anyone who could eat it. +
When threatened, it huddles together with other Fluoresfin to create a large blinding light to disorientate predators. +
It feeds on impurities, so it returns purified blood to those it sucks on. +
Through evolution, the tuxemon becomes much more aggressive and suddenly feels the need to smash down trees. They contribute significantly to the ecosystem of the region, as they can knock down dead trees and free up space for new plants to bloom +
It is the spirit of god-kings, pontifexes and crusaders. +
Forthrobo aspire to be leaders among their fellow Metal tuxemon, despite the species' small stature. +
FOXFIRE cubs are found in fires that burned out overnight. No one knows where they come from. +
FRUITERA is greedy for fruit, and carries as much as it can. When startled, it drops all its fruit, gathers it all up again, and only then runs away. +
FURNURSUS are friendly, and often forget that their bodies are too hot for others to touch. +
When the child that abandoned a FUZZLET needs it again, it becomes a FUZZINA, a brave protector and nurturer of the small and the weak. +
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GALNEC buries itself deep in the hot sands of the desert, only its stony tail above ground. In packs, they look like gardens of stone. +
They often hide themselves in large piles of treasure to lure people to it, before trying to bite off their fingers for a tasy snack! They are blind, and rely on their acute sense of smell to sniff out their food. +
Missing. +
A colony of bacteria that became new life in a discarded medical glove. It can see out of the back of its body. +
GRAFFIKI are as at home in cities as they are in the jungle, tagging their territory with elaborate paintings. +
H
It nibbles on RINOCEREED, clearing away dead skin, moss and weeds. +
Why can't people always be happy? HAPPITO will give them exactly what they want, even if it is not what they need. +
When an egg does not want to hatch and begin its next life stage, it becomes a HATCHLING. +
When it inflates its dome, it floats to the top of oceans, or even through mist and clouds. +
The crystal on its chest is mistaken for a diamond by poachers. It melts when it is removed from HERONQUAK's body. +
Eastern-originating Herotint have developed a strong set of aggressive tactics for mauling their prey. Their confrontational nature is in contrast to their delicate bodies.
Western-originating Herotint have developed their evasion in order to trick predators as well as prey, taking advantage of their lithe frames. +
According to legend, this Mythical tuxemon resides upon the tallest mountain peaks, guarding the planet from falling asteroids and intruders from space. Others say that it flies across the world, creating various natural miracles, including the Aurora of the North. +
It is what is left when an EQUILL's shadow eats its body. +