Difference between revisions of "Blasdoor"

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|Fusion Second=sdoor
|Fusion Second=sdoor
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Perfect Cut
|Has_Technique=Perfect Cut
|Technique Level=2
|Technique_Level=2
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Shrapnel
|Has_Technique=Shrapnel
|Technique Level=2
|Technique_Level=2
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Bullet
|Has_Technique=Bullet
|Technique Level=6
|Technique_Level=6
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Muddle
|Has_Technique=Muddle
|Technique Level=8
|Technique_Level=8
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Wall of Steel
|Has_Technique=Wall of Steel
|Technique Level=12
|Technique_Level=12
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Lineage
|Has_Technique=Lineage
|Technique Level=16
|Technique_Level=16
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Strike
|Has_Technique=Strike
|Technique Level=20
|Technique_Level=20
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Terror
|Has_Technique=Terror
|Technique Level=24
|Technique_Level=24
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Rust Bomb
|Has_Technique=Rust Bomb
|Technique Level=28
|Technique_Level=28
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Crystal
|Has_Technique=Crystal
|Technique Level=32
|Technique_Level=32
}}
}}

Latest revision as of 15:16, 8 October 2024


TXMN Stats
Type(s) Metal
Element(s) Metal
Call
Completed Complete
Body Shape Sprite
ID 251
Blurb BLASDOOR shield those they care about behind their impenetrable bulk, but macerate unwanted intruders and scrap machines between their steel teeth.
Height/Length (centimetres) 2040
Weight (kilograms) 204
Catch Rate 70
Terrain(s) Ruins, Urban
Sex(es) Neuter
Evolution Stage Stage1
Tags Bite, Ghost, Steel
Fusion Name First Part Blas
Fusion Name Second Part -sdoor

Set 1Set 2Set 3Creature Progress Tracker

250 ←

251 Blasdoor-menu01.pngBlasdoor-menu02.png Blasdoor

→ 252

Blasdoor, the Trapdoor tuxemon, is a Metal-type monster.


Trivia[edit source]

Name Origin:

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Evolves from Woodoor.

Evolution[edit source]

Woodoor.png Blasdoor.png
Woodoor Blasdoor

Sprites[edit source]

Tuxemon Standard[edit source]

64px Blasdoor.png Blasdoor-back.png
Face Sprites Blasdoor-menu01.png Blasdoor-menu02.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

First Appeared: [1]

Jaskrendix, Serpexnessie

Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.

Variations[edit source]

In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,