Difference between revisions of "Komoduel"
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|Name Origin=''komodo dragon'' + ''duel'' | |Name Origin=''komodo dragon'' + ''duel'' | ||
|Design Origin=A wild west komodo dragon. | |Design Origin=A wild west komodo dragon. | ||
|SpyderCampaign=Used by a trainer in Walled Garden. | |||
|TXMN Types=Fire | |TXMN Types=Fire | ||
|TXMN Sub-Elements=Normal | |TXMN Sub-Elements=Normal | ||
|TXMN Completed=Complete | |TXMN Completed=Complete | ||
|TXMN Body Shape=Humanoid | |TXMN Body Shape=Humanoid | ||
|TXMN ID= | |TXMN ID=297 | ||
|TXMN Blurb=Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. | |TXMN Blurb=Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. | ||
|TXMN Height=165 | |TXMN Height=165 | ||
| Line 19: | Line 20: | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Desert, Grassland, Urban | |TXMN Terrains=Desert, Grassland, Urban | ||
|Tags=Bomber, Soldier, Gadgets | |||
|Fusion First=Komo | |Fusion First=Komo | ||
|Fusion Second=duel | |Fusion Second=duel | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Riposte | ||
| | |Technique_Level=1 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Bullet | ||
| | |Technique_Level=1 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Sudden Glow | ||
| | |Technique_Level=4 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Flamethrower | ||
| | |Technique_Level=7 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Shrapnel | ||
| | |Technique_Level=13 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Beam | ||
| | |Technique_Level=16 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Supernova | ||
| | |Technique_Level=19 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Breathe Fire | ||
| | |Technique_Level=25 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Chameleon | ||
| | |Technique_Level=28 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Wall of Fire | ||
| | |Technique_Level=31 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Fire Shield | ||
| | |Technique_Level=37 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
| | |Has_Technique=Energy Claws | ||
|Technique | |Technique_Level=40 | ||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Energy Beam | |||
|Technique_Level=55 | |||
}} | }} | ||
Latest revision as of 07:28, 4 February 2025
| TXMN Stats | |
|---|---|
| Type(s) | Fire |
| Element(s) | Normal |
| Call | File:Game-shot-light-gun.wav |
| Completed | Complete |
| Body Shape | Humanoid |
| ID | 297 |
| Blurb | Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. |
| Height/Length (centimetres) | 165 |
| Weight (kilograms) | 75 |
| Catch Rate | 70 |
| Terrain(s) | Desert, Grassland, Urban |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | Bomber, Soldier, Gadgets |
| Fusion Name First Part | Komo |
| Fusion Name Second Part | -duel |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| 296 ← | → 298 |
Komoduel, the Gunslinger tuxemon, is a Fire-type monster.
Trivia[edit source]
Name Origin: komodo dragon + duel
Design Origin[edit source]
A wild west komodo dragon.
In The Spyder in the Cathedral Campaign[edit source]
Used by a trainer in Walled Garden.
Evolution[edit source]
![]() | → |
|
| Komodraw | Komoduel |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.
Variations[edit source]
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,
- Komoduel learns Riposte at level 1
- Komoduel learns Bullet at level 1
- Komoduel learns Sudden Glow at level 4
- Komoduel learns Flamethrower at level 7
- Komoduel learns Shrapnel at level 13
- Komoduel learns Beam at level 16
- Komoduel learns Supernova at level 19
- Komoduel learns Breathe Fire at level 25
- Komoduel learns Chameleon at level 28
- Komoduel learns Wall of Fire at level 31
- Komoduel learns Fire Shield at level 37
- Komoduel learns Energy Claws at level 40
- Komoduel learns Energy Beam at level 55


