Difference between revisions of "Blasdoor"
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|SpyderCampaign=Evolves from Woodoor. | |SpyderCampaign=Evolves from Woodoor. | ||
|TXMN Types=Metal | |TXMN Types=Metal | ||
|TXMN Sub-Elements=Metal | |||
|TXMN Completed=Complete | |TXMN Completed=Complete | ||
|TXMN Body Shape=Sprite | |TXMN Body Shape=Sprite | ||
Line 17: | Line 18: | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Ruins, Urban | |TXMN Terrains=Ruins, Urban | ||
|Tags=Bite, Ghost, Steel | |||
|Fusion First=Blas | |Fusion First=Blas | ||
|Fusion Second=sdoor | |Fusion Second=sdoor | ||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Perfect Cut | |||
|Technique_Level=2 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Shrapnel | |||
|Technique_Level=2 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Bullet | |||
|Technique_Level=6 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Muddle | |||
|Technique_Level=8 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Wall of Steel | |||
|Technique_Level=12 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Lineage | |||
|Technique_Level=16 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Strike | |||
|Technique_Level=20 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Terror | |||
|Technique_Level=24 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Rust Bomb | |||
|Technique_Level=28 | |||
}} | |||
{{Technique_Allocation | |||
|Has_Technique=Crystal | |||
|Technique_Level=32 | |||
}} | }} |
Latest revision as of 15:16, 8 October 2024
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Metal |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 251 |
Blurb | BLASDOOR shield those they care about behind their impenetrable bulk, but macerate unwanted intruders and scrap machines between their steel teeth. |
Height/Length (centimetres) | 2040 |
Weight (kilograms) | 204 |
Catch Rate | 70 |
Terrain(s) | Ruins, Urban |
Sex(es) | Neuter |
Evolution Stage | Stage1 |
Tags | Bite, Ghost, Steel |
Fusion Name First Part | Blas |
Fusion Name Second Part | -sdoor |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
250 ← | → 252 |
Blasdoor, the Trapdoor tuxemon, is a Metal-type monster.
Trivia[edit source]
Name Origin:
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolves from Woodoor.
Evolution[edit source]
→ | ||
Woodoor | Blasdoor |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- learn Perfect Cut at level 2
- learn Shrapnel at level 2
- learn Bullet at level 6
- learn Muddle at level 8
- learn Wall of Steel at level 12
- learn Lineage at level 16
- learn Strike at level 20
- learn Terror at level 24
- learn Rust Bomb at level 28
- learn Crystal at level 32