Difference between revisions of "Komoduel"
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|Name Origin=''komodo dragon'' + ''duel'' | |Name Origin=''komodo dragon'' + ''duel'' | ||
|Design Origin=A wild west komodo dragon. | |Design Origin=A wild west komodo dragon. | ||
|SpyderCampaign=Used by a trainer in Walled Garden. | |||
|TXMN Types=Fire | |TXMN Types=Fire | ||
|TXMN Sub-Elements=Normal | |TXMN Sub-Elements=Normal | ||
|TXMN Completed=Complete | |TXMN Completed=Complete | ||
|TXMN Body Shape=Humanoid | |TXMN Body Shape=Humanoid | ||
|TXMN ID= | |TXMN ID=297 | ||
|TXMN Blurb=Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. | |TXMN Blurb=Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. | ||
|TXMN Height=165 | |TXMN Height=165 | ||
Line 19: | Line 20: | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Desert, Grassland, Urban | |TXMN Terrains=Desert, Grassland, Urban | ||
|Tags=Bomber, Soldier, Gadgets | |||
|Fusion First=Komo | |Fusion First=Komo | ||
|Fusion Second=duel | |Fusion Second=duel | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Riposte | ||
| | |Technique_Level=2 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Bullet | ||
| | |Technique_Level=2 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Sudden Glow | ||
| | |Technique_Level=6 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Flamethrower | ||
| | |Technique_Level=8 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Shrapnel | ||
| | |Technique_Level=12 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Beam | ||
| | |Technique_Level=16 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Supernova | ||
| | |Technique_Level=20 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Breathe Fire | ||
| | |Technique_Level=24 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Chameleon | ||
| | |Technique_Level=28 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Wall of Fire | ||
| | |Technique_Level=32 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Fire Shield | ||
| | |Technique_Level=36 | ||
}} | }} | ||
{{ | {{Technique_Allocation | ||
| | |Has_Technique=Energy Claws | ||
| | |Technique_Level=40 | ||
}} | }} |
Latest revision as of 15:18, 8 October 2024
TXMN Stats | |
---|---|
Type(s) | Fire |
Element(s) | Normal |
Call | |
Completed | Complete |
Body Shape | Humanoid |
ID | 297 |
Blurb | Many a wrongdoer has fled town after seeing just the silhouette of an approaching KOMODUEL. |
Height/Length (centimetres) | 165 |
Weight (kilograms) | 75 |
Catch Rate | 70 |
Terrain(s) | Desert, Grassland, Urban |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | Bomber, Soldier, Gadgets |
Fusion Name First Part | Komo |
Fusion Name Second Part | -duel |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
296 ← | → 298 |
Komoduel, the Gunslinger tuxemon, is a Fire-type monster.
Trivia[edit source]
Name Origin: komodo dragon + duel
Design Origin[edit source]
A wild west komodo dragon.
In The Spyder in the Cathedral Campaign[edit source]
Used by a trainer in Walled Garden.
Evolution[edit source]
→ | ||
Komodraw | Komoduel |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites adapted by Jaskrendix.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,,
- learn Riposte at level 2
- learn Bullet at level 2
- learn Sudden Glow at level 6
- learn Flamethrower at level 8
- learn Shrapnel at level 12
- learn Beam at level 16
- learn Supernova at level 20
- learn Breathe Fire at level 24
- learn Chameleon at level 28
- learn Wall of Fire at level 32
- learn Fire Shield at level 36
- learn Energy Claws at level 40