Difference between revisions of "Lightmare"

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|TXMN Stages=Stage2
|TXMN Stages=Stage2
|TXMN Terrains=Sea
|TXMN Terrains=Sea
|Tags=Water, Light, Bite
|Fusion First=Light
|Fusion First=Light
|Fusion Second=mare
|Fusion Second=mare
|TXMN_DE Name=Leuchtmahr (Leuchte + Nachtmahr + leucht' ma')
|TXMN_DE Name=Leuchtmahr (Leuchte + Nachtmahr + leucht' ma')
}}
}}
{{Technique Allocation|Has Technique=Flow|Technique Level=2}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Sudden Glow|Technique Level=2}}
|Has_Technique=Flow
{{Technique Allocation|Has Technique=Grinding|Technique Level=6}}
|Technique_Level=2
{{Technique Allocation|Has Technique=Geyser|Technique Level=8}}
}}
{{Technique Allocation|Has Technique=Glower|Technique Level=12}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Goad|Technique Level=24}}
|Has_Technique=Sudden Glow
{{Technique Allocation|Has Technique=Starfall|Technique Level=28}}
|Technique_Level=2
{{Technique Allocation|Has Technique=Flood|Technique Level=32}}
}}
{{Technique Allocation|Has Technique=Static Field|Technique Level=40}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Icicle Spear|Technique Level=44}}
|Has_Technique=Grinding
{{Technique Allocation|Has Technique=Proboscis|Technique Level=48}}
|Technique_Level=6
}}
{{Technique_Allocation
|Has_Technique=Geyser
|Technique_Level=8
}}
{{Technique_Allocation
|Has_Technique=Glower
|Technique_Level=12
}}
{{Technique_Allocation
|Has_Technique=Goad
|Technique_Level=24
}}
{{Technique_Allocation
|Has_Technique=Starfall
|Technique_Level=28
}}
{{Technique_Allocation
|Has_Technique=Flood
|Technique_Level=32
}}
{{Technique_Allocation
|Has_Technique=Static Field
|Technique_Level=40
}}
{{Technique_Allocation
|Has_Technique=Icicle Spear
|Technique_Level=44
}}
{{Technique_Allocation
|Has_Technique=Proboscis
|Technique_Level=48
}}

Latest revision as of 15:14, 8 October 2024


TXMN Stats
Type(s) Water
Element(s) Lightning, Water
Call File:Burble 02.ogg
Completed Complete
Body Shape Leviathan
ID 70
Blurb It lurks in the depths of the ocean, luring any unsuspecting prey using its light right into its large, gaping mouth.
Height/Length (centimetres) 300
Weight (kilograms) 200
Catch Rate 35
Terrain(s) Sea
Sex(es) Male, Female
Evolution Stage Stage2
Tags Water, Light, Bite
Fusion Name First Part Light
Fusion Name Second Part -mare

Set 1Set 2Set 3Creature Progress Tracker

69 ←

70 Lightmare facesprite1 fakemon by serpexnessie-daudv0l.pngLightmare facesprite2 fakemon by serpexnessie-daudv2e.png Lightmare

→ 71

Lightmare, the Nightmare Fuel tuxemon, is a Water-type monster.


Trivia[edit source]

Name Origin: light + nightmare

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Used by a trainer in Dojo. Fished with the Poseidon.

Evolution[edit source]

Fluoresfin fakemon by serpexnessie-dau5fof.png Incandesfin fakemon by serpexnessie-dau5fs6.png Lightmare fakemon by serpexnessie-dau5g5k.png
Fluoresfin Incandesfin Lightmare

Sprites[edit source]

Tuxemon Standard[edit source]

64px Lightmare fakemon by serpexnessie-dau5g5k.png Lightmare back fakemon by serpexnessie-dau8xhn.png
Face Sprites Lightmare facesprite1 fakemon by serpexnessie-daudv0l.png Lightmare facesprite2 fakemon by serpexnessie-daudv2e.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

First Appeared: [1]

Sanglorian, Serpexnessie

Original design and sprites by Serpexnessie. Back sprite tweaked by Sanglorian.

Variations[edit source]

In other languages[edit source]

Language Name Category Blurb
Spanish
German Leuchtmahr (Leuchte + Nachtmahr + leucht' ma')
French
Portuguese

,,

  • learn Flow at level 2
  • learn Goad at level 24