Dankush
Revision as of 09:03, 5 October 2024 by Jaskrendix (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Fire, Wood |
Element(s) | Fire, Wood |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 247 |
Blurb | A DANKUSH can stop itself from burning by holding its breath, causing plumes of smoke to billow forth from each leaf. |
Height/Length (centimetres) | 40 |
Weight (kilograms) | 0.5 |
Catch Rate | 100 |
Terrain(s) | Grassland |
Sex(es) | Neuter |
Evolution Stage | Standalone |
Tags | Plant, Flame, Mental, Healing, Summoner |
Fusion Name First Part | Dank |
Fusion Name Second Part | -kush |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
246 ← | → 248 |
Dankush, the Zaza tuxemon, is a Fire-type, Wood-type monster.
Trivia
Name Origin: dank + kush (two marijuana references)
Design Origin
A burning marijuana leaf.
In The Spyder in the Cathedral Campaign
N/A
Evolution
![]() |
Dankush |
Sprites
Tuxemon Standard
64px | ![]() |
![]() |
---|---|---|
Face Sprites | ![]() |
![]() |
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Front sprite by Serpexnessie. Back and face sprites by Jaskrendix.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | Kifbeuh | ||
Portuguese |
,,
- Dankush learns Assault at level 2
- Dankush learns Muddle at level 2
- Dankush learns Sleep Bomb at level 6
- Dankush learns Sylvan at level 8
- Dankush learns Overgrowth at level 12
- Dankush learns Nest at level 16
- Dankush learns Stabilo at level 20
- Dankush learns Surge at level 24
- Dankush learns Chameleon at level 28
- Dankush learns Salamander at level 32
- Dankush learns Sleeping Powder at level 36
- Dankush learns Tinder at level 40