This is a property of type Text.
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NAME is charging power.
+NAME will keep fighting.
+NAME puts up a flame shield.
+NAME is turning ranged attacks back on the attacker.
+NAME flinches and may not act.
+NAME is covered in hard shell.
+NAME risks injury if it backs away.
+NAME's lifeforce is being leeched.
+Items will not affect NAME.
+NAME is nodding off to sleep.
+NAME is harmful to make contact with.
+NAME will retaliate on its next attack.
+When attacked, NAME will take revenge.
+NAME begins to sniffle.
+NAME is stuck in place.
+NAME is afflicted by a wasting condition.
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