Charged Up
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| TXMN ID | 9 |
|---|---|
| Positive or Negative | Positive |
| Replacement Conditions | |
| Response to Positive Condition | Replace |
| Response to Negative Condition | (Charged Up remains) |
| Response to Technique Use | Exhausted |
| Response to Item Use | |
| Response to End of Round | |
| Text When Gained | NAME is fully charged. |
| End of Round Text | |
| Speed Multiplier | 2 |
| Melee Multiplier | 2 |
| Ranged Multiplier | 2 |
| Armor Multiplier | 2 |
| Dodge Multiplier | 2 |
| Details | Speed, Melee, Ranged, Armor and Dodge all doubled. |
In other languages[edit source]
| Language | Name | Text When Gained | End of Round Text |
|---|---|---|---|
| Spanish |