Windeye
Revision as of 19:15, 8 October 2024 by Jaskrendix (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Lightning, Metal |
Call | |
Completed | Complete |
Body Shape | Humanoid |
ID | 180 |
Blurb | Like a mighty tree, WINDEYE plants itself on the top of hills to soak in the sun and wind. Recharged, it then leaves to find another place under the sky. |
Height/Length (centimetres) | 300 |
Weight (kilograms) | 600 |
Catch Rate | 70 |
Terrain(s) | |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | Machine, Weather, Electricity, Steel, Sharp |
Fusion Name First Part | Wind |
Fusion Name Second Part | -eye |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
179 ← | → 181 |
Windeye, the Tower tuxemon, is a Metal-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Used by trainers in Side Route E and Datacenter.
Evolution
![]() | → | ![]() |
Fancair | Windeye |
Sprites
Tuxemon Standard
64px | ![]() |
![]() |
---|---|---|
Face Sprites | ![]() |
![]() |
Overland Sprites | ![]() |
Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
DevilDman, Levaine, Sanglorian
Original design by Sanglorian's former coworkers and donated to the project. Art and redesign by DevilDman. Front sprite by Levaine. Back sprite by Sanglorian.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | Ventœil | ||
Portuguese |
,,,
- Windeye learns Perfect Cut at level 2
- Windeye learns Shrapnel at level 2
- Windeye learns Bullet at level 6
- Windeye learns Muddle at level 8
- Windeye learns Wall of Steel at level 12
- Windeye learns Bubble Trap at level 20
- Windeye learns Adamantine at level 26
- Windeye learns Constrict at level 28