Difference between revisions of "Vivitron"
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|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Grassland, Jungle, Mountains, Ruins, Underground, Woodland | |TXMN Terrains=Grassland, Jungle, Mountains, Ruins, Underground, Woodland | ||
|Tags=Shapeshifter, Bite, Electricity | |||
|Fusion First=Vivi | |Fusion First=Vivi | ||
|Fusion Second=tron | |Fusion Second=tron | ||
|TXMN_FR Name=Vivitron | |TXMN_FR Name=Vivitron | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Stone Rot|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Hammerhead|Technique Level=2}} | |Has Technique=Stone Rot | ||
{{Technique Allocation|Has Technique=Quicksand|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Spit Poison|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Wallow|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Electrical Storm|Technique Level=16}} | |Has Technique=Hammerhead | ||
{{Technique Allocation|Has Technique=Sudden Glow|Technique Level=20}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Battery Acid|Technique Level=24}} | }} | ||
{{Technique Allocation | |||
|Has Technique=Quicksand | |||
|Technique Level=6 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Spit Poison | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Wallow | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Electrical Storm | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Sudden Glow | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Battery Acid | |||
|Technique Level=24 | |||
}} | |||
Revision as of 15:47, 26 September 2024
| TXMN Stats | |
|---|---|
| Type(s) | Metal |
| Element(s) | Lightning |
| Call | File:Monster 16.ogg |
| Completed | Complete |
| Body Shape | Serpent |
| ID | 137 |
| Blurb | Early philosophers used VIVITRON as evidence that natural forces can be tamed and controlled. |
| Height/Length (centimetres) | 92 |
| Weight (kilograms) | 12 |
| Catch Rate | 70 |
| Terrain(s) | Grassland, Jungle, Mountains, Ruins, Underground, Woodland |
| Sex(es) | Male, Female |
| Evolution Stage | Stage1 |
| Tags | Shapeshifter, Bite, Electricity, Universal |
| Fusion Name First Part | Vivi |
| Fusion Name Second Part | -tron |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| 136 ← | → 138 |
Vivitron, the Sparked tuxemon, is a Metal-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Used by a trainer in Dryad's Grove.
Evolution
![]() | → |
|
| Vivipere | Vivitron |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | |
|---|---|---|
| 56px |
|
Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Catch Challenger is an open source project, with assets under Creative Commons Attribution. Original design and sprites by Catch Challenger. Face sprites tweaked by Sanglorian.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | Vivitron | ||
| Portuguese |
,,
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level
- Vivitron learns at level



