Difference between revisions of "Altie"

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(levels + swap)
(added 'tail' tag for tail lash)
 
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|TXMN Stages=Standalone
|TXMN Stages=Standalone
|TXMN Terrains=Extraterrestrial, Ruins
|TXMN Terrains=Extraterrestrial, Ruins
|Tags=Summoner, Mental, Weather, Celestial, Darkness
|Tags=Summoner, Mental, Weather, Celestial, Darkness, Tail
|Fusion First=Al
|Fusion First=Al
|Fusion Second=tie
|Fusion Second=tie
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{{Technique Allocation
{{Technique Allocation
|Has_Technique=Tail Lash
|Has_Technique=Tail Lash
|Technique_Level=2
|Technique_Level=1
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Mind Vise
|Has_Technique=Mind Vise
|Technique_Level=2
|Technique_Level=1
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Strike
|Has_Technique=Strike
|Technique_Level=6
|Technique_Level=4
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Arcane Eye
|Has_Technique=Arcane Eye
|Technique_Level=8
|Technique_Level=7
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Bullet
|Has_Technique=Bullet
|Technique_Level=12
|Technique_Level=13
}}
}}
{{Technique Allocation
{{Technique Allocation
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{{Technique Allocation
{{Technique Allocation
|Has_Technique=Crystal
|Has_Technique=Crystal
|Technique_Level=20
|Technique_Level=19
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Perfect Cut
|Has_Technique=Perfect Cut
|Technique_Level=24
|Technique_Level=25
}}
}}
{{Technique Allocation
{{Technique Allocation
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}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Ruby
|Has_Technique=Demiurge
|Technique_Level=32
|Technique_Level=31
}}
}}
{{Technique Allocation
{{Technique Allocation
|Has_Technique=Lightning Spheres
|Has_Technique=Lightning Spheres
|Technique_Level=36
|Technique_Level=37
}}
}}
{{Technique Allocation
{{Technique Allocation

Latest revision as of 09:06, 5 February 2025


TXMN Stats
Type(s) Metal
Element(s) Cosmic
Call
Completed Complete
Body Shape Humanoid
ID 201
Blurb ALTIE floated down to earth in a bubble. Now its bubble has popped, it cannot float more than a few metres in the air.
Height/Length (centimetres) 130
Weight (kilograms) 30
Catch Rate 5
Terrain(s) Extraterrestrial, Ruins
Sex(es) Neuter
Evolution Stage Standalone
Tags Summoner, Mental, Weather, Celestial, Darkness, Tail
Fusion Name First Part Al
Fusion Name Second Part -tie

Set 1Set 2Set 3Creature Progress Tracker

200 ←

201 Altie-menu01.pngAltie-menu02.png Altie

→ 202

Altie, the Alien tuxemon, is a Metal-type monster.

Trivia[edit | edit source]

Name Origin:

Design Origin[edit | edit source]

In The Spyder in the Cathedral Campaign[edit | edit source]

N/A

Evolution[edit | edit source]

Altie-front.png
Altie

Sprites[edit | edit source]

Tuxemon Standard[edit | edit source]

64px Altie-front.png Altie-back.png
Face Sprites Altie-menu01.png Altie-menu02.png
Overland Sprites Missing Missing

Other Standards[edit | edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit | edit source]

First Appeared: [1]

HippasusTwo, Sanglorian, Tamashihoshi, Hugop

Original design and front sprite by Hugop. Back and face sprites by tamashihoshi, Sanglorian and HippasusTwo.

Variations[edit | edit source]

Alternative spritesAltie front.png, Altie-face1.png, Altie-face2.png, JQzUQhx.png

In other languages[edit | edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,,,

  • Altie learns Strike at level 4
  • Altie learns Bullet at level 13