Difference between revisions of "Arthrobolt"

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Line 9: Line 9:
|SpyderCampaign=Evolution of a starting monster. Used by a trainer in Dragon's Cave.
|SpyderCampaign=Evolution of a starting monster. Used by a trainer in Dragon's Cave.
|TXMN Types=Metal
|TXMN Types=Metal
|TXMN Elements=Lightning, Metal
|TXMN Sub-Elements=Lightning, Metal
|TXMN Completed=Complete
|TXMN Completed=Complete
|TXMN Body Shape=Humanoid
|TXMN Body Shape=Humanoid
Line 19: Line 19:
|TXMN Sexes=Neuter
|TXMN Sexes=Neuter
|TXMN Stages=Stage2
|TXMN Stages=Stage2
|Tags=Machine, Bomber, Gadgets, Light, Electricity
|Fusion First=Arthro
|Fusion First=Arthro
|Fusion Second=bolt
|Fusion Second=bolt
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Beam
|Has_Technique=Bullet
|Technique_Level=2
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Surge
|Has_Technique=Static Field
|Technique_Level=2
}}
}}
{{Technique Allocation
{{Technique_Allocation
|Has Technique=Thunderclap
|Has_Technique=Shuriken
|Technique_Level=4
}}
{{Technique_Allocation
|Has_Technique=Clamp On
|Technique_Level=6
}}
{{Technique_Allocation
|Has_Technique=Muddle
|Technique_Level=8
}}
{{Technique_Allocation
|Has_Technique=Bubble Trap
|Technique_Level=12
}}
{{Technique_Allocation
|Has_Technique=Beam
|Technique_Level=16
}}
{{Technique_Allocation
|Has_Technique=Surge
|Technique_Level=20
}}
{{Technique_Allocation
|Has_Technique=Thunderclap
|Technique_Level=24
}}
}}

Latest revision as of 15:37, 8 October 2024

Arthrobolt-main.png
TXMN Stats
Type(s) Metal
Element(s) Lightning, Metal
Call File:Steel Clang (Superpowers).wav
Completed Complete
Body Shape Humanoid
ID 6
Blurb It feels uncomfortable commanding its fellow NUT and BOLT, and usually runs away. But then the NUT and BOLT have no one to instruct them.
Height/Length (centimetres) 110
Weight (kilograms) 125
Catch Rate 35
Terrain(s)
Sex(es) Neuter
Evolution Stage Stage2
Tags Machine, Bomber, Gadgets, Light, Electricity
Fusion Name First Part Arthro
Fusion Name Second Part -bolt

Set 1Set 2Set 3Creature Progress Tracker

5 ←

6 Arthrobolt-menu-01.pngArthrobolt-menu-02.png Arthrobolt

→ 7

Arthrobolt, the Foreman tuxemon, is a Metal-type monster.

Inspired Forthrobo.

Trivia[edit source]

Name Origin:

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Evolution of a starting monster. Used by a trainer in Dragon's Cave.

Evolution[edit source]

Nut-front.png Bolt-front.png Arthrobolt-front.png
Nut Bolt Arthrobolt

Sprites[edit source]

Tuxemon Standard[edit source]

64px Arthrobolt-front.png Arthrobolt-back.png
Face Sprites Arthrobolt-menu-01.png Arthrobolt-menu-02.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Arthrobolt 48px.png Missing
56px Arthrobolt 56px.png Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

First Appeared: [1]

Leo, josepharaoh99

Original design by josepharaoh99. Sprites by josepharaoh99. Other art by Leo.

Variations[edit source]

Alternative Names: Carabolt



In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,

  • learn Beam at level 16