Difference between revisions of "Vivitron"
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|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Grassland, Jungle, Mountains, Ruins, Underground, Woodland | |TXMN Terrains=Grassland, Jungle, Mountains, Ruins, Underground, Woodland | ||
|Tags=Shapeshifter, Bite, Electricity | |||
|Fusion First=Vivi | |Fusion First=Vivi | ||
|Fusion Second=tron | |Fusion Second=tron | ||
|TXMN_FR Name=Vivitron | |TXMN_FR Name=Vivitron | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Stone Rot|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Hammerhead|Technique Level=2}} | |Has Technique=Stone Rot | ||
{{Technique Allocation|Has Technique=Quicksand|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Spit Poison|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Wallow|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Electrical Storm|Technique Level=16}} | |Has Technique=Hammerhead | ||
{{Technique Allocation|Has Technique=Sudden Glow|Technique Level=20}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Battery Acid|Technique Level=24}} | }} | ||
{{Technique Allocation | |||
|Has Technique=Quicksand | |||
|Technique Level=6 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Spit Poison | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Wallow | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Electrical Storm | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Sudden Glow | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Battery Acid | |||
|Technique Level=24 | |||
}} |
Revision as of 15:47, 26 September 2024
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Lightning |
Call | File:Monster 16.ogg |
Completed | Complete |
Body Shape | Serpent |
ID | 137 |
Blurb | Early philosophers used VIVITRON as evidence that natural forces can be tamed and controlled. |
Height/Length (centimetres) | 92 |
Weight (kilograms) | 12 |
Catch Rate | 70 |
Terrain(s) | Grassland, Jungle, Mountains, Ruins, Underground, Woodland |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Tags | Shapeshifter, Bite, Electricity |
Fusion Name First Part | Vivi |
Fusion Name Second Part | -tron |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
136 ← | → 138 |
Vivitron, the Sparked tuxemon, is a Metal-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Used by a trainer in Dryad's Grove.
Evolution
→ | ||
Vivipere | Vivitron |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | |
---|---|---|
56px | Missing | |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | |
Menu Sprites (16px) | Missing | Missing |
Contributors
Catch Challenger is an open source project, with assets under Creative Commons Attribution. Original design and sprites by Catch Challenger. Face sprites tweaked by Sanglorian.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | Vivitron | ||
Portuguese |
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