Property:TXMN Description

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This is a property of type Text.

Showing 92 pages using this property.
E
It uses the power of Earth to morph a tuxemon into a different form.  +
Captures more easily an Earth Tuxemon.  +
Could come in handy if there's a giant earthmover blocking the path.  +
Slip out the back door.  +
F
Tickle your assailant and force them to relinquish their grip!  +
Captures more easily a Female Tuxemon.  +
It changes monster type into fire.  +
It uses the power of Fire to morph a tuxemon into a different form.  +
Captures more easily a Fire Tuxemon.  +
Catch fish.  +
A flaky stone used to make stone tools and start fires. Not at the same time.  +
It allows to deepen your relationship with the monsters.  +
The new TUXEMON fusion technology! You've scanned this and uploaded it to TUXEPEDIA.  +
G
Enjoy the Cathedral's deluxe services.  +
H
Captures Tuxemon and it doesn't break when it fails.  +
Cut down pesky logs with the Hatchet.  +
Upon capture, the tuxemon's positive taste changes to hearty.  +
On the wrong foot? Put a horseshoe on it!  +
From your Mom. It lets you travel faster.  +
I
Heals a monster by 500 HP.  +
Adds 3005 to a monster's XP.  +
L
The capture has a higher chance of succeeding.  +
A tasty cake baked from lima berries.  +
Technically, it's not bamboo at all. Nor is it particularly lucky. But it makes a nice indoor plant.  +
M
Captures more easily a Male Tuxemon.  +
Use this on your phone to see where you are.  +
Never lose your marbles again!  +
Heals a monster by 200 HP.  +
It uses the power of Metal to morph a tuxemon into a different form.  +
It changes monster type into metal.  +
Captures more easily a Metal Tuxemon.  +
Cats love the taste of Miaow Milk™!  +
Learn the particular Earth type technique in this MM. Then it is consumed.  +
Learn the particular Fire type technique in this MM. Then it is consumed.  +
Learn the particular Metal type technique in this MM. Then it is consumed.  +
Learn the particular Water type technique in this MM. Then it is consumed.  +
Learn the particular Wood type technique in this MM. Then it is consumed.  +
Adds 437 to a monster's XP.  +
N
Advanced fishing rod.  +
Captures more easily a Neuter Tuxemon.  +
You can do a lot with this, e.g. phone home.  +
O
This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is the same type as yours, but has a decreased chance if they are different types.  +
Attacks made by a tuxemon holding this item will never reduce a foe below 1 HP.  +
An inspiring weapon for an ancient tuxemon.  +
P
The official Park capture device. It only works inside the Park.  +
A hardy indoor plant for someone special.  +
Upon capture, the tuxemon's positive taste changes to peppy.  +
It looks like, well, poo ... but it's hard as stone.  +
Professional fishing rod.  +
Heals a monster by 20 HP.  +
A golden triangle that hums with celestial power.  +
R
Learn the hardness of the diamond. Increase Armour by 5%.  +
Learn the iridescence of the opal. Increase Dodge by 5%.  +
Learn the bulk and abundance of quartz. Increase HP by 5%.  +
Learn the anger of the ruby. Increase Melee by 5%.  +
Learn the aim of the emerald. Increase Ranged by 5%.  +
Learn the reflexes of the spinel. Increase Speed by 5%.  +
Upon capture, the tuxemon's positive taste changes to refined.  +
Remove any condition currently affecting the target.  +
Revives an unconscious monster and sets their HP to 20.  +
It looks like the skull of a toothed bird, but it's hard as stone.  +
S
Upon capture, the tuxemon's positive taste changes to salty.  +
A string of baubles, soft and slimy like kelp.  +
It looks like the skull of an ancient dog, but it's hard as stone.  +
Smash apart grey boulders.  +
This should let you in to places only Spyder conspirators are meant to go.  +
A long iron pipe. Handling it leaves your hands sooty and ashen.  +
Heals a monster by 50 HP.  +
From your Mom. It lets you travel over water.  +
In parts of the world, people clean themselves with this fragrant, sudsy sand.  +
T
Technique Manual that teaches a Water or Earth Tuxemon the Avalanche technique.  +
Technique Manual that teaches a Wood Tuxemon the Blossom technique.  +
Technique Manual that teaches a Water Tuxemon the Surf technique.  +
Adds 107 to a monster's XP.  +
Learn the particular Earth type technique in this TM.  +
Learn the particular Fire type technique in this TM.  +
Learn the particular Metal type technique in this TM.  +
Learn the particular Water type technique in this TM.  +
Learn the particular Wood type technique in this TM.  +
A big click-clack machine used to drill into the earth.  +
An old stone relic, now carried about for good luck.  +
Substitute this toy bear for yourself when your life energy is being sapped!  +
Captures a monster.  +
Keep track of information about Tuxemon here, and share it with the world.  +
W
It uses the power of Water to morph a tuxemon into a different form.  +
Captures more easily a Water Tuxemon.  +
It uses the power of Wood to morph a tuxemon into a different form.  +
Captures more easily a Wood Tuxemon.  +
X
A tuxemon that holds this item receives half of all XP gained by your party, regardless of whether it participated in battle. The remainder of the XP is split between monsters that did participate.  +
When this item is in your possession, all monsters that did ''not'' participate in defeating a monster get half of the XP. The remainder goes to the monsters that ''did'' participate.  +
This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is a different type than yours, but has a decreased chance if they are the same type.  +
Z
Upon capture, the tuxemon's positive taste changes to zesty.  +