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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "TXMN Description" with value "Tickle your assailant and force them to relinquish their grip!". Since there have been only a few results, also nearby values are displayed.

Showing below up to 17 results starting with #1.

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List of results

  • Technical Manual  + (Technique Manual that teaches the X technique.)
  • Book of Wishes  + (The Achievement Maniac's list of achievements for you to attempt.)
  • Whispersoup  + (The ladle trembles as you serve. No one speaks of what happened next.)
  • Fusion Report  + (The new TUXEMON fusion technology! You've scanned this and uploaded it to TUXEPEDIA.)
  • Park Tuxeball  + (The official Park capture device. It only works inside the Park.)
  • Snake Tongue  + (The user's attacks lash out at unexpected distance.)
  • Wizard Staff  + (The user's ranged strikes are channeled through its touch.)
  • Beastmoss  + (Thick moss found clinging to ancient creatures and sacred stones. Chewy, earthy, and perfect in flakey wraps or hearty pies.)
  • Flamehorn Shank  + (Thick slices harvested from flamehorn flora—giant, non-sentient fireplants cultivated for seared cuts. Bold, charred, and packed with bite.)
  • Alpha Seep  + (Thick, mucosal secretion harvested from the scent glands of apex predators at the peak of their territorial cycle.)
  • Crepes  + (Thin meal dust crepes wrapped around shimmer filling. Graceful, sweet, and just a little peppery.)
  • Crusher Tuxeball  + (This Tuxeball breaks through defenses and increases the catch rate the higher the opposing Tuxemon's defense is. It will fail to catch if a protective condition is in place.)
  • Ancient Tuxeball  + (This Tuxeball was made a long time ago and is capable of catching any Tuxemon without fail.)
  • Xero Tuxeball  + (This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is a different type than yours, but has a decreased chance if they are the same type.)
  • Omni Tuxeball  + (This odd Tuxeball increases the chance of succeeding if the opposing Tuxemon is the same type as yours, but has a decreased chance if they are different types.)
  • Spyder Pass  + (This should let you in to places only Spyder conspirators are meant to go.)
  • Gambler Tuxeball  + (This tuxeball is known for its unpredictable nature. Its catch rate fluctuates wildly, with the chance of capturing a tuxemon ranging from extremely low to exceptionally high.)
  • Feather  + (Tickle your assailant and force them to relinquish their grip!)
  • Starpepper  + (Tiny glowing berries that ripen only under starlight. Fiery but sweet, they burn with a warmth that tickles rather than scorches.)
  • Inferno Custard  + (Too hot to eat. Too cursed to ignore. The bowl crackles with regret.)
  • Echo Wand  + (Traces vibration patterns in cave systems and ancient zones.)
  • Radio App  + (Tune in to local broadcasts, quest updates, and ambient chatter from across the region.)
  • Pretzels  + (Twisted field grain bites with starpepper hints. Salty, chewy, and playfully spicy.)
  • Unknown Object  + (Unknown origin and use. Must be identified before being applied.)
  • Hearty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to hearty.)
  • Peppy Tuxeball  + (Upon capture, the tuxemon's positive taste changes to peppy.)
  • Refined Tuxeball  + (Upon capture, the tuxemon's positive taste changes to refined.)
  • Salty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to salty.)
  • Zesty Tuxeball  + (Upon capture, the tuxemon's positive taste changes to zesty.)
  • Map App  + (Use this on your phone to see where you are.)
  • Hash  + (Warm hash of root veggies and enchanted herbs. Earthy comfort with a peppery kick.)
  • XP Transmitter  + (When this item is in your possession, all monsters that did ''not'' participate in defeating a monster get half of the XP. The remainder goes to the monsters that ''did'' participate.)
  • Field Greens  + (Wild leaves that shift color with the wind. Bright, peppery, and often eaten fresh—or warmed just enough to curl.)
  • Nu Phone  + (You can do a lot with this, e.g. phone home.)