Difference between revisions of "Woodoor"
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{{Technique Allocation|Has Technique=Bullet|Technique Level=6}} | |||
{{Technique Allocation|Has Technique=Muddle|Technique Level=8}} | |||
{{Technique Allocation|Has Technique=Wall of Steel|Technique Level=12}} | |||
{{Technique Allocation|Has Technique=Lineage|Technique Level=16}} | |||
{{Technique Allocation|Has Technique=Strike|Technique Level=20}} | |||
{{Technique Allocation|Has Technique=Terror|Technique Level=24}} |
Revision as of 15:05, 17 December 2023
TXMN Stats | |
---|---|
Type(s) | Wood |
Element(s) | Wood |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 250 |
Blurb | When a haunted house burns to the ground, sometimes all that is left is the front door. It hops away to find its next home. |
Height/Length (centimetres) | 2040 |
Weight (kilograms) | 46 |
Catch Rate | 100 |
Terrain(s) | Ruins, Urban |
Sex(es) | Neuter |
Evolution Stage | Basic |
Tags | |
Fusion Name First Part | Woo |
Fusion Name Second Part | -door |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
249 ← | → 251 |
Woodoor, the Portal tuxemon, is a Wood-type monster.
Trivia
Name Origin: Presumably wooden + door
Design Origin
A wooden door
In The Spyder in the Cathedral Campaign
Found in Flower City (Petshop). Used by trainers in Route 7.
Evolution
→ | ||
Woodoor | Blasdoor |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- Woodoor evolves into Blasdoor at 25
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level