Difference between revisions of "Ekpine"
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| Line 2: | Line 2: | ||
|Sources=Leo | |Sources=Leo | ||
|Source Explanation=Design by Leo. | |Source Explanation=Design by Leo. | ||
|Evolves=Duntree | |Evolves=Duntree | ||
|Name Origin=''equine'' + ''pine'' | |Name Origin=''equine'' + ''pine'' | ||
|Design Origin=In-between a young donkey and a mature horse, it may resemble an older donkey, or a mule, or a young horse. Mules are a cross between donkeys and horses, and are better at living in desert environments than horses are. | |||
|TXMN Types=Wood | |TXMN Types=Wood | ||
|TXMN Sub-Elements=Wood | |||
|TXMN Body Shape=Landrace | |||
|TXMN Blurb=Ekpine that live in deserts are less prone to forming tight knit herds than ones that live in grasslands, due to the need to roam far and wide to find resources. | |||
|TXMN Height=145 | |||
|TXMN Weight=260 | |||
|TXMN Catch Resistance=70 | |||
|TXMN Sexes=Neuter | |TXMN Sexes=Neuter | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Desert, Grassland | |||
|Tags=Megafauna, Plant | |||
|Fusion First=Ek | |||
|Fusion Second=pine | |||
}} | }} | ||
{{Evolutions | {{Evolutions | ||
| Line 12: | Line 23: | ||
|Evolution Level=36 | |Evolution Level=36 | ||
}} | }} | ||
{{Technique Allocation | {{Technique Allocation | ||
|Has_Technique=Stampede | |Has_Technique=Stampede | ||
Revision as of 20:14, 18 August 2026
| TXMN Stats | |
|---|---|
| Type(s) | Wood |
| Element(s) | Wood |
| Call | |
| Completed | |
| Body Shape | Landrace |
| ID | |
| Blurb | Ekpine that live in deserts are less prone to forming tight knit herds than ones that live in grasslands, due to the need to roam far and wide to find resources. |
| Height/Length (centimetres) | 145 |
| Weight (kilograms) | 260 |
| Catch Rate | 70 |
| Terrain(s) | Desert, Grassland |
| Sex(es) | Neuter |
| Evolution Stage | Stage1 |
| Tags | Megafauna, Plant, Universal |
| Fusion Name First Part | Ek |
| Fusion Name Second Part | -pine |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Ekpine is a Wood-type monster.
Trivia
Name Origin: equine + pine
Design Origin
In-between a young donkey and a mature horse, it may resemble an older donkey, or a mule, or a young horse. Mules are a cross between donkeys and horses, and are better at living in desert environments than horses are.
In The Spyder in the Cathedral Campaign
Evolution
![]() | → |
|
→ | ![]() |
| Duntree | Ekpine | Edinolog |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Design by Leo.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
- Ekpine evolves into Edinolog at 36
- Ekpine learns Stampede at level 1
- Ekpine learns Flower Armor at level 1
- Ekpine learns Tail Lash at level 4
- Ekpine learns Breath at level 8
- Ekpine learns Trample at level 12
- Ekpine learns Woodsmash at level 24
- Ekpine learns Wind Leaf Blade at level 30
- Ekpine learns Earth Charge at level 40
- Ekpine learns Charge at level 50




