Difference between revisions of "Blasdoor"
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|Fusion Second=sdoor | |Fusion Second=sdoor | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Perfect Cut|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Shrapnel|Technique Level=2}} | |Has Technique=Perfect Cut | ||
{{Technique Allocation|Has Technique=Bullet|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Muddle|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Wall of Steel|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Lineage|Technique Level=16}} | |Has Technique=Shrapnel | ||
{{Technique Allocation|Has Technique=Strike|Technique Level=20}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Terror|Technique Level=24}} | }} | ||
{{Technique Allocation|Has Technique= | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Crystal|Technique Level=32}} | |Has Technique=Bullet | ||
|Technique Level=6 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Muddle | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Wall of Steel | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Lineage | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Strike | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Terror | |||
|Technique Level=24 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Rust Bomb | |||
|Technique Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Crystal | |||
|Technique Level=32 | |||
}} |
Revision as of 18:46, 17 December 2023
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Metal |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 251 |
Blurb | BLASDOOR shield those they care about behind their impenetrable bulk, but macerate unwanted intruders and scrap machines between their steel teeth. |
Height/Length (centimetres) | 2040 |
Weight (kilograms) | 204 |
Catch Rate | 70 |
Terrain(s) | Ruins, Urban |
Sex(es) | Neuter |
Evolution Stage | Stage1 |
Tags | |
Fusion Name First Part | Blas |
Fusion Name Second Part | -sdoor |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
250 ← | → 252 |
Blasdoor, the Trapdoor tuxemon, is a Metal-type monster.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
Evolves from Woodoor.
Evolution
→ | ||
Woodoor | Blasdoor |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Design and front sprite by Serpexnessie. Back and face sprites by Jaskrendix, adapted from the front sprite.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
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