Difference between revisions of "Capinyah"

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Line 4: Line 4:
|Species=Woodwose
|Species=Woodwose
|Evolves=Capiti
|Evolves=Capiti
|Design Origin=Monkey
|SpyderCampaign=N/A
|SpyderCampaign=N/A
|TXMN Types=Wood
|TXMN Types=Wood
Line 9: Line 10:
|TXMN Completed=Complete
|TXMN Completed=Complete
|TXMN Body Shape=Humanoid
|TXMN Body Shape=Humanoid
|TXMN ID=234
|TXMN ID=103
|TXMN Blurb=Only after intense training in the jungles, lifting logs and river boulders, can CAPITI graduate to become CAPINYAH.
|TXMN Blurb=Only after intense training in the jungles, lifting logs and river boulders, can CAPITI graduate to become CAPINYAH.
|TXMN Height=160
|TXMN Height=160
Line 16: Line 17:
|TXMN Sexes=Male, Female
|TXMN Sexes=Male, Female
|TXMN Stages=Stage1
|TXMN Stages=Stage1
|Tags=Fists, Rock
|Fusion First=Cap
|Fusion First=Cap
|Fusion Second=inyah
|Fusion Second=inyah
}}
}}
{{Technique Allocation|Has Technique=Peck|Technique Level=2}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Fluff Up|Technique Level=2}}
|Has_Technique=Punch
{{Technique Allocation|Has Technique=Sting|Technique Level=6}}
|Technique_Level=2
{{Technique Allocation|Has Technique=Overgrowth|Technique Level=8}}
}}
{{Technique Allocation|Has Technique=Walls|Technique Level=12}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Orbs|Technique Level=16}}
|Has_Technique=Fluff Up
{{Technique Allocation|Has Technique=Spit Poison|Technique Level=20}}
|Technique_Level=2
{{Technique Allocation|Has Technique=Phantasmal Force|Technique Level=24}}
}}
{{Technique Allocation|Has Technique=Clairaudience|Technique Level=28}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Splinter|Technique Level=32}}
|Has_Technique=Sting
{{Technique Allocation|Has Technique=One-Two|Technique Level=36}}
|Technique_Level=6
{{Technique Allocation|Has Technique=Blossom|Technique Level=40}}
}}
{{Technique Allocation|Has Technique=Pseudopod|Technique Level=44}}
{{Technique_Allocation
{{Technique Allocation|Has Technique=Sylvan|Technique Level=48}}
|Has_Technique=Overgrowth
{{Technique Allocation|Has Technique=Shadow Boxing|Technique Level=52}}
|Technique_Level=8
}}
{{Technique_Allocation
|Has_Technique=Walls
|Technique_Level=12
}}
{{Technique_Allocation
|Has_Technique=Orbs
|Technique_Level=16
}}
{{Technique_Allocation
|Has_Technique=Changeling
|Technique_Level=20
}}
{{Technique_Allocation
|Has_Technique=Phantasmal Force
|Technique_Level=24
}}
{{Technique_Allocation
|Has_Technique=Clairaudience
|Technique_Level=28
}}
{{Technique_Allocation
|Has_Technique=Splinter
|Technique_Level=32
}}
{{Technique_Allocation
|Has_Technique=One-Two
|Technique_Level=36
}}
{{Technique_Allocation
|Has_Technique=Blossom
|Technique_Level=40
}}
{{Technique_Allocation
|Has_Technique=Pseudopod
|Technique_Level=44
}}
{{Technique_Allocation
|Has_Technique=Sylvan
|Technique_Level=48
}}
{{Technique_Allocation
|Has_Technique=Shadow Boxing
|Technique_Level=52
}}

Latest revision as of 15:07, 8 October 2024

Monky Front.png
TXMN Stats
Type(s) Wood
Element(s) Heroic
Call
Completed Complete
Body Shape Humanoid
ID 103
Blurb Only after intense training in the jungles, lifting logs and river boulders, can CAPITI graduate to become CAPINYAH.
Height/Length (centimetres) 160
Weight (kilograms) 55
Catch Rate 70
Terrain(s)
Sex(es) Male, Female
Evolution Stage Stage1
Tags Fists, Rock
Fusion Name First Part Cap
Fusion Name Second Part -inyah

Set 1Set 2Set 3Creature Progress Tracker

102 ←

103 Capinyah-menu01.pngCapinyah-menu02.png Capinyah

→ 104

Capinyah, the Woodwose tuxemon, is a Wood-type monster.


Trivia[edit source]

Name Origin:

Design Origin[edit source]

Monkey

In The Spyder in the Cathedral Campaign[edit source]

N/A

Evolution[edit source]

Capiti front.png Monky Front 64.png
Capiti Capinyah

Sprites[edit source]

Tuxemon Standard[edit source]

64px Monky Front 64.png Capinyah-back.png
Face Sprites Capinyah-menu01.png Capinyah-menu02.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Monky Front.png Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

Catch Challenger, Jaskrendix

Catch Challenger is an open source project, with assets under Creative Commons Attribution. Original design and sprites by Catch Challenger. Back and face sprites by Jaskrendix.

Variations[edit source]

In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,,

  • learn Orbs at level 16