Difference between revisions of "MRmOswitch"
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Jaskrendix (talk | contribs) (levels update) |
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{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Beam | |Has_Technique=Beam | ||
|Technique_Level= | |Technique_Level=1 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Levitate | |Has_Technique=Levitate | ||
|Technique_Level= | |Technique_Level=1 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Strike | |Has_Technique=Strike | ||
|Technique_Level= | |Technique_Level=4 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Radiance | |Has_Technique=Radiance | ||
|Technique_Level= | |Technique_Level=7 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Battery Discharge | |Has_Technique=Battery Discharge | ||
|Technique_Level= | |Technique_Level=13 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
| Line 50: | Line 50: | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Shrapnel | |Has_Technique=Shrapnel | ||
|Technique_Level= | |Technique_Level=19 | ||
}} | }} | ||
{{Technique_Allocation | {{Technique_Allocation | ||
|Has_Technique=Glower | |Has_Technique=Glower | ||
|Technique_Level= | |Technique_Level=25 | ||
}} | }} | ||
Latest revision as of 06:05, 4 February 2025
| TXMN Stats | |
|---|---|
| Type(s) | Metal |
| Element(s) | Lightning, Metal |
| Call | File:Game-shot-light-gun.wav |
| Completed | Complete |
| Body Shape | Sprite |
| ID | 128 |
| Blurb | These cheeky robots are used for their fine motor skills, but they love pranks. |
| Height/Length (centimetres) | 56 |
| Weight (kilograms) | 4 |
| Catch Rate | 70 |
| Terrain(s) | Urban |
| Sex(es) | Neuter |
| Evolution Stage | Stage1 |
| Tags | Machine, Light |
| Fusion Name First Part | mRmO |
| Fusion Name Second Part | -switch |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
| 127 ← | → 129 |
MRmOswitch, the Gremlin tuxemon, is a Metal-type monster.
The name is mRmOswitch, but the wiki's limitations require a capital letter at the beginning.
Trivia[edit source]
Name Origin: Evoking marmoset and switch
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Used by trainers in Mansion, Scoop HQ and Wayfarer Inn.
Evolution[edit source]
![]() | → |
|
| Botbot | MRmOswitch |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Original design by Leo. Sprites by Cavalcadeur and Sanglorian.
Variations[edit source]
Alternative Names: Rhebus, rEbus, B(na)2, C0evil, Cnullevil, Monkeybot, {mRmO}
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,,
- MRmOswitch learns Beam at level 1
- MRmOswitch learns Levitate at level 1
- MRmOswitch learns Strike at level 4
- MRmOswitch learns Radiance at level 7
- MRmOswitch learns Battery Discharge at level 13
- MRmOswitch learns Wall of Steel at level 16
- MRmOswitch learns Shrapnel at level 19
- MRmOswitch learns Glower at level 25



