Difference between revisions of "Lunight"
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|TXMN Stages=Standalone | |TXMN Stages=Standalone | ||
|TXMN Terrains=Extraplanar, Ruins | |TXMN Terrains=Extraplanar, Ruins | ||
|Tags=Darkness, Celestial, Steel, Calamity | |||
|Fusion First=Lun | |Fusion First=Lun | ||
|Fusion Second=ight | |Fusion Second=ight | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Beam|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Fire Ball|Technique Level=2}} | |Has Technique=Beam | ||
{{Technique Allocation|Has Technique=Shrapnel|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Arcane Eye|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Acid|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Strike|Technique Level=16}} | |Has Technique=Fire Ball | ||
{{Technique Allocation|Has Technique=Lineage|Technique Level=20}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Sleep Bomb|Technique Level=24}} | }} | ||
{{Technique Allocation|Has Technique=Radiance|Technique Level=28}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Gold Digger|Technique Level=32}} | |Has Technique=Shrapnel | ||
{{Technique Allocation|Has Technique=Muddle|Technique Level=36}} | |Technique Level=6 | ||
{{Technique Allocation|Has Technique=Perfect Cut|Technique Level=40}} | }} | ||
{{Technique Allocation | |||
|Has Technique=Arcane Eye | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Acid | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Strike | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Lineage | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Sleep Bomb | |||
|Technique Level=24 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Radiance | |||
|Technique Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Gold Digger | |||
|Technique Level=32 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Muddle | |||
|Technique Level=36 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Perfect Cut | |||
|Technique Level=40 | |||
}} |
Revision as of 19:34, 26 September 2024
TXMN Stats | |
---|---|
Type(s) | Metal, Water |
Element(s) | Cosmic, Shadow |
Call | |
Completed | Complete |
Body Shape | Sprite |
ID | 229 |
Blurb | LUNIGHT is the guardian of the night, and can control the moon and its phases. |
Height/Length (centimetres) | 55 |
Weight (kilograms) | 17 |
Catch Rate | 100 |
Terrain(s) | Extraplanar, Ruins |
Sex(es) | Neuter |
Evolution Stage | Standalone |
Tags | Darkness, Celestial, Steel, Calamity |
Fusion Name First Part | Lun |
Fusion Name Second Part | -ight |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
228 ← | → 230 |
Lunight, the Quasar tuxemon, is a Metal-type, Water-type monster.
Matching pair with Solight.
Trivia
Name Origin:
Design Origin
In The Spyder in the Cathedral Campaign
N/A
Evolution
Lunight |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
FrozenFeather, Jaskrendix, Lejun, Piacarrot
Design and original sprite by FrozenFeather and Piacarrot. 64px and face sprites by Lejun. Blurb by Jaskrendix. Attribution must include full credit as always, and a link to Piacarrot's DeviantArt page: https://www.deviantart.com/piacarrot
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
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