Difference between revisions of "MRmOswitch"
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|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Urban | |TXMN Terrains=Urban | ||
|Tags=Machine, Light | |||
|Fusion First=mRmO | |Fusion First=mRmO | ||
|Fusion Second=switch | |Fusion Second=switch | ||
}} | }} | ||
{{Technique Allocation|Has Technique=Beam|Technique Level=2}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Levitate|Technique Level=2}} | |Has Technique=Beam | ||
{{Technique Allocation|Has Technique=Strike|Technique Level=6}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Radiance|Technique Level=8}} | }} | ||
{{Technique Allocation|Has Technique=Battery Discharge|Technique Level=12}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Wall of Steel|Technique Level=16}} | |Has Technique=Levitate | ||
{{Technique Allocation|Has Technique=Shrapnel|Technique Level=20}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Glower|Technique Level=24}} | }} | ||
{{Technique Allocation | |||
|Has Technique=Strike | |||
|Technique Level=6 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Radiance | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Battery Discharge | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Wall of Steel | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Shrapnel | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Glower | |||
|Technique Level=24 | |||
}} |
Revision as of 15:50, 26 September 2024
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | Lightning, Metal |
Call | File:353624 josepharaoh99 game-shot-light-gun.wav |
Completed | Complete |
Body Shape | Sprite |
ID | 128 |
Blurb | These cheeky robots are used for their fine motor skills, but they love pranks. |
Height/Length (centimetres) | 56 |
Weight (kilograms) | 4 |
Catch Rate | 70 |
Terrain(s) | Urban |
Sex(es) | Neuter |
Evolution Stage | Stage1 |
Tags | Machine, Light |
Fusion Name First Part | mRmO |
Fusion Name Second Part | -switch |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
127 ← | → 129 |
MRmOswitch, the Gremlin tuxemon, is a Metal-type monster.
The name is mRmOswitch, but the wiki's limitations require a capital letter at the beginning.
Trivia
Name Origin: Evoking marmoset and switch
Design Origin
In The Spyder in the Cathedral Campaign
Used by trainers in Mansion, Scoop HQ and Wayfarer Inn.
Evolution
→ | ||
Botbot | MRmOswitch |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
Original design by Leo. Sprites by Cavalcadeur and Sanglorian.
Variations
Alternative Names: Rhebus, rEbus, B(na)2, C0evil, Cnullevil, Monkeybot, {mRmO}
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,,
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- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level