Cotton Town

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Cotton town.png
Cotton Town (labeled).png

Connections

Event 1 triggers as soon as you arrive for the first time.

A. Route 1

B. Route 2

Event 2 triggers if you are not ready to leave.

C. Dryad's Grove

After Event 3.

Events

Event 1

When you first arrive, a Hacker approaches.

  • Hey, cool tuxemon! Can I see the receipt? ... Just kidding, I had a feeling you hadn't picked it up using, ah, official channels. For years, the Five Pillars have controlled the strongest tuxemon. Do you think it'd be cool to poke them in the eye? ... Good! I have a project for you. Meet me in the Cafe!

Event 2

If you try to leave before entering the Cafe, the Hacker intercepts you: "Hey, that's not cool! You have to come to my talk at the cafe before you run off!"

If you try to leave after entering the Cafe but before getting Capture Devices from the Shop, the Shop Keeper intercepts you: "Wait a second! We've got an amazing give away at the Shop! I can't in good conscience let you leave before you pay us a visit"

Event 3: After the Hospital

The five statues at the north-east are shifted, removed, damaged or tipped over, as the Omnichannel building is being extended. Construction equipment and scaffolding and so on are present.

The moving of the statues opens up the connection to Dryad's Grove.

You can now go beyond the Omnichannel foyer.

Event 4

When you first enter the Scoop Store, Shopkeeper approaches:

  • Welcome customer. Today, we're promoting Capture Devices. Do you know what those are? (Y/N)

(If Y)

  • Okay, well here's five as a free sample. If you have any questions about how Capture Devices work, just ask my assistant!

(If N)

  • Let my assistant introduce you.

(A Shop Assistant approaches)

  • Capture Devices allow you to capture tuxemon and keep them as servants. They're most effective when used on injured and low-level tuxemon. Select them during battle from your Item menu. Thank you for listening. Here's five Capture Devices as a free sample.

(At other times, when you talk to the Shop Assistant):

  • Capture Devices allow you to capture tuxemon and keep them as servants. They're most effective when used on injured and low-level tuxemon. Select them during battle from your Item menu.

Event 5

(When you go to enter the Cafe for the first time, your Mom is blocking the entrance.)

Mom

  • Well hello stranger! What are you doing going into a Cafe? You know caffeine is bad for you. I'm kidding! You're a grown up of 12 years old, you can do whatever you like! ... No alcohol. ... But you should call home more often. I want someone to tell about my inventions. ... Oh, I forget, you haven't got a phone yet. Here's one I invented. I call it the Nu Phone! You can install all sorts of apps on it. It already has the Map App, so you'll never get lost!

(Mom leaves) and Event 6 triggers.

Event 6

There is a gathering at the Cafe.

A Hacker:

  • Currently, the only reliable information about tuxemon is from the expensive and incomplete Encyclopaedia Tuxemon! That's not cool; information should be freely available. That's why we're introducing Tuxepedia. It's open source, it's free, it's available for everyone to read, write and edit. How cool is that? In fact, I've installed it as an app on all your phones just now.

(Tuxepedia App installed)

  • All it takes to add information is for you to catch that particular tuxemon. It's so cool.

(One by one, thought bubbles appear over audience members, then cut to Tuxepedia entries for basic tuxemon - any that the protagonist has already encountered, plus the four starter tuxemon he/she could have chosen, but didn't. Then a message appears on the screen:

  • You are so engrossed reading the new entries, that you don't notice people leaving.

(Cut to an almost empty room. A Barmaid is here. A Pirate is here. The Hacker walks up.

  • It's so cool that you came. There's still so many tuxemon to be added - over a hundred, I think. You could really get into it, and make a difference to the world.

Locations

Outdoors

Sign a:

  • Welcome to Cotton Town: A growing force.

Sign d

  • Get the scoop at the Scoop Store!

Sign f

  • Omnichannel HQ: We make headlines.

Sign h

  • Cathedral Centre: We live to serve.

D. Scoop Store

Scoop Store - Cotton Town.png

Event 4 occurs when you first enter this building.

Shopkeeper

Shop Assistant

E. Cafe

Cafe - Cotton Town.png

Events 5 and 6 happen here.

Hacker:

  • It's so cool that you're helping with Tuxepedia. ... Is there a prize for adding all the tuxemon? Only the satisfaction of helping the human race, man.

Pirate:

  • Arr, one of the services we offer here is battling. Would you like me to match you with a trainer who lives in the area, or someone over the Internet? (Area/Internet/No thanks) (If you choose "area", you fight a random NPC trainer. If you choose "internet", you fight a human over the Internet)

Barmaid:

  • (first time) We call ourselves Team Bazaar. Maybe that's a little pretentious. We're a group of rogues and scoundrels who like to get together to drink coffee, discuss philosophy and defy our corporate overlords! We try to look out for each other. For example, unlike the Cathedral we don't charge for you to heal your tuxemon! Would you like me to heal them now? (Y/N)
  • (afterwards) Welcome back. Shall I chuck your tuxemon in the healing unit?

F. Omnichannel Building

A massive skyscraper.

Foyer

When you try to go up the stairs, you are intercepted:

Enforcer:

  • Butt out of it, kid, this is private property!
After Event 3

You can battle the Enforcer, and travel into Level 1 after defeating him or her.

Enforcer

  • I told you before - scram!
  • Rabbitosaur level 35
  • It is me who must scram!

G. Statue Pentagon

Monk

  • I am assigned by the Dojo of the Five Elements to tend the statues here. But Omnichannel is planning to expand its offices into this space. I don't know what will happen to the statues when they do.

After Event 3

The statues are scattered, removed or tipped over. The Monk is not present. You can travel to Dryad's Grove.

H. Cathedral Centre

Healing center.png

Art Shop

Paintings

Shopkeeper:

  • Welcome to the Cotton Town Art Gallery. Ah - I mean Art Shop! Ever since they cut our funding, we've had to sell the artworks instead of just displaying them.
  • Entry is $50. It goes towards the company's annual dividend.

Y/N. She moves aside if Y.

Florist:

  • What do you think of the blue painting of a ship in the harbour? It's in the impressionist style - that means it tries to capture how light looks and behaves. See the small red sun reflected along the waves of the water?

Goth:

  • I used to enjoy coming here every weekend to look at the paintings. Now all the best ones have been sold and the tickets are too expensive. But my nanna wanted to come, so ...

Granny:

  • I must be getting nostalgic. I almost said "Back in my day, things were better!"

Barmaid:

  • Do you like my set? They capture my early days as a professional tuxemon trainer, before I retired on my winnings. I call them: "Monsters' Eyes Meet", "Starry, Starry, Starry Night" and "Trepidation".
  • They're for sale! Get them while they're hot! Just $1,000 each.