Shull

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Revision as of 01:38, 16 September 2024 by HippasusTwo (talk | contribs) (Evolution 'Time Day,20')
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Shull.png
TXMN Stats
Type(s) Metal
Call
Completed Complete
Body Shape Blob
ID 290
Blurb SHULL doesn't need to eat or move, but it still enjoys treats and supplements from its favorite person, especially if it is regularly being sent into battle.
Height/Length (centimetres) 40
Weight (kilograms) 55
Catch Rate 70
Terrain(s) Grassland, Jungle, Mountains, Swamp, Urban, Woodland
Sex(es) Male, Female
Evolution Stage Stage1
Fusion Name First Part Shu
Fusion Name Second Part -ull

Set 1Set 2Set 3Creature Progress Tracker

289 ←

290 Shull-menu01.pngShull-menu02.png Shull

→ 291

Shull, the Myrmidon tuxemon, is a Metal-type monster.


Trivia[edit source]

Name Origin: skull + shell

Design Origin[edit source]

In The Spyder in the Cathedral Campaign[edit source]

Evolution[edit source]

Scarlant-front.png Shull-front.png Myrmison-front.png
Scarlant Shull Myrmison

Sprites[edit source]

Tuxemon Standard[edit source]

64px Shull-front.png Shull-back.png
Face Sprites Shull-menu01.png Shull-menu02.png
Overland Sprites Missing Missing

Other Standards[edit source]

48px Missing Missing
56px Missing Missing
80px Missing Missing
Menu Sprites (32px) Missing Missing
Menu Sprites (24px) Missing Missing
Menu Sprites (16px) Missing Missing

Missing


Contributors[edit source]

HippasusTwo, WDFA-Final

Design and front and back sprites by WDFA-Final. Front, back and face sprites by HippasusTwo.

Variations[edit source]

Alternative spritesShull-front-originalish.png

In other languages[edit source]

Language Name Category Blurb
Spanish
German
French
Portuguese

,,

  • Shull evolves into Myrmison at Time Day,20