Palmask
Revision as of 08:55, 9 September 2025 by Jaskrendix (talk | contribs)
| TXMN Stats | |
|---|---|
| Type(s) | Wood |
| Element(s) | |
| Call | |
| Completed | |
| Body Shape | |
| ID | |
| Blurb | A forgotten spirit that took root in a sun-bleached husk. Its fronds sway even when the air is still. It watches intruders with eyes that never blink. |
| Height/Length (centimetres) | |
| Weight (kilograms) | |
| Catch Rate | |
| Terrain(s) | Ruins |
| Sex(es) | Neuter |
| Evolution Stage | Standalone |
| Tags | |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Palmask is a Wood-type monster.
Its body resembles a sun-bleached skeleton, textured like aged wood and marked with dark knots. From the top sprout broad, green fronds that sway unnaturally, even in still air. It stands with a wide-legged stance and hands on hips, exuding a strange mix of bravado and solemnity. Though its face is fixed in a hollow grin, its unmoving eyes seem to watch everything—quiet, patient, and unblinking. It's often found lingering near overgrown ruins, where the living rarely tread.
Trivia
Name Origin: palm + mask, also evoking pall
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
|
| Palmask |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Design by Leo. Named by Sanglorian.
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
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