Nostray
Revision as of 16:07, 5 June 2023 by Jaskrendix (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Water |
Element(s) | |
Call | File:25819 freqman splash-1.wav |
Completed | Complete |
Body Shape | Piscine |
ID | 152 |
Blurb | It can smell anything in the ocean, no matter how far away. |
Height/Length (centimetres) | 120 |
Weight (kilograms) | 30 |
Catch Rate | |
Terrain(s) | |
Sex(es) | Male, Female |
Evolution Stage | Basic |
Tags | |
Fusion Name First Part | Nos |
Fusion Name Second Part | -tray |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
151 ← | → 153 |
Nostray, the Probiscus tuxemon, is a Water-type monster.
Trivia
Name Origin: nostril + ray
Design Origin
Inspired by rays at the aquarium with big snouts and toothy mouths that looked like an overbite.
In The Spyder in the Cathedral Campaign
Found in the wild in Sea Route C. Used by a trainer in Sea Route C. Fished with the Fishing Rod.
Evolution
→ | ||
Nostray | Shnark |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Original design and sprites by Sanglorian.
Variations
Alternative Names: Raynose
Other art, Alternative sprites,
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
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