Difference between revisions of "Vivimorph"
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|Name Origin=Vivi + Morph | |Name Origin=Vivi + Morph | ||
Vivi – "Vivipere" | Vivi – "Vivipere" | ||
Morph – Greek for "form" | Morph – Greek for "form" | ||
|Main Details=Vivimorph is never truly seen — only interpreted. Its fluid body ripples with color and texture, constantly mirroring its surroundings or the emotions of those nearby. In battle, it shifts form mid-strike, adapting to threats with uncanny precision. It's said that Vivimorph doesn't evolve in the traditional sense, but instead reflects the growth of those around it. When two Vivimorphs meet, their forms spiral in tandem, creating a feedback loop of transformation. | |Main Details=Vivimorph is never truly seen — only interpreted. Its fluid body ripples with color and texture, constantly mirroring its surroundings or the emotions of those nearby. In battle, it shifts form mid-strike, adapting to threats with uncanny precision. It's said that Vivimorph doesn't evolve in the traditional sense, but instead reflects the growth of those around it. When two Vivimorphs meet, their forms spiral in tandem, creating a feedback loop of transformation. | ||
| Line 15: | Line 16: | ||
|TXMN Sexes=Neuter | |TXMN Sexes=Neuter | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|Fusion First=Vivi | |||
|Fusion Second=Morph | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Stone Rot | |||
|Technique_Level=1 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Hammerhead | |||
|Technique_Level=1 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Quicksand | |||
|Technique_Level=4 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Spit Poison | |||
|Technique_Level=7 | |||
}} | |||
{{Technique Allocation | |||
|Has_Technique=Wallow | |||
|Technique_Level=13 | |||
}} | }} | ||
Latest revision as of 08:16, 8 September 2025
| TXMN Stats | |
|---|---|
| Type(s) | |
| Element(s) | Heroic, Normal |
| Call | |
| Completed | |
| Body Shape | |
| ID | |
| Blurb | Its form is never fixed, adapting to any environment or threat. It embodies the essence of change and adaptability. |
| Height/Length (centimetres) | 160 |
| Weight (kilograms) | 30 |
| Catch Rate | 70 |
| Terrain(s) | |
| Sex(es) | Neuter |
| Evolution Stage | Stage1 |
| Tags | |
| Fusion Name First Part | Vivi |
| Fusion Name Second Part | -Morph |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Vivimorph, the Shifter tuxemon, is a Untyped monster.
Vivimorph is never truly seen — only interpreted. Its fluid body ripples with color and texture, constantly mirroring its surroundings or the emotions of those nearby. In battle, it shifts form mid-strike, adapting to threats with uncanny precision. It's said that Vivimorph doesn't evolve in the traditional sense, but instead reflects the growth of those around it. When two Vivimorphs meet, their forms spiral in tandem, creating a feedback loop of transformation.
Trivia[edit source]
Name Origin: Vivi + Morph
Vivi – "Vivipere"
Morph – Greek for "form"
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
![]() | → |
|
| Vivipere | Vivimorph |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Variations[edit source]
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,
- Vivimorph learns Stone Rot at level 1
- Vivimorph learns Hammerhead at level 1
- Vivimorph learns Quicksand at level 4
- Vivimorph learns Spit Poison at level 7
- Vivimorph learns Wallow at level 13


