Difference between revisions of "Bagish"
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Jaskrendix (talk | contribs) |
Jaskrendix (talk | contribs) |
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|TXMN Types=Water | |TXMN Types=Water | ||
|TXMN Body Shape=Piscine | |TXMN Body Shape=Piscine | ||
|TXMN Catch Resistance=70 | |||
|TXMN Sexes=Male, Female | |TXMN Sexes=Male, Female | ||
|TXMN Stages=Stage1 | |TXMN Stages=Stage1 | ||
|TXMN Terrains=Coastal, Sea | |TXMN Terrains=Coastal, Sea | ||
}} | }} |
Latest revision as of 12:10, 18 February 2024
TXMN Stats | |
---|---|
Type(s) | Water |
Element(s) | |
Call | |
Completed | |
Body Shape | Piscine |
ID | |
Blurb | |
Height/Length (centimetres) | |
Weight (kilograms) | |
Catch Rate | 70 |
Terrain(s) | Coastal, Sea |
Sex(es) | Male, Female |
Evolution Stage | Stage1 |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Creature Progress Tracker
[[FaceSprite1::|24px|link=|class=bottom]][[FaceSprite2::|24px|link=|class=top]] Bagish |
Bagish is a Water-type monster.
Trivia[edit source]
Name Origin: squinting + fish
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
[[Default64px::|64px]] | ||
Squish | Bagish |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | [[FrontSprite::|64px]] | Missing |
---|---|---|
Face Sprites | [[FaceSprite1::|24px]] | [[FaceSprite2::|24px]] |
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Designed and sprited by Georg Eckert. Front and face sprites by Jaskrendix.
Variations[edit source]
Evolutions[edit source]
At the moment, this is a double-up, but that will be fixed.
Techniques[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,,