Squish
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TXMN Stats | |
---|---|
Type(s) | Water |
Element(s) | |
Call | |
Completed | |
Body Shape | Piscine |
ID | |
Blurb | SQUISH's large eyes help it to detect even the smallest prey, which is good - because SQUISH is pretty small itself. |
Height/Length (centimetres) | 10 |
Weight (kilograms) | 0.5 |
Catch Rate | 100 |
Terrain(s) | Coastal, Sea |
Sex(es) | Male, Female |
Evolution Stage | Basic |
Tags | |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Squish is a Water-type monster.
SQUISH is a small, aquatic Tuxemon with enormous eyes that take up most of its body. Its tiny fins allow it to dart quickly through the water.
Trivia[edit source]
Name Origin: squint + fish
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
→ | ||
Squish | Bagish |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | Missing | |
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Georg Eckert, Jaskrendix, Sanglorian
Designed and sprited by Georg Eckert. Resized by Sanglorian. Face sprites by Jaskrendix.
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,,,
- Squish evolves into Bagish at