Squish
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| TXMN Stats | |
|---|---|
| Type(s) | Water |
| Element(s) | |
| Call | |
| Completed | |
| Body Shape | Piscine |
| ID | |
| Blurb | SQUISH's large eyes help it to detect even the smallest prey, which is good - because SQUISH is pretty small itself. |
| Height/Length (centimetres) | 10 |
| Weight (kilograms) | 0.5 |
| Catch Rate | 100 |
| Terrain(s) | Coastal, Sea |
| Sex(es) | Male, Female |
| Evolution Stage | Basic |
| Tags | |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Squish is a Water-type monster.
SQUISH is a small, aquatic Tuxemon with enormous eyes that take up most of its body. Its tiny fins allow it to dart quickly through the water.
Trivia[edit source]
Name Origin: squint + fish
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
|
→ | ![]() |
| Squish | Bagish |
Sprites[edit source]
Tuxemon Standard[edit source]
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards[edit source]
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
Georg Eckert, Jaskrendix, Sanglorian
Designed and sprited by Georg Eckert. Resized by Sanglorian. Face sprites by Jaskrendix.
Variations[edit source]
In other languages[edit source]
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,,
- Squish evolves into Bagish at 20
- Squish learns Bubbles at level 1
- Squish learns Tail Lash at level 1
- Squish learns Ice Shield at level 4
- Squish learns Water Bullet at level 7
- Squish learns Kiss at level 13
- Squish learns Water Blast at level 19
- Squish learns Neutralize at level 25
- Squish learns Negation at level 28
- Squish learns Depth Charge at level 31



