Difference between revisions of "Komodraw"
Jump to navigation
Jump to search
Sanglorian (talk | contribs) m (Text replacement - "Wall Fire" to "Wall of Fire") |
Jaskrendix (talk | contribs) |
||
Line 20: | Line 20: | ||
|TXMN Stages=Basic | |TXMN Stages=Basic | ||
|TXMN Terrains=Desert, Grassland, Urban | |TXMN Terrains=Desert, Grassland, Urban | ||
|Tags=Bomber, Soldier, Gadgets | |||
|Fusion First=Komo | |Fusion First=Komo | ||
|Fusion Second=draw | |Fusion Second=draw | ||
}} | }} | ||
{{Evolutions|Has Evolution=Komoduel | {{Evolutions | ||
{{Technique Allocation|Has Technique=Riposte|Technique Level=2}} | |Has Evolution=Komoduel | ||
{{Technique Allocation|Has Technique=Bullet|Technique Level=2}} | }} | ||
{{Technique Allocation|Has Technique=Sudden Glow|Technique Level=6}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Flamethrower|Technique Level=8}} | |Has Technique=Riposte | ||
{{Technique Allocation|Has Technique=Shrapnel|Technique Level=12}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Beam|Technique Level=16}} | }} | ||
{{Technique Allocation|Has Technique=Supernova|Technique Level=20}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Breathe Fire|Technique Level=24}} | |Has Technique=Bullet | ||
{{Technique Allocation|Has Technique=Chameleon|Technique Level=28}} | |Technique Level=2 | ||
{{Technique Allocation|Has Technique=Wall of Fire|Technique Level=32}} | }} | ||
{{Technique Allocation|Has Technique=Fire Shield|Technique Level=36}} | {{Technique Allocation | ||
{{Technique Allocation|Has Technique=Energy Claws|Technique Level=40}} | |Has Technique=Sudden Glow | ||
|Technique Level=6 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Flamethrower | |||
|Technique Level=8 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Shrapnel | |||
|Technique Level=12 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Beam | |||
|Technique Level=16 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Supernova | |||
|Technique Level=20 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Breathe Fire | |||
|Technique Level=24 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Chameleon | |||
|Technique Level=28 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Wall of Fire | |||
|Technique Level=32 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Fire Shield | |||
|Technique Level=36 | |||
}} | |||
{{Technique Allocation | |||
|Has Technique=Energy Claws | |||
|Technique Level=40 | |||
}} |
Revision as of 16:32, 26 September 2024
TXMN Stats | |
---|---|
Type(s) | Fire |
Element(s) | Normal |
Call | File:Monster 05.ogg |
Completed | Complete |
Body Shape | Humanoid |
ID | 92 |
Blurb | It uses its claws to carve its firearm out of wood, and uses it for powerful ranged attacks. |
Height/Length (centimetres) | 155 |
Weight (kilograms) | 55 |
Catch Rate | 100 |
Terrain(s) | Desert, Grassland, Urban |
Sex(es) | Male, Female |
Evolution Stage | Basic |
Tags | Bomber, Soldier, Gadgets |
Fusion Name First Part | Komo |
Fusion Name Second Part | -draw |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
91 ← | → 93 |
Komodraw, the Quickdraw tuxemon, is a Fire-type monster.
Might fit in well inside a desert.
Trivia
Name Origin: komodo dragon + quick draw
Design Origin
A wild west komodo dragon
In The Spyder in the Cathedral Campaign
Used by trainers in Nimrod HQ.
Evolution
→ | ||
Komodraw | Komoduel |
Sprites
Tuxemon Standard
64px | ||
---|---|---|
Face Sprites | ||
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | |
---|---|---|
56px | Missing | |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
First Appeared: [1]
Original design and sprites by Serpexnessie.
Variations
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
,
- Komodraw evolves into Komoduel at
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level
- learn [[]] at level