Kernel
Revision as of 12:17, 30 April 2023 by Jaskrendix (talk | contribs) (Created page with "{{Monster |Name Origin=From Linux kernel. |TXMN Types=Metal |TXMN Body Shape=Sprite |TXMN Blurb=KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. |TXMN Sexes=Neuter |TXMN Stages=Standalone }}")
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | |
Call | |
Completed | |
Body Shape | Sprite |
ID | |
Blurb | KERNEL is a core component of the monster system (kennel) and item system (locker), and serves as the main interface between the computer’s physical hardware and the processes running on it. |
Height/Length (centimetres) | |
Weight (kilograms) | |
Catch Rate | |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | Standalone |
Fusion Name First Part | |
Fusion Name Second Part | - |
Set 1 • Set 2 • Creature Progress Tracker
[[FaceSprite1::|24px|link=|class=bottom]][[FaceSprite2::|24px|link=|class=top]] Kernel |
Kernel is a Metal-type monster.
Trivia
Name Origin: From Linux kernel.
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
[[Default64px::|64px]] |
Kernel |
Sprites
Tuxemon Standard
64px | [[FrontSprite::|64px]] | [[BackSprite::|64px]] |
---|---|---|
Face Sprites | [[FaceSprite1::|24px]] | [[FaceSprite2::|24px]] |
Overland Sprites | Missing | Missing |
Other Standards
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors
Variations
Evolutions
At the moment, this is a double-up, but that will be fixed.
Techniques
In other languages
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |