Rinokron
Revision as of 04:36, 20 August 2026 by HippasusTwo (talk | contribs)
| TXMN Stats | |
|---|---|
| Type(s) | Wood |
| Element(s) | Wood |
| Call | |
| Completed | |
| Body Shape | Landrace |
| ID | |
| Blurb | It is of such immense size that if it were not part plant, most trainers would never be able to feed it. |
| Height/Length (centimetres) | 480 |
| Weight (kilograms) | 20000 |
| Catch Rate | |
| Terrain(s) | Jungle |
| Sex(es) | Male, Female |
| Evolution Stage | Stage2 |
| Tags | Universal |
| Fusion Name First Part | |
| Fusion Name Second Part | - |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
|
Rinokron |
Rinokron is a Wood-type monster.
The level up method may be tweaked, but should be something unusual (or very high level) to fit with it being poorly known, such as based on location.
Trivia
Name Origin:
Design Origin
Based on Paraceratherium (an extinct rhino relative from the Oligocene period), but with a horn added.
According to wikipedia: "The exact size of Paraceratherium is unknown because of the incompleteness of the fossils. The shoulder height was about 4.8 metres (15.7 feet), and the length about 7.4 metres (24.3 feet). Its weight is estimated to have been about 15 to 20 tonnes (33,000 to 44,000 lb). The long neck supported a skull that was about 1.3 metres (4.3 ft) long."
In The Spyder in the Cathedral Campaign
Evolution
![]() | → |
|
| Rinocereed | Rinokron |
Sprites
Tuxemon Standard
| 64px |
|
Missing |
|---|---|---|
| Face Sprites | Missing | Missing |
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
,,
- Rinokron learns Horn at level 1
- Rinokron learns Earth Charge at level 50

