Dogeroid
Revision as of 10:50, 18 September 2025 by Jaskrendix (talk | contribs)
| TXMN Stats | |
|---|---|
| Type(s) | Metal |
| Element(s) | Cosmic, Metal |
| Call | |
| Completed | |
| Body Shape | Brute |
| ID | |
| Blurb | Its muscles are reinforced with synthetic fibers. It flexes mid-battle, not for strategy—but because it can. |
| Height/Length (centimetres) | 240 |
| Weight (kilograms) | 340 |
| Catch Rate | 5 |
| Terrain(s) | Extraplanar, Urban |
| Sex(es) | Male |
| Evolution Stage | Stage1 |
| Tags | |
| Fusion Name First Part | Doge |
| Fusion Name Second Part | -Roid |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
Dogeroid is a Metal-type monster.
Trivia
Name Origin: A fusion of "Doge" and the suffix "-oid", meaning "resembling" or "entity of". The name also nods to "steroid", referencing its hyper-muscular physique and exaggerated power.
Design Origin
In The Spyder in the Cathedral Campaign
Evolution
![]() | → |
|
| Doge | Dogeroid |
Sprites
Tuxemon Standard
| 64px |
|
|
|---|---|---|
| Face Sprites | ||
| Overland Sprites | Missing | Missing |
Other Standards
| 48px | Missing | Missing |
|---|---|---|
| 56px | Missing | Missing |
| 80px | Missing | Missing |
| Menu Sprites (32px) | Missing | Missing |
| Menu Sprites (24px) | Missing | Missing |
| Menu Sprites (16px) | Missing | Missing |
Contributors
Variations
In other languages
| Language | Name | Category | Blurb |
|---|---|---|---|
| Spanish | |||
| German | |||
| French | |||
| Portuguese |
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