Mk01 Proto
Revision as of 08:40, 5 October 2024 by Jaskrendix (talk | contribs)
TXMN Stats | |
---|---|
Type(s) | Metal |
Element(s) | |
Call | |
Completed | Complete Threat |
Body Shape | Dragon |
ID | 0 |
Blurb | A killer robot fused with a dragon. Don't ask us how. |
Height/Length (centimetres) | 0 |
Weight (kilograms) | 100 |
Catch Rate | |
Terrain(s) | |
Sex(es) | Neuter |
Evolution Stage | Basic |
Tags | |
Fusion Name First Part | Mk01 |
Fusion Name Second Part | -proto |
Set 1 • Set 2 • Set 3 • Creature Progress Tracker
-1 ← |
0 Mk01 Proto |
→ 1 |
Mk01 Proto, the Threat tuxemon, is a Metal-type monster.
Sanglorian writes
I have a soft spot for Mk01 Proto because it coincidentally fits into the Spyder in the Cathedral plot really well! The plot has killer robots being fused with ancient dragons as part of an evil corporate scheme - and Mk01 Proto and its evolutions are robot-dragons!
Other ways that Proto and family could be used are:
- In an alternative dimension where all monsters are human-made
- Artificial dragons built because all the living dragons have died out
- In a future time when battling monsters is considered unethical, Protos could be the replacement
Trivia[edit source]
Name Origin:
Design Origin[edit source]
In The Spyder in the Cathedral Campaign[edit source]
Evolution[edit source]
→ | , | → | , , | |
Mk01 Proto | Mk01 Alpha, Mk01 Beta | Mk01 Delta, Mk01 Gamma, Mk01 Omega |
Sprites[edit source]
Tuxemon Standard[edit source]
64px | Missing | |
---|---|---|
Face Sprites | Missing | Missing |
Overland Sprites | Missing | Missing |
Other Standards[edit source]
48px | Missing | Missing |
---|---|---|
56px | Missing | Missing |
80px | Missing | Missing |
Menu Sprites (32px) | Missing | Missing |
Menu Sprites (24px) | Missing | Missing |
Menu Sprites (16px) | Missing | Missing |
Contributors[edit source]
First Appeared: [1]
Variations[edit source]
In other languages[edit source]
Language | Name | Category | Blurb |
---|---|---|---|
Spanish | |||
German | |||
French | |||
Portuguese |
- Mk01 Proto evolves into Mk01 Alpha at
- Mk01 Proto evolves into Mk01 Beta at
- learn Electrical Storm at level 2
- learn Wall of Steel at level 2
- learn Shrapnel at level 6
- learn Amnesia at level 8